Hearthstone Baron Geddon

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This thread is for comments about our Baron Geddon guide for Blackrock Mountain.

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I managed to beat Geddon with the following Mage deck three times:

    1x Clockwork Gnome
    2x Mana Wyrm
    2x Zombie Chow
    2x Frostbolt
    2x Ironbeak Owl
    2x Youthful Brewmaster
    2x Arcane Intellect
    2x Duplicate
    2x Ice Barrier
    1x Ice Block
    1x Illuminator
    1x Echo of Medivh
    2x Ethereal Arcanist
    2x Azure Drake
    1x Faceless Manipulator
    2x Sludge Belcher
    1x Sunwalker
    1x Sylvanas Windrunner
    1x Kel'Thuzad

Win conditions are:
1. Iceblock + Illuminator/Ethereal Arcanist (+ Faceless Manipulator)
2. Kel'Thuzad+Sludge Belcher/Sunwalker (+ Faceless Manipulator)

Please be aware, that I deliberately avoided synergies like Mad Scientist, Kirin Tor Mage and Sorcerer's Apprentice to keep the mana drain high.
I used Arcane Intellect, Duplicate, Echo of Medivh and Azure Drake to refill my hand and I copied Kel'Thuzad and Ethereal Arcanist with Faceless Manipulator.
Some games I had to restart, but in the end this deck is almost consistent, if you get a 1-drop in your opening hand. ;)




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This is the cheapest deck I beat Heroic Baron Geddon with.

To beat Geddon's Hero Power you need a lot of options in your hand. That is why Warlock is optimal for this fight: Use your Hero Power as often as possible to always be able to use all your mana.

F2P Warlock (0 Dust)
Difficulty: medium (may take up to 10 tries)

Similar, yet more expensive deck: http://www.icy-veins.com/hearthstone/cheap-baron-geddon-warlock-deck-heroic-mode

2x Sacrificial Pact
2x Mortal Coil
2x Elven Archer
2x Voidwalker
2x Voodoo Doctor
2x Murloc Tidehunter
2x Drain Life
2x Imp Gang Boss
2x Razorfen Hunter
2x Shadow Bolt
2x Dragonling Mechanic
2x Darkscale Healer
2x Frostwolf Warlord
2x Dread Infernal
2x Stormwind Champion

This deck requires a strange playstyle: You will want to have minions on your board with very low health, preferably 1-2 HP. This allows you to kamikaze your minions affected by Living Bomb into Geddon's minions or to kill them off using your various means of self-harm: Sacrificial Pact, Mortal Coil, Elven Archer, Drain Life or Dread Infernal.
Use your high-health minions to take out Geddon's minions. Keep Drain Life, Mortal Coil and Sacrificial Pact in your hand as long as possible to be able to use them against your own minions.
Run your Imp Gang Boss into Flame Imp and Flamewaker to produce Imps.
When playing Darkscale Healer, try not to heal your minions out of kill range.
Use Dread Infernal's battlecry against Geddon's Imps and Magma Ragers. Put it out before Frostwolf Warlord and Stormwind Champion to lure out Living Bomb and to make use of your Sacrificial Pact.
Keep in mind that Geddon has 2 Hellfires in his deck. So never put too many minions out to keep your natural card advantage.
Geddon has 2 Molten Giants in his deck. So try to keep his health above 21-24 health (he also has Flame Imps) and kill him in one big swing to be safe from the Giants.



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I defeated Heroic Baron on my first attempt, using my midrange hero power mage deck!




1x Mana Wyrm

2x Frostbolt

1x Unstable Portal

2x Fallen Hero

1x Garrison Commander

2x Arcane Intellect

2x Frost Nova

1x Ice Barrier

2x Polymorph: Boar

1x Fencing Coach

1x Saboteur

1x Echo of Medivh

2x Fireball

1x Maiden of the Lake

2x Water Elemental

1x Antique Healbot

1x Nexus-Champion Saraad

2x Sludge Belcher

1x Coldarra Drake

1x Emperor Thaurissan

1x Flamestrike

1x Frost Giant


I did not adjust my deck beforehand, so some of these cards should be replaced with other more useful ones. Saboteur does not work against Baron. I'd replace it with another Maiden of the Lake. The way I survived Baron's hero power was by getting out my Coldarra Drake and just using up all extra mana with my hero power. Having Maiden of the Lake makes this an even more effective method of survival, with the hero power costing only one mana. I had to run my Maiden into one of his minions when he turned her into a bomb. It took a little extra care after that to finish the fight. That's why I'd add another Maiden to this, in case you don't draw one or one dies. I even had to fireball my own water elemental once he was turned into a bomb, to prevent him from decimating my board...and me. Frost Giant was an easy 0-mana cast by the time I got him, from the multiple hero power uses each turn. Nexus-Champion Saraad and Emperor Thaurissan did not come into play, so they are not necessary for this deck's success.


EDIT: I almost forgot to mention that Polymorph: Boar is an excellent card for this fight. Towards the end, Frost Giant was turned into a bomb. I attacked with him for 8, then morphed him into the boar. I was able to attack again for 4 more and also avoid the devastating effect of the living bomb.

Edited by CaptLando

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Mage Reno Jackson (won 1 one try):

Arcane missles (not played)

Mana Wyrm


Unstable Portal (got 0 mana guy, not relevant)

Ironbeak Owl

Jeweled Scarab

Mad Scientist

Youthful Brewmaster

Arcane Intellect (not played)

Forgotten Torch

Ice Barrier

Mirror Entity


Coldlight Oracle


Shade of Naxxramas


Polymorph (not played)

Ancient Brewmaster

Piloted Shredder (not played)


Water Elemental

Dragon's Breath

Ethereal Conjurer

Grim Patron (not played)

Harrison Jones (not played)

Loatheb (not played)

Reno Jackson (not played)


Dr. Boom (not played)


So, basicly just curve and bounce all stuff that is about to explode if you can't suicide it. Spellbender is very, very good in this match, as is counterspell.

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Normal Mode - got em after 3 tries


I used Bob21117's warlock deck for heroic, but made some changes


2x Sacrificial Pact

2x Mortal Coil

2x Elven Archer

2x Voidwalker

2x Voodoo Doctor

2x Murloc Tidehunter

2x Drain Life

2x Imp Gang Boss (Don't have so I used 1X Brann Bronzebeard, 1X Raid Leader)

2x Razorfen Hunter

2x Shadow Bolt

2x Dragonling Mechanic

2x Darkscale Healer

2x Frostwolf Warlord

2x Dread Infernal

2x Stormwind Champion

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His heroic hero power isn't on auto-cast. This has resulted in him occasionally missing 10 face damage.

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A Mage inspire deck I threw together worked in one go! Been trying other decks that have been suggested to no avail.

I exploited Animated Armor, Tournament Medic, Coliseum Manager, Fallen Hero, Echo of Medivh and Frost Giant. Using and protecting Animated Armor means you no longer have to worry about using your mana properly. With the addition of Tournament Medic I was actually healing myself up late game. 

Just build your deck around those cards giving yourself at least 5 each of 1-4 cost cards then finish with whatever power cards look good. I threw these together due to card restrictions.

Arcane Blast, Arcane Missiles, Ice Lance, Lowly Squire, Mana Wyrm, Annoy-o-tron, Bilefin Tidehunter, Boneguard Lieutenant, Fallen Hero (2), Unstable Portal, Arcane Intellect, Dragonhawk Rider, Frost Nova, Polymorph: Boar, Silver Hand Regent, Spellslinger, Twilight Flamecaller, Animated Armor (2), Malarian Aspirant, Echo of Medivh, Maiden of the Lake, Tournament Medic, Ethereal Conjurer, Kvaldir Raider, Mukla's Champion, Firelands Portal, Flamestrike, Frost Giant.

Have fun!

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