Leveling Rotations and Tips for Paladin — Endwalker 6.55

Last updated on Jan 30, 2024 at 12:00 by nikroulah 3 comments

This page covers the rotation and action usage when leveling Paladin to Level 90. This page can also be used to help when doing roulettes with level scaling by using the slider to adjust the information to your desired level.

1.

Gear Options

While leveling, you should almost always choose the gear with the highest item level. You can exchange Allagan Tomestone of Poetics for gear in Mor Dhona, Ul'dah, Limsa Lominsa, or New Gridania at level 50, Idyllshire or Foundation at level 60, Rhalgr's Reach or Kugane at level 70, and Eulmore or the Crystarium at level 80. Below level 50 you can find gear at merchants in Ul'dah, Limsa Lominsa, and New Gridania.

2.

Paladin Leveling Rotations

Move the slider below to make the guide update to your level!

Level: 15

Off-Global Abilities

  • Use Spirits Within Icon Spirits Within roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Use Expiacion Icon Expiacion roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Use Circle of Scorn Icon Circle of Scorn roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Ideally save both charges of Intervene Icon Intervene for the Fight or Flight Icon Fight or Flight buff window. Use outside of Fight or Flight only if needed to keep melee uptime.
2.1.

Single-Target Rotation

  • Use Fight or Flight Icon Fight or Flight on cooldown. At lower levels (before Requiescat Icon Requiescat), you can try to weave it 2/3 of the way into your global cooldown to fit an extra GCD in
  • Use Fight or Flight Icon Fight or Flight on cooldown.
  • Use Goring Blade Icon Goring Blade inside of the Fight or Flight buff, and try to keep it roughly on cooldown.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on 4x Holy Spirit Icon Holy Spirit.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on Confiteor Icon Confiteor → 3x Holy Spirit Icon Holy Spirit.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on Confiteor Icon ConfiteorBlade of Faith Icon Blade of FaithBlade of Truth Icon Blade of TruthBlade of Valor Icon Blade of Valor.
  • Fast Blade Icon Fast BladeRiot Blade Icon Riot Blade → repeat.
  • Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRage of Halone Icon Rage of Halone → repeat.
  • Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRoyal Authority Icon Royal Authority → repeat.
  • Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRoyal Authority Icon Royal AuthorityHoly Spirit Icon Holy Spirit → repeat. The Holy Spirit can be delayed to any point before the next Royal Authority if a ranged GCD is needed at a specific point.
  • Royal Authority Icon Royal Authority combo → 3x Atonement Icon Atonement → repeat. Use one Holy Spirit Icon Holy Spirit (buffed by Divine Might), at any point between each Royal Authority
2.2.

Multi-Target Rotation (3+ enemies)

  • Use Fight or Flight Icon Fight or Flight on cooldown. At lower levels (before Requiescat Icon Requiescat), you can try to weave it 2/3 of the way into your global cooldown to fit an extra GCD in
  • Use Fight or Flight Icon Fight or Flight on cooldown.
  • Use Goring Blade Icon Goring Blade inside of the Fight or Flight buff, and try to keep it roughly on cooldown. Try to use it on the highest-HP enemy.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on 4x Holy Circle Icon Holy Circle.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on Confiteor Icon Confiteor → 3x Holy Circle Icon Holy Circle.
  • Use Requiescat Icon Requiescat inside of Fight or Flight, and spend the stacks on Confiteor Icon ConfiteorBlade of Faith Icon Blade of FaithBlade of Truth Icon Blade of TruthBlade of Valor Icon Blade of Valor.
  • Spam Total Eclipse Icon Total Eclipse.
  • Spam Total Eclipse Icon Total EclipseProminence Icon Prominence.
  • Spam Total Eclipse Icon Total EclipseProminence Icon ProminenceHoly Circle Icon Holy Circle.
2.3.

Dungeon Tips

  • Keep your gear up to date. The Main Scenario Quests generally prepares you for story dungeons with adequate gear. If leveling Paladin as an alt job, replace your gear often while below level 50. From level 50 onwards, every 10 levels allows you to buy a solid set of tank gear using Allagan Tomestone of Poetics (see above).
  • Always keep Iron Will Icon Iron Will, your tank stance, toggled on.
  • Grab aggro on trash mobs with Total Eclipse Icon Total Eclipse. Remember that despite the animation, it will hit all enemies that are around you when you press the button.
  • Use Sprint before engaging enemies to get extra duration.
  • Sprint early and often. It allows you to take less damage while pulling multiple packs in a row.
  • Pull big. As long as you keep aggro and use mitigation there will be no problems. In dungeons below level 50, pulling wall-to-wall can be a bad idea if you and your healer are not adequately geared, but double and even triple pulls should be very doable. In most dungeons above level 50, wall-to-wall pulls are the norm.
  • Aggro is very easy to keep. As long as your tank stance is on, a few hits from your AoE combo will get you a substantial aggro lead. Stray mobs can be identified via the enemy list (each mob that you have aggro on will have a flashing red square next to it) and pulled quickly with Provoke Icon Provoke.
  • Try to have a mitigation buff running during big trash pulls. At this level you only have Rampart Icon Rampart.
  • Try to always have at least one mitigation buff running during trash pulls, and try not to overlap big mitigations (i.e. Rampart Icon Rampart and Arm's Length Icon Arm's Length).
  • Try to always have at least one mitigation buff running during trash pulls, and try not to overlap big mitigations (i.e. Rampart Icon Rampart, Sentinel Icon Sentinel, and Arm's Length Icon Arm's Length).
  • Try to always have at least one mitigation buff running during trash pulls, and try not to overlap big mitigations (i.e. Rampart Icon Rampart, Sentinel Icon Sentinel, Bulwark Icon Bulwark, and Arm's Length Icon Arm's Length).
  • Reprisal Icon Reprisal has a low cooldown, use it early and often.
  • Use Sheltron Icon Sheltron if your Oath Gauge is close to capping, if you have no other cooldowns running or available, or otherwise when you expect to be taking a lot of damage.
  • Use Holy Sheltron Icon Holy Sheltron if your Oath Gauge is close to capping, if you have no other cooldowns running or available, or otherwise when you expect to be taking a lot of damage.
  • Hallowed Ground Icon Hallowed Ground is your most powerful dungeon cooldown. You'll typically get two uses per dungeon run, so plan accordingly.
  • Divine Veil Icon Divine Veil can be used as personal mitigation during trash pulls. Boss fights rarely do so much party-wide damage that the party shield is needed.
  • If there are enemies that use ranged attacks, either drag the melee enemies onto them or line-of-sight them so they run to you in order to let your party use their AoE abilities more effectively.
  • Do not use Clemency Icon Clemency most of the time. If you are correctly keeping aggro and using mitigation during trash pulls, there is almost never a need for Clemency, despite how low your HP may get and how scary it might seem. If your healer is unable to keep up despite using mitigation and you die as a result, then you can consider casting a few.
  • In a pinch, Passage of Arms Icon Passage of Arms can be channeled for personal mitigation. However, this results in you doing zero DPS for the duration of the channel, which will typically result in more healing required overall, as well as a slower dungeon for everyone.
  • When in a party with a White Mage, they will ideally be spamming Holy Icon Holy to both deal damage and stun the enemies. If you notice your White Mage doing this, save your mitigation for after the enemies become stun-immune.
2.4.

Job Quests

Some job quests unlock important abilities and traits so they should be completed as soon as you reach the requisite level. Listed below are all class and job quests that unlock new abilities.

3.

Changelog

  • 18 Jan. 2024: Updated for patch 6.55.
  • 17 Oct. 2023: Updated for Patch 6.5.
  • 24 May 2023: Updated for Patch 6.4.
  • 22 Jan. 2023: Updated for Patch 6.3.
  • 30 Mar. 2022: Guide added.
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