Leveling Rotations and Tips for Paladin — Endwalker 6.2

Last updated on Sep 20, 2022 at 02:00 by nikroulah 1 comment
This page covers the rotation and action usage when leveling Paladin to Level 90. This page can also be used to help when doing roulettes with level scaling by using the slider to adjust the information to your desired level.
1.

Gear Options

While leveling, you should almost always choose the gear with the highest item level. You can exchange Allagan Tomestone of Poetics for gear in Mor Dhona, Ul'dah, Limsa Lominsa, or New Gridania at level 50, Idyllshire or Foundation at level 60, Rhalgr's Reach or Kugane at level 70, and Eulmore or the Crystarium at level 80. Below level 50 you can find gear at merchants in Ul'dah, Limsa Lominsa, and New Gridania.

2.

Paladin Leveling Rotations

Move the slider below to make the guide update to your level!

Level: 15

Off-Global Abilities

  • Use Spirits Within Icon Spirits Within roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Use Expiacion Icon Expiacion roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Use Circle of Scorn Icon Circle of Scorn roughly on cooldown. Every other use should naturally be during the Fight or Flight Icon Fight or Flight buff.
  • Ideally save both charges of Intervene Icon Intervene for the Fight or Flight Icon Fight or Flight buff window. Use outside of Fight or Flight only if needed to keep melee uptime.
2.1.

Single-Target Rotation

  • Fast Blade Icon Fast BladeRiot Blade Icon Riot Blade → repeat. Weave Fight or Flight Icon Fight or Flight around 2/3 into the global cooldown after Fast Blade whenever it is off cooldown.
  • Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRage of Halone Icon Rage of Halone → repeat. Weave Fight or Flight Icon Fight or Flight around 2/3 into the global cooldown after Fast Blade whenever it is off cooldown.
  • Goring Blade Icon Goring Blade combo → Rage of Halone Icon Rage of Halone combo → Rage of Halone Icon Rage of Halone combo → repeat. Weave Fight or Flight Icon Fight or Flight during a Goring Blade combo around 2/3 into the global cooldown after Fast Blade.
  • Goring Blade Icon Goring Blade combo → Royal Authority Icon Royal Authority combo → Royal Authority Icon Royal Authority combo → repeat. Weave Fight or Flight Icon Fight or Flight during a Goring Blade combo around 2/3 into the global cooldown after Fast Blade.
  • Fast Blade Icon Fast Blade + late weave Fight or Flight Icon Fight or FlightRiot Blade Icon Riot BladeGoring Blade Icon Goring Blade
  • Royal Authority Icon Royal Authority combo (use Requiescat Icon Requiescat any time after the Riot Blade in this combo and before the first Holy Spirit Icon Holy Spirit)
  • Royal Authority Icon Royal Authority combo
  • 3x Atonement Icon Atonement
  • Goring Blade Icon Goring Blade combo (Fight or Flight will run out right after you press Goring Blade)
  • 5x Holy Spirit Icon Holy Spirit
  • 4x Holy Spirit Icon Holy SpiritConfiteor Icon Confiteor
  • Goring Blade Icon Goring Blade combo
  • Blade of Valor Icon Blade of Valor combo
  • Royal Authority Icon Royal Authority combo
  • Royal Authority Icon Royal Authority combo
  • 2x Atonement Icon Atonement
  • Repeat.
2.2.

Multi-Target Rotation (2 enemies)

  • Use Fight or Flight when available. By weaving it around 2/3 of the way into the global cooldown, it can cover 11 GCDs instead of 10.
  • Spam Total Eclipse Icon Total Eclipse.
  • Spam Rage of Halone Icon Rage of Halone combo. Make sure to alternate hits on the enemies if you intend to keep aggro.
  • Spam Total Eclipse Icon Total EclipseProminence Icon Prominence.
  • Spam Goring Blade Icon Goring Blade, alternating targets.
  • Spam Goring Blade Icon Goring Blade under Fight or Flight Icon Fight or Flight, alternating targets. Mid-way through the Fight or Flight buff window, use Requiescat Icon Requiescat. When Fight or Flight runs out, cast five Holy Spirit Icon Holy Spirit.
  • Spam Goring Blade Icon Goring Blade under Fight or Flight Icon Fight or Flight, alternating targets. Mid-way through the Fight or Flight buff window, use Requiescat Icon Requiescat. When Fight or Flight runs out, cast five Holy Circle Icon Holy Circle.
  • For prolonged two-target encounters (several minutes), see the Paladin Endgame Guide. Otherwise, use Holy Circle Icon Holy Circle in Requiescat Icon Requiescat, and use either Prominence Icon Prominence combo for a slight loss or single target combos (Goring Blade Icon Goring Blade combo, Royal Authority Icon Royal Authority combo and Atonement Icon Atonement) in Fight or Flight Icon Fight or Flight and as filler.
2.3.

Multi-Target Rotation (3 enemies)

  • Use Fight or Flight when available. By weaving it around 2/3 of the way into the global cooldown, it can cover 11 GCDs instead of 10.
  • Spam Total Eclipse Icon Total Eclipse.
  • Spam Total Eclipse Icon Total EclipseProminence Icon Prominence.
  • Use 5x Requiescat Icon Requiescat-buffed Holy Circle Icon Holy Circle.
  • Use Requiescat Icon Requiescat when available. With the Requiescat buff, use 4x Holy Circle Icon Holy Circle followed by Confiteor Icon Confiteor.
  • Spam Total Eclipse Icon Total EclipseProminence Icon Prominence under Fight or Flight Icon Fight or Flight when Requiescat is not available.
  • Spam Total Eclipse Icon Total EclipseProminence Icon Prominence when neither Fight or Flight nor Requiescat are available.
2.4.

Dungeon Tips

  • Keep your gear up to date. The Main Scenario Quests generally prepares you for story dungeons with adequate gear. If leveling Paladin as an alt job, replace your gear often while below level 50. From level 50 onwards, every 10 levels allows you to buy a solid set of tank gear using Allagan Tomestone of Poetics (see above).
  • Always keep Iron Will Icon Iron Will, your tank stance, toggled on.
  • Grab aggro on trash mobs with Total Eclipse Icon Total Eclipse. Remember that despite the animation, it will hit all enemies that are around you when you press the button.
  • Use Sprint before engaging enemies to get extra duration.
  • Sprint early and often. It allows you to take less damage while pulling multiple packs in a row.
  • Pull big. As long as you keep aggro and use mitigation there will be no problems. In dungeons below level 50, pulling wall-to-wall can be a bad idea if you and your healer are not adequately geared, but double and even triple pulls should be very doable. In most dungeons above level 50, wall-to-wall pulls are the norm.
  • Aggro is very easy to keep. As long as your tank stance is on, a few hits from your AoE combo will get you a substantial aggro lead. Stray mobs can be identified via the enemy list (each mob that you have aggro on will have a flashing red square next to it) and pulled quickly with Provoke Icon Provoke.
  • Try to always have at least one mitigation buff running during trash pulls, and try not to overlap big mitigations (Rampart Icon Rampart, Sentinel Icon Sentinel, Arm's Length Icon Arm's Length).
  • Reprisal Icon Reprisal has a low cooldown, use it early and often.
  • Use Holy Sheltron Icon Holy Sheltron if your Oath Gauge is close to capping, if you have no other cooldowns running or available, or otherwise when you expect to be taking a lot of damage.
  • Hallowed Ground Icon Hallowed Ground is your most powerful dungeon cooldown. You'll typically get two uses per dungeon run, so plan accordingly.
  • If there are enemies that use ranged attacks, either drag the melee enemies onto them or line-of-sight them so they run to you in order to let your party use their AoE abilities most effectively.
  • Do not use Clemency Icon Clemency, most of the time. If you are correctly keeping aggro and using mitigation during trash pulls, there is almost always no need for Clemency, despite how low your HP may get and how scary it might seem. If your healer is unable to keep up, despite using mitigation, and you die as a result, then you can consider casting a few.
  • When in a party with a White Mage, they will ideally be spamming Holy Icon Holy to both deal damage and stun the enemies. If you notice your White Mage doing this, save your mitigation for after the enemies become stun-immune.
2.5.

Job Quests

Some job quests unlock important abilities and traits so they should be completed as soon as you reach the requisite level. Listed below are all class and job quests that unlock new abilities.

3.

Changelog

  • 30 Mar. 2022: Guide added.
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