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nicarlitos

Wind Lord Mel'jarak CC help

4 posts in this topic

Hey all,

We had our first guild kill on Garalon last night, which was great. Then we had our first night of progression on the windy lord.

I think we were doing ok, except that on several occasions the CCs on the adds we're breaking.

We are using the strat from here... CCs on 2 menders, 1 blader and 1 trapper keeper.

I know that direct dmg or an extra CC breaks it....but we weren't sure what was going on.

Any help would be appreciated. World o Logs parse here:

http://www.worldoflogs.com/reports/o489yzy86tzny68n/

I'm still getting to grips with logs and I have Zag's sticky on my reading list, so apols in advance if this is a dumb question or if its totally obvious.

Cheers, Nic

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If you didnt know, when you kill 1 grp of the adds then all the cc breaks and you can only cc less targets from that moment, if you have 2 melee then i would suggest just cc 1 mender, 1 blade and 1 amber trapper and assign 1 melee on each mender to interupt. if you have a priest it helps also to mass dispell all of them.

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We were killing the 2 menders first and then re-doing the CC....at least we did on our best pull (number 3).

But on some pulls the CC just seemed to break for no reason- all the adds alive, usually with 50%-70% health.

We ended up pulling them really far away from the CC'd adds, but still had issues. I thought that I could check via WoL to see if it was dmg or an extra CC going out. I think as there is a shared health pool for the adds its impossible to see, but not certain on this!

Thanks for the response too.

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Well, we nailed this guy last night. It seemed in the end that a hunter pet was breaking CC with a BM cleave effect. Also some inaccurate CC'ing at times by those with the spears. Once we sorted these, it was cake

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