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Damien

Marksmanship Hunter 7.3

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Azortharion, I'd love to hear your thoughts about the possibility of swapping out sidewinders for either trick shot or headshot late into the first legion raid tier.  It seems to me that with the artifact weapon, class trinket, tier 4-set bonus, and possibly the legendary ring, the CD on trueshot could be dropped down to a minute or less.  If this happens, would it be more advantageous to have arcane shot for the purpose of chaining arcane shot - marked shot for 15 seconds once every minute?  DPS during unbuffed time would drop, but would it be made up for by avoiding all cast timers during trueshot?

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Neither the class trinket not the legendary ring will work at level 110.

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Yea, calling it a class trinket was my mistake, and i forgot that the legendary in question isn't a ring.  This is the trinket:

http://www.wowhead.com/item=140806/convergence-of-fates&bonus=1807

And this is the legendary:

http://www.wowhead.com/item=137033/ullrs-feather-snowshoes

So that's a 60 second drop in the trueshot CD from the artifact weapon, a 1 second drop per shot from the legendary, a 1 second drop per 20 focus spent from the tier set, and a chance of a 5 second drop per shot from the trinket.  That could easily bring the cooldown to 1 minute or less, so my question is how would a 1 minute CD on Trueshot change talend choices and rotation?

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The approximate cooldown will actually be 39 seconds, maybe less, just as an FYI, but as I said earlier, it's nearly impossible to say now. It's not something I'm prioritizing very highly when theorycrafting right now.

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Guest E Hunt

Wouldnt it be wise to learn the rotation without 4set bonus? It feels like the rotation is based on that coz now u have "blind spots" where u cant use anything? No actual fillers.

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There will be downtime, 4pc or not. How you choose to learn the spec is a personal decision, and I don't really think that either way of learning it will have an advantage.

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38 minutes ago, Guest Pootch said:

Opener Sequence..

Should we really use this potion as pre port?

 

  1. Just before the encounter starts, use your Draenic Versatility Potion Icon Draenic Versatility Potion.

Yes, the Versatility (formerly Bonus Armor) potions are better.

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Anybody have any advice on the best path to level the artifact weapon?

Obviously we don't want to be respeccing it at any point 

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On 8/11/2016 at 11:19 PM, Azortharion said:

I don't think I get your question. 

is the 4-piece from the current PvP set that reduces Trueshot by 4 seconds with each Aimed Shot better than the 2-piece from Hellfire Citadel that has a chance of increasing haste for 4 seconds with Marked Shot?

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Possibly, if PvP items were the same level as PvE ones. Unless your only PvE tier is from normal, or something.

 

But you can't even say that anyway, because by going for the 2pc PvP set, you won't get the 4pc PvE one which is definitely better.

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Guest Guest TN

Hi.
When there is no vulnerable debuff on the target and I have 150 focus, should I dump focus by casting a weak aimed shot or should I just cast sidewinders(and then continue a normal rotation) even though I am focus capped? Which one is more dps loss?

Thanks

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Guest Gruntilda
On 22/07/2016 at 0:01 PM, Azortharion said:

1) Barrage.

2) Yes, you don't have to use Marking Targets right away unless it's about to expire (super unlikely) or unless Sidewinders reaches 2 charges.

Hey, great guide btw, only one question  regarding the above, if barrage takes priority during vulnerability debug over aimshot during rotation, why does opener have barrage before sidewinders? Opener says pot-trueshot-barrage-sidewinders-... Wouldn't this mean you are casting barrage with no vulnerability debug on your target?

Thanks for the clarification.

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5 hours ago, Guest Gruntilda said:

Hey, great guide btw, only one question  regarding the above, if barrage takes priority during vulnerability debug over aimshot during rotation, why does opener have barrage before sidewinders? Opener says pot-trueshot-barrage-sidewinders-... Wouldn't this mean you are casting barrage with no vulnerability debug on your target?

Thanks for the clarification.

Barrage isn't effected by the vulnerability debuff, so you're using it to get it on cd and to not completely waste the focus from sidewinders.

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Guest Gruntilda
1 hour ago, Orthios said:

Barrage isn't effected by the vulnerability debuff, so you're using it to get it on cd and to not completely waste the focus from sidewinders.

Great point, sorry just switched to MM very recently and thought Vuln was all focus spenders, but its just aimed and marked like you stated. Thanks.

So just to clarify @Azortharion, if vulnerability has just enough time left that you can get another AimS in before it wears off (say 2.5-3s without 4pc bonus), barrage is <1s to coming off cooldown, and you don't have a sidewinders proc to trigger marked shot to reapply vuln, would it be better to get the AimS in (~1.6s cast) during vulnerability and then use barrage? Or is barrage priority 100% of the time regardless of vulnerability debuff to maximize dps?

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Guest Calvo

So I was playing some Marks on my 92 hunter and I think I found a better TS rotation and wanted to check it with someone. The guide says to cast TS > Barrage > Arcane > MS > AS x 2 > Repeat but I think I've found a better bursting rotation for TS which mathematically does more damage. 

What I did was Arcane for MS proc > TS > MS > Arcane > MS > Arcane > MS > Repeat. This does more damage with the GCD than if you do the rotation in the guide because MS does a lot more damage than AS. Example of this was yesterday I did an invasion where I pulled 32k dps as a lvl 92 hunter on the final boss with the order that I just showed. Granted I have pretty good gear but still <600 ilv and not even lvl 100.

(Math incoming so skip reading if you aren't interested anymore)

The reasoning behind why I believe this rotation is better is as follows, with TS aura I have ~51% haste which makes AS cast take ~1.23s, with GCD it makes 1 cast of AS 2.23s. in 2.23s I can cast 1 arcane shot and 1 marked shot with the vulnerability debuff since both are instant. the downside to this rotation is that you are pretty much focus capped but you are getting constant MS hits off with vulnerability which is a massive increase to the damage (could change when I get 100 if I take trick shot). Thoughts on this info?

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37 minutes ago, Guest Calvo said:

So I was playing some Marks on my 92 hunter and I think I found a better TS rotation and wanted to check it with someone. The guide says to cast TS > Barrage > Arcane > MS > AS x 2 > Repeat but I think I've found a better bursting rotation for TS which mathematically does more damage. 

What I did was Arcane for MS proc > TS > MS > Arcane > MS > Arcane > MS > Repeat. This does more damage with the GCD than if you do the rotation in the guide because MS does a lot more damage than AS. Example of this was yesterday I did an invasion where I pulled 32k dps as a lvl 92 hunter on the final boss with the order that I just showed. Granted I have pretty good gear but still <600 ilv and not even lvl 100.

(Math incoming so skip reading if you aren't interested anymore)

The reasoning behind why I believe this rotation is better is as follows, with TS aura I have ~51% haste which makes AS cast take ~1.23s, with GCD it makes 1 cast of AS 2.23s. in 2.23s I can cast 1 arcane shot and 1 marked shot with the vulnerability debuff since both are instant. the downside to this rotation is that you are pretty much focus capped but you are getting constant MS hits off with vulnerability which is a massive increase to the damage (could change when I get 100 if I take trick shot). Thoughts on this info?

The GCD begins as soon as a spell cast starts, not after it finishes, so if Aimed Shot takes 1.32s to cast (which at 51% haste is what it is) and your GCD is 1s, you can cast another ability immediately after Aimed Shot's cast finishes in 1.32s.  Also (random tidbit), the GCD will always be lower than Aimed Shot's cast time (the exception being Aimed Shot being instant as with the t18 4pc, where the GCD = Aimed Shot's Execute Time).  Barrage has a higher DPET (Damage Per Execute Time) than Marked Shot and Aimed Shot, especially while under large haste buffs such as Trueshot, thus its use is included after TS.  

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Guest Calvo

O ok, I still have the trinket from SoO that reduces my ability timers further so right now with TS only my AS is a 1.23s cast (very small difference) but still from my calculations, disregarding barrage, crit, and any instant procs from L&L I am finding my rotation to be better by ~20k over 35s which is only an extra 570 dps but that's a lot over the whole fight. with any instant procs my rotation would get better drastically i believe to be maybe 1-1.5k higher dps. 

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Guest Calvo

Also sorry, I was going to say if you wanted a breakdown of my calculations (just raw math) I could give you further detail. I think the main reason why is because MS is 250% compared to AS being 215%. Taking into account vulnerability increases it to be ~375% (i think) compared to 322.5% per cast.

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22 hours ago, Guest Guest TN said:

Hi.
When there is no vulnerable debuff on the target and I have 150 focus, should I dump focus by casting a weak aimed shot or should I just cast sidewinders(and then continue a normal rotation) even though I am focus capped? Which one is more dps loss?

Thanks

It's never a DPS loss to delay Sidewinders unless it's on 2 charges.

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