Crusader Build Guides in Diablo Immortal

Last updated on Jun 22, 2022 at 14:20 by Deadset 2 comments

Within Diablo Immortal, your chosen class has the ability to tailor their skills, gear, and gems to better tackle whatever content you wish to take on. Here, you will find a brief overview of a variety of builds for the Crusader class to assist you in solo or group content.


Diablo Immortal Crusader Builds

The Crusader class offers multiple viable builds, but their individual power is relative to the task you are aiming to complete. The following guide will help you decide which build you should choose for your specific in-game goals.


Crusader Leveling Build

You should stick to this build for the duration of your leveling process — as you complete main quests and grind out the minor experience hurdles that unlock the next chapter of the story. Some deviation from this build is allowed as you experiment with the skills you unlock, but the choices made in the guide are meant to maximize your speed, efficiency, and overall power and will get you to max level effortlessly.


Crusader Draw and Quarter Solo Farming/Bounties Build

You should choose the Crusader Draw and Quarter Solo Farming/Bounties Build when your goal is to get your daily tasks done on your own — such as the minor tasks from the Bounty board, the Shadow Contracts, the Side Quest daily activity, or Monster Essence grinding for Bestiary Page turn-ins. When in doubt, you can default to this build and expect reasonably good performance out of your character. It is designed to fit most PvE content done by a soloing Crusader, allowing you to trample your enemies at a relentless pace — combining kill speed with movement efficacy.

While the build does not entirely rely on specific legendary powers, certain items will greatly assist its performance over others. The build massively benefits from legendaries that alter damaging skills into "auras" around the Crusader, allowing you to fully focus on maneuvering around the battlefield.


Crusader Draw and Quarter Dungeon/Group Build

You should choose the Crusader Draw and Quarter Dungeon Build when your goal is to grind one of the various Dungeons in the game with a group. Note that grouping for Dungeons is not necessary on the Normal game difficulty (applicable as you level), but will be mandatory when you get to the Hell difficulties — pushing you to eventually try out this build. This build is designed to tackle the vast majority of PvE content done by a Crusader in a group, allowing you to maintain considerable offensive capabilities while greatly buffing up your teammates.

This build is reliant on several legendary powers as most beneficial effects at the Crusader's disposal are either character-specific or positioning-dependent to be sufficiently effective in their default state. Offense-wise, you will focus on locking down entire groups of enemies with Draw and Quarter Icon Draw and Quarter and Spinning Shield Icon Spinning Shield, while greatly empowering your allies with Holy Banner Icon Holy Banner and Conjuration of Light Icon Conjuration of Light.


Crusader Spinning Shield Challenge Rift Build

You should choose the Crusader Spinning Shield Challenge Rifts Build when your goal is to progress on the weekly Challenge Rift leaderboard — especially if you aim to do solo progression. The build can also be adapted to group pushes of the Challenge Rift leaderboard, or you can adapt the Group/Dungeon build outlined above with similar success.

Carefully balancing between survivability, single target competence and massive AoE damage dealing, this build is meant to support the Crusader in the scaling difficulties of Challenge Rift attempts. It focuses on the ranged use of Spinning Shield Icon Spinning Shield, Consecration Icon Consecration, and Falling Sword Icon Falling Sword to deal damage from relative safety, while relying on Draw and Quarter Icon Draw and Quarter for mobility and additional DPS on the move.


Crusader Conjuration of Light Raid Build

You should choose the Crusader Conjuration of Light Raid Build when your goal is to conquer content that pits you against (mostly) singular, hard-hitting, and high-health encounters. Your most common usecase will be the weekly Raid, but the game features other tasks demanding similar endurance out of your build. In summation, the Crusader Conjuration of Light Raid build specializes in boss takedowns for content like the Helliquary, Kion's Ordeal, and Path of Blood.

The build shifts its focus away from the usual utility enhancements of farming builds. Instead, it amasses all the single-target potential a Crusader can muster, transforming even protective cooldowns like Conjuration of Light Icon Conjuration of Light into raw damage, and stacking damage buffs to everyone's benefit.


Crusader Condemn PvP Build

You should choose the Crusader Condemn PvP Build when your goal is to face off against other players in the (several) player-versus-player aspects of Diablo Immortal. The most common case are the Battlegrounds, available in two-hour windows each day, and the Vault raids, which can pit you against other players on top of (trivial) PvE content. There is also the weekly Shadow War, which pits Dark Clan against Dark Clan in a competition who will get to challenge the current Immortals.

The Crusader Condemn build is molded by the needs of melee combatants during PvP in Diablo Immortal, leaning heavily onto hit-and-run tactics and focusing on turning the Crusader into a crowd control machine — able to lock down entire areas and dominating fights through the sheer helplessness of their enemies.



With the proper build equipped, you will minimize survivability struggles while maximizing your overall damage and movement speed — the tenets of action RPG character building.

If you are instead interested in another class's build guide overview, please select it below.



  • 22 Jun. 2022: Guide added.
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