Zadina

New Mage Secret Revealed: Kobolds & Catacombs

Sign in to follow this  

6 posts in this topic

VeANebg.jpg

Mage gets another useful Secret in Kobolds & Catacombs.

ShtanUdachi revealed this spell card on his YouTube channel. It's a 3 mana rare Secret that reads: "After your opponent plays a minion, deal 6 damage to it. Deal all remaining damage to your opponent". The card's name hasn't been officially confirmed, but it should be Explosive (or Fire) Rune(s).

The video is in Russian, with English subtitles available.

This is a great card and fits perfectly into Secret Mage or any aggressive Mage deck. Essentially, it's a cheaper Fireball, that can potentially splits its damage to the enemy hero too! The only question that is raised is how this secret is going to work with minions with Divine Shield. Lastly, Explosive Rune(s) can benefit from Spell Power.

Let us know what you think about the newest addition to Mage's arsenal of powerful spells. Final versions of all cards will be posted in our Kobolds & Catacombs hub.

Share this post


Link to post
Share on other sites

Probably against divine shields it does 0 damage to both minion and face since it spent 6 to destroy the shield.

Like using a fireball on it, the minion won't die but it takes all the damage to destroy the shield

Share this post


Link to post
Share on other sites

I don't like secrets :D They make the game awkward. But that's just personal preference.

So it's a better Snipe that doesn't waste its damage. Potion of Polymorph never saw play, I think mostly because it still leaves a 1/1 on the board to deal with or it might hit a minion that is small in stats anyway. This card plays around this problem and with 6 damage it's not unlikely to kill the minion it hits.

For the Divine Shield question. It's possible that the shield will simply eat all damage but if they follow some logic and other mechanics (well you never know with the devs :D ) it's more likely that it will destroy the Divine Shield and all damage goes to the hero. This would follow the same mechanic as poisonous does. Poisonous minions can't kill minions with Divine Shield because they do no damage to it. In this case the secret would do 0 damage to the minion leaving 6 damage to hit the hero.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites

Well that would match the description of divine shield (at least in the English version) which reads "The first time a shielded minion takes damage, ignore it.", in fact doing damage but with no effect. So the secret would do its full 6 damage to the shield.

Looks like I have to pull out all my paladin power :D

 

Edited by Caldyrvan

Share this post


Link to post
Share on other sites

3 Mana for a better fire ball that your opponent gets agency over?  Sounds very strong.  It might be too awkward in practice to see consistent play, since divine shield wrecks it, and allowing your opponent to sacrifice his least valuable resource makes it worse then it looks, however, I think it will become a staple in aggressive mage decks.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Spell Damage Mage deck.
    • By Zadina
      The latest Hearthstone community contribution allows you to train the skills needed to master Combo Priest: quick thinking, fast mouse movements, strategic decisions and on-the-spot calculations. What's more to ask?!
      Combo or OTK or APM Priest is a reiteration of Combo and Vivid Nightmare Priest that was born with The Boomsday Project thanks to two cards: Topsy Turvy and Test Subject. Dog is credited as the creator and true master of the deck:
      Many have subsequently tried and failed to pilot the deck, which can require almost 100 moves during the 75 seconds of a single turn. Pro players like Trump and Thijs have hilariously failed, while others like Disguised Toast and Kolento kept trying until they got the hang of it.
      Right now, you might be dreading that you don't have the IQ to play this deck. Fear no more: everything can be practiced and Patashu has made the tool for it! Combo Priest Simulator allows you to practice the OTK combo on your browser, while also timing you. You can change the parameters of the starting gamestate, too.
      In all seriousness, the deck's winrate is below average and it's honestly too much trouble for too little gain. Then again, slamming your opponent's face for 100+ damage is quite satisfactory. It would be awesome if someone was brave enough to bring this deck at a tournament: it would be the casters' nightmare!
      Apart from Combo Priest Simulator, we have a guide for Topsy Turvy OTK Priest here on Icy Veins; the guide breaks down the necessary steps of the combo in a useful priority list. Alternatively, you can listen to Aleco trying to explain how the deck works to Patrick (and actually succeeding) in the latest Icy Veins Podcast!
    • By Aleco
      Pesty's Whizbang the Wonderful guide is here to help you climb the ladder with the wonderful wizard.
       
      Whizbang the Wonderful is one of the wackiest cards in the history of Hearthstone, but its also one of the most beginner-friendly. A one card deck, Whizbang grants players access to all 18 of the Blizzard-made deck recipes. If you're a newer player who crafted Whizbang with high hopes of climbing the competitive ladder, our very own Pesty has just the guide for you. You can read her guide on the 18 Whizbang deck recipes right here. Happy hunting!
    • By positiv2
      This thread is for comments about our Whizbang the Wonderful guide.
    • By positiv2
      This thread is for comments about our Midrange Shudderwock Shaman deck.