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Patch 7.3 Hotfixes: Sep 26

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A short round of hotfixes is here with the aforementioned PvP class tuning and various bug fixes.

Damage of the Netherlight Crucible trait Dark SorrowsDark Sorrows has been buffed by 40%. Account-wide access to Invasion Points is granted once the "Dark Awakenings" chapter of the Argus campaign has been completed and more.

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Argus

  • Account-wide access to World Quests and treasures in Antoran Wastes is now allowed once "The Assault Begins" chapter of the Argus campaign has been completed.
  • Account-wide access to Invasion Points and Greater Invasion Points is now allowed once the "Dark Awakenings" chapter of the Argus campaign has been completed.

Items

Netherlight Crucible

Player versus Player

  • Druid
    • ShredShred now deals an additional 25% damage while stealthed in PvP situations (was 50%).
    • RakeRake now deals an additional 50% damage while stealthed in PvP situations (was 100%).
    • Feral
  • Demon Hunter
    • ImprisonImprison's duration on players is now 3 seconds (was 4 seconds).
    • DetainmentDetainment increases ImprisonImprison's cooldown to 45 seconds, up from 30 seconds.
  • Monk
    • Mistweaver
      • PvP Template Versatility increased by 5%
      • PvP Template Armor increased by 10%
      • Mana Regeneration increased by 5% in PvP situations.
      • Life CocoonLife Cocoon's absorb is increased by 10% in PvP situations.
  • Paladin
  • Shaman
    • Restoration
      • Earth ShieldEarth Shield reduces all damage the target takes by 10% (was 15%).
  • Warlock
    • Destruction
      • Chaos BoltChaos Bolt's damage is reduced by 10% in PvP situations.
      • Focused ChaosFocused Chaos increases Chaos BoltChaos Bolt damage by 65% (was 75%).
      • FirestoneFirestone increases critical strike chance by 65% (was 75%).
      • PvP Template Intellect increased by 6%.

Previous Patch 7.3 Hotfixes

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Buffing a crucible trait after we've already picked them. Are they mad? 

Best hope they don't go playing with any other numbers on permanently chosen traits. (Mythic players don't upgrade as often as the casual, they come rarer than most, and the min maxing is often worth in this case)

 

Edited by DylxnRxdwxxd
spelling and context
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Yeah, i hope too. Now i have 2/3 BiS what would be nice if not being nerfed in near future.
Btw Dark Sorrow was a joke, i tested on alt and jesus, that 'insane' damage (from 500m dmg -> 3m the trait..). This damage traits needs at least 2-300% buff to worth it. 

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14 hours ago, DylxnRxdwxxd said:

Buffing a crucible trait after we've already picked them. Are they mad? 

I'm hoping any buffs will simply make things "competitive" rather than change any kind of order, so as to not make some relics just trash as soon as they roll a certain trait.

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