Paladin Tank Rotation, Openers, and Abilities — Endwalker 6.2

Last updated on Sep 20, 2022 at 12:00 by nikroulah 1 comment

On this page, you will learn how to optimise your opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a Paladin Tank in Final Fantasy XIV: Endwalker (Patch 6.2).

1.

Paladin Rotation Overview

With Patch 6.2 giving us good options for low skill speed gear, as well as more buffs to our spells, there is now a competitive alternate rotation loop for slower GCD speeds.

1.1.

Slow GCD Paladin Rotation

The Slow GCD Paladin rotation cycles between its magic phase and physical damage phase, while occasionally applying its damage-over-time effects via Goring Blade Icon Goring Blade and Blade of Valor Icon Blade of Valor.

1.1.1.

Fight or Flight and Requiescat

In the Slow GCD Rotation, Fight or Flight and Requiescat should be used strictly on cooldown.

1.1.2.

Slow GCD Paladin Opener

  1. Optionally, pop sprint up to around 18 seconds before the pull to help run up to the boss quickly.
  2. Start casting Holy Spirit Icon Holy Spirit around 1.75 seconds before the pull to get the global cooldown running early.
  3. Run up to the boss after the Holy Spirit castbar is done (you are free to start moving after the castbar has reached 0.5 seconds remaining).
  4. Hit Fast Blade Icon Fast Blade, immediately followed by Requiescat Icon Requiescat.
  5. Hit Riot Blade Icon Riot Blade followed by Goring Blade Icon Goring Blade.
  6. Use Holy Spirit Icon Holy Spirit, then Circle of Scorn Icon Circle of Scorn and Expiacion Icon Expiacion.
  7. Use another Holy Spirit Icon Holy Spirit, then one charge of Intervene Icon Intervene.
  8. Use two more Holy Spirit Icon Holy Spirit, @FFXIVPaladinConfiteor, then follow up with a Blade of Valor Icon Blade of Valor combo.
  9. Continue into the rotation loop by doing a Royal Authority Icon Royal Authority combo, using Fight or Flight Icon Fight or Flight immediately after the Riot Blade Icon Riot Blade.
1.1.3.

Slow GCD Rotation Priority

After the opener, Slow GCD Paladin settles into a simple looping priority system. The opener starts off with step 1 and part of step 2.

  1. The Spell Phase (with 4x Holy Spirit Icon Holy Spirit, Confiteor Icon Confiteor, and a Blade of Valor Icon Blade of Valor combo)
  2. Royal Authority Icon Royal Authority combo → 3x Atonement Icon Atonement. Fight or Flight Icon Fight or Flight will come up during this step, use it as soon as it is up.
  3. Goring Blade Icon Goring Blade combo.
  4. Royal Authority Icon Royal Authority combo → 3x Atonement Icon Atonement. Fight or Flight Icon Fight or Flight.
  5. At this point Requiescat Icon Requiescat should have already been used, or will come off cooldown soon. If Requiescat is not ready yet, do another Goring Blade Icon Goring Blade combo, using Requiescat as soon as it is available.
  6. Repeat from step 1.

Use oGCDs like Circle of Scorn Icon Circle of Scorn and Expiacion Icon Expiacion, as well as Fight or Flight Icon Fight or Flight and Requiescat Icon Requiescat on cooldown. Try to pool both charges of Intervene Icon Intervene for the Fight or Flight Icon Fight or Flight window.

1.2.

Fast GCD Paladin Rotation

The Fast GCD Paladin rotation follows a looping structure, with a physical damage phase buffed by Fight or Flight Icon Fight or Flight followed by a magic, spell-based phase buffed by Requiescat Icon Requiescat. It also must keep a damage-over-time effect on the enemy, which is applied by both Goring Blade Icon Goring Blade and Blade of Valor Icon Blade of Valor.

1.2.1.

Using Fight or Flight

Every Fight or Flight Icon Fight or Flight window should contain 11 GCDs, like so:

  1. Riot Blade Icon Riot Blade
  2. Goring Blade Icon Goring Blade
  3. Fast Blade Icon Fast Blade
  4. Riot Blade Icon Riot Blade
  5. Royal Authority Icon Royal Authority
  6. Atonement Icon Atonement
  7. Atonement Icon Atonement
  8. Atonement Icon Atonement
  9. Fast Blade Icon Fast Blade
  10. Riot Blade Icon Riot Blade
  11. Goring Blade Icon Goring Blade

Since damage-over-time effects snapshot your buffs when they are cast, we are able to apply Goring Blade Icon Goring Blade twice within the Fight or Flight window: once at the beginning and once at the end. In order to fit 11 GCDs in a 25-second buff, Fight or Flight must itself be cast approximately two-thirds of the way through the global cooldown, depending on skill speed and latency.

Fast Blade icon with GCD dial around two-thirds done

It is normal for the Fight or Flight buff icon to be about to disappear when you cast Goring Blade. As long as Fight or Flight is on the buff bar when the GCD starts rolling (even if there is no duration!), the GCD will be buffed. The animation, floating damage text, and in-game battle log are all inaccurate and should not be used to determine whether the last GCD made it into the buff window.

1.2.2.

Using Requiescat

Requiescat Icon Requiescat gives you five stacks of a buff, each of which empowers Holy Spirit Icon Holy Spirit and Holy Circle Icon Holy Circle, increasing their potency and making them instant-cast while enabling the use of Confiteor Icon Confiteor, which consumes all remaining stacks and leads into the Blade of Valor Icon Blade of Valor combo.

The Requiescat stacks should be spent immediately after the Fight or Flight window and be spent on four Holy Spirits followed by Confiteor and the Blade of Valor combo.

Since the Requiescat buff stacks last 30 seconds, which is more than the amount of time needed to spend all of them, and Requiescat itself does damage, it is often preferable to press Requiescat in the middle of Fight or Flight, which puts it inside of party buffs like Ninja's Trick Attack Icon Trick Attack or Astrologian's Divination Icon Divination. Requiescat can be used any time between the fourth Fight or Flight GCD (the second Riot Blade Icon Riot Blade) and the first Holy Spirit, but the earlier the better.

1.2.3.

Fast GCD Paladin Opener

During the opener, we aim to maximize our personal buff windows, Fight or Flight Icon Fight or Flight and Requiescat Icon Requiescat, while putting our damaging off-global cooldowns (oGCDs) inside of party buffs where possible.

  1. Optionally, pop sprint up to around 18 seconds before the pull to help run up to the boss quickly.
  2. Start casting Holy Spirit Icon Holy Spirit around 1.75 seconds before the pull to get the global cooldown running early.
  3. Run up to the boss after the Holy Spirit castbar is done (you are free to start moving after the castbar has reached 0.5 seconds remaining).
  4. Hit Fast Blade Icon Fast Blade, then late weave Fight or Flight Icon Fight or Flight as described above.
  5. Riot Blade Icon Riot Blade, followed by Grade 5 Tincture of Strength Icon Grade 5 Tincture of Strength around halfway through the global cooldown. The tincture used should be the latest Strength-increasing consumable potion.
  6. Goring Blade Icon Goring Blade, followed by Circle of Scorn Icon Circle of Scorn.
  7. Fast Blade Icon Fast Blade, followed by Expiacion Icon Expiacion and Intervene Icon Intervene.
  8. Riot Blade Icon Riot Blade, followed by Requiescat Icon Requiescat and the second charge of Intervene Icon Intervene.
  9. Royal Authority Icon Royal Authority, then three Atonement Icon Atonement
  10. Do another Goring Blade Icon Goring Blade combo (Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeGoring Blade Icon Goring Blade).
  11. Use four Holy Spirit Icon Holy Spirit then Confiteor Icon Confiteor, using Circle of Scorn Icon Circle of Scorn and Expiacion Icon Expiacion as available.
  12. Complete the opener with Blade of Faith Icon Blade of FaithBlade of Truth Icon Blade of TruthBlade of Valor Icon Blade of Valor.
1.2.4.

Fast GCD Rotation Loop

After the opener, the rotation goes into a loop with a filler phase followed by the Fight or Flight window and the Requiescat window before repeating. This loop is naturally around 64 seconds, but it should generally be shortened to around 61 seconds by dropping a GCD. For a more detailed explanation of why, see Paladin Frequently Asked Questions.

Note: Requiescat may come up in a different spot depending on the opener used. Shown above is the earliest point at which you can use it.

  • Filler phase (immediately after Blade of Valor Icon Blade of Valor):
    1. Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRoyal Authority Icon Royal Authority
    2. Two or three Atonement Icon Atonement. Dropping the third Atonement results in a 61-second loop, while keeping it results in a 64-second loop. Dropping the Atonement to minimize drift in Fight or Flight and Requiescat is better in a vacuum.
  • Fight or Flight Icon Fight or Flight window:
    1. Fast Blade Icon Fast Blade → late weave Fight or Flight Icon Fight or FlightRiot Blade Icon Riot BladeGoring Blade Icon Goring Blade
    2. Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeRoyal Authority Icon Royal Authority → 3x Atonement Icon Atonement (use Requiescat when it becomes available, any time after the Riot Blade)
    3. Fast Blade Icon Fast BladeRiot Blade Icon Riot BladeGoring Blade Icon Goring Blade
  • Requiescat Icon Requiescat window:
    1. 4x Holy Spirit Icon Holy Spirit
    2. Confiteor Icon Confiteor
    3. Blade of Faith Icon Blade of FaithBlade of Truth Icon Blade of TruthBlade of Valor Icon Blade of Valor
  • Repeat from the filler phase.

Use oGCDs like Circle of Scorn Icon Circle of Scorn and Expiacion Icon Expiacion roughly on cooldown. Every other use will line up with Fight or Flight. Intervene Icon Intervene should be pooled so that both charges are used in Fight or Flight, but they may be used outside of it if needed to keep melee uptime.

1.3.

Multi-target priorities

In dungeons, prioritize spending Requiescat Icon Requiescat stacks before using Fight or Flight Icon Fight or Flight since your magical AoE abilities are stronger than your physical ones.

At two or more targets, replace Holy Spirit Icon Holy Spirit with Holy Circle Icon Holy Circle. At three or more targets, replace your single-target combos with Total Eclipse Icon Total EclipseProminence Icon Prominence.

In prolonged encounters with two targets, the standard rotation loop can be adjusted to maximize Goring Blade Icon Goring Blade and Blade of Valor Icon Blade of Valor uptime on both targets. For more detail, you can read the upcoming endgame and optimization guide:

Paladin Endgame and Optimization
1.4.

Defensive Cooldowns

Use defensive cooldowns to reduce incoming damage and relieve the burden on your healers. Since mitigation is calculated multiplicatively (i.e. two 50% damage reductions will result in 25% damage taken), it is more efficient to spread cooldowns out rather than stack them all on one attack. That said, for many tankbusters, it is reasonable and expected to stack two or more cooldowns together.

Paladin is also unique in the number of raid and targeted mitigation tools it has access to, so be sure to keep an eye on both raidwide damage and damage targeted on a party member.

  • In a raid environment, try to use one of Rampart Icon Rampart and Sentinel Icon Sentinel on every tankbuster. If you notice that either cooldown goes unused for a long time, you can also use it to mitigate boss auto-attacks.
  • Use Holy Sheltron Icon Holy Sheltron on every tankbuster and liberally on auto-attacks. You gain 50 Oath gauge in around 23 seconds.
  • Replace Holy Sheltron with an Intervention Icon Intervention on your co-tank if they are taking tankbusters or auto-attacks. If Rampart or Sentinel are available and will not be needed soon, use them before popping Intervention to buff the mitigation effect.
  • Reprisal Icon Reprisal, Divine Veil Icon Divine Veil, and Passage of Arms Icon Passage of Arms shine on raidwide damage. Use liberally.
  • Keep in mind that multiple Reprisals do not stack, so coordinate with your co-tank.
  • Divine Veil Icon Divine Veil needs to be procced by a healing GCD, if you do not expect your healers to cast a healing GCD, you can pop it naturally with Holy Spirit Icon Holy Spirit during your Requiescat window.
  • The Passage of Arms Icon Passage of Arms buff lasts five seconds after you stop channeling it, so for raidwide damage, flashing it briefly on the party is sufficient. You should almost never need to channel it for the entire duration, outside of for safety in raid progression.
  • Hallowed Ground Icon Hallowed Ground is a powerful tool and should be used proactively on high-damage sequences like multi-hit tankbusters.
  • For dungeon pulls, Arm's Length Icon Arm's Length is also a strong mitigation tool, slowing attacking enemies' attack speed by 20%.
  • In dungeons, use mitigation proactively on trash mobs since they hurt a lot more than bosses. Try to rotate between your mitigation without overlapping Rampart Icon Rampart, Sentinel Icon Sentinel, and Arm's Length Icon Arm's Length too much. Use Reprisal Icon Reprisal and Holy Sheltron Icon Holy Sheltron liberally.
  • Hallowed Ground Icon Hallowed Ground is your most powerful cooldown in dungeons. Use it early so you can get two or three uses within a single dungeon.
  • Be mindful about mitigation usage when playing with a White Mage, as the repeated stun from Holy Icon Holy can cause you to waste some of the duration of your mitigations. If you see them casting Holy, consider waiting on using your mitigation for when the mobs become immune to stuns.
  • Cover Icon Cover is rarely used, but it can have niche uses in optimization, as well as for saving a party member from lethal damage in a pinch.
  • Clemency Icon Clemency is a contentious subject. It is a significant loss in DPS to repeatedly cast Clemency since it is a GCD. 99% of the time, it is better to trust that your healer can keep you alive. Clemency has its uses for soloing dungeon bosses (albeit slowly) when the healer dies or in a raid progression setting, where DPS is less important.
  • Use Low Blow Icon Low Blow for a small bit of mitigation. After Level 50, stuns stop working on most bosses, but it can still be useful for trash mobs in dungeons.
2.

Changelog

  • 20 Sep. 2022: Updated for Patch 6.2.
  • 20 Apr. 2022: Updated for Patch 6.1.
  • 14 Jan. 2022: Guide added.
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