Zadina

Voidlord Reveal: Kobolds & Catacombs

Sign in to follow this  

7 posts in this topic

6LtdTV6.jpg

We finally have a Warlock card reveal!

The card was uncovered by Chinese streamer Dog Thief on douyu.com.

636472656579365273.png

Image by Hearthpwn

Played on its own at 9-mana, Voidlord is not a very good option with these stats. However, it synergises extremely well with Krul the Unshackled and Bloodreaver Gul'dan, so we will probably see it in Highlander Warlock. As Aleco mentioned in his Knights of the Frozen Throne sunset article, one of the underestimated powers of Bloodreaver Gul'dan is bringing back these annoying little Voidwalkers. And yes, the tokens from Voidlord are also Voidwalkers, according to Mike Donais.

There are two more reveals for today and apparently we are getting a couple more Warlock card reveals on Monday (source). As week 1 of the card reveals comes to an end, don't forget to check out the schedule for the upcoming week. As always, you can find everything you need to know about Kobolds & Catacombs in our expansion hub.

Share this post


Link to post
Share on other sites

A wall of 18 health is extremely hard to actually get through.  It might see play in non highlander warlocks simply because that is a lot of taunt and quite a few meta decks don't run silence, and the runs that do tend to not care as much about this thing.  I am hopeful for this card, it is really cool, although it might not have the impact that you would want for a 9 mana card, but curving this into blood reaver guldan is pretty neat.

Share this post


Link to post
Share on other sites

Again an epic with high cost and bad stats welcome to the party my friend -.-

I am not happy, I was hoping to get a new useful demon then we get this. I don't want to say it's total trash but not that great either. Obviously made for control Warlock and only for that. And you might get a lot of bad results with it. Imagine you played 2 regular Void Walkers and 2 or 3 other demons plus that thing. It died and you got 3 more void walkers. Since the Gul'dan summoning is random you might not even get this guy back even if you might end up with a board of this and void walkers. Then you opponent kills the Voidlord first, the deathrattle gives you only one void walker due to a full board. And hiding behind a wall that has no attack power will not last long.

Even if I'm wrong then this guy will just bring up a very boring warlock to play against. I'm not happy about that either.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites

This card is really powerful and has strong synergy with Krul and Guldan.

It'a  a taunt with 18 health pratically impossible to get past in few turns if you use something like twisting nether to kill it he spawns another 9 hp of taunts so you need another board clear for them and they get ALL resurrected by Guldan making your board invincible to any deck that isn't face burn.

This is a card you really want play at turn 9+ since it's extremely hard to remove efficiently namely polymorph/hex other than that nothing can prevent it to soak 18 damage and it will be resurrected unless poly some turn later.

If you don't have silence to get past it so unless you are a priest means double spellbreaker in your deck you won't get past this easy.

I'll craft this to put in my Krul Warlock as soon as I can.

Share this post


Link to post
Share on other sites

We already have Warrior and Druids who can bore their enemies to death with taunts, please not more of this ...

Share this post


Link to post
Share on other sites

I could see this being decent, but I can't help but be concerned that priest will only dominate more with the addition of more good silence targets

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Vlad
      This thread is for comments about our Secret Hunter deck list guide.
    • By Damien
      This thread is for comments about our Pirate Warrior Deck List Guide.
    • By Damien
      This thread is for comments about our Silver Hand Paladin Deck List Guide.
    • By Damien
      This thread is for comments about our Dungeon Run guide for Kobolds and Catacombs.
    • By Zadina

      Our K&C guides should be coming along real soon!
      Blizzard surprised Europeans pleasantly by releasing the new expansion on Thursday, a few hours after the Americas release.
      Hearthstone latest expansion is now live in the Americas and in Europe. The patch, that added Kobolds & Catacombs to the live client, was released on Wednesday. The important part is that new cardbacks have been added, arena draft appearance rates have been adjusted and there are going to be daily login quests during the upcoming World Championship. Click below to view the patch notes:
      Blizzard Entertainment
      + Show- Hide   Don’t miss out! The Kobolds & Catacombs pre-purchase bundle will remain available until 11:59 p.m. PST December 6. This bundle includes 50 card packs at a special price and the For the Hoard! card back. Hearthstone’s newest Expansion, Kobolds & Catacombs, releases beginning December 7! Log in after release to receive 3 Kobolds & Catacombs card packs and a random Legendary weapon card, FREE! Kobolds & Catacombs introduces: Dungeon Run: FREE repeatable single-player experience where everything you need is provided! Legendary weapon collectible cards for ALL nine classes A new keyword: Recruit Two new card types: Spellstones and Unidentified Items In total, 135 new cards to add to your collection! Added three progressive Dungeon Run quests that each reward a Kobolds & Catacombs card pack*. Defeat Dungeon Run with all nine classes to acquire the Candle King card back! New daily quest – Spelunker: Defeat 5 Dungeon Run encounters. Reward: 1 Classic card pack. The Hearth and Home cinematic has replaced the previous Hearthstone cinematic.
      Added the following card backs: Azeroth is Burning – Acquired from a special promotion.
      Catacomber – Acquired from achieving Rank 20 in Ranked Play, December 2017
      Frostfire – Acquired from achieving Rank 20 in Ranked Play, January 2018
      Improved reconnection and UI for Friendly Challenges. A new Match Paused pop-up will display a countdown while waiting for opponent to reconnect. When a player reconnects, the turn timer will restart. The Game Menu will now display ‘End Game’ instead of ‘Concede’ and clicking it will tie the match. Arena
      Arena draft appearance rates have been adjusted. Note: Non-Basic Neutral Classic minions represent the baseline for draft appearance rates. Basic/classic neutral minion: .5x Non-basic/classic neutral minion: 1x Most recent set neutral minion: 2x Basic class minion: 2x Basic class spell: 3.5x Non-basic/classic class minion: 2x Non-basic/classic class spell/weapon: 3.5x Most recent set class minion: 4x Most recent set class spell/weapon: 7x As part of our ongoing efforts to improve Class balance in the Arena, we are making small, periodic appearance rate adjustments to specific Arena cards.   Bug Fixes Fixed a crash that could occur when attempting to spectate without closing the Arena welcome message. Canceling Malfurion the Pestilent will no longer cause Armor to become invisible. Attacks with Lifesteal will no longer create excessive animations while Auchenai Soulpriest and Bolf Ramshield are on the board. Multi-target effects with Lifesteal now apply their healing as a single large heal, rather than individually. All Lifesteal effects now use the same, standardized, visual and sound effects. Combo effects can no longer target non-interactable minions such as Sherazin, Seed. Brann Bronzebeard will no longer grant double Lifesteal to Corpsetaker. Blingtron’s Battlecry will now trigger weapon Deathrattles when it occurs twice due to Brann Bronzebeard. Minions destroyed by Frostmourne will now be displayed on its enchantment banner. Losing durability from Sword of Justice will no longer sometimes cause Lifesteal to trigger. Deathstalker Rexxar’s Battlecry no longer benefits from effects on an equipped weapon, such as Poisonous or Lifesteal. Unwilling Sacrifice’s random targeting will no longer select an enemy Spellbender that has intercepted an Unwilling Sacrifice. Granting a Deathrattle to Scavenging Hyena, then playing Terrorscale Stalker on it will no longer give it +2/+1. Resolved a crash that could occur when playing a Quest spell that triggers Counterspell. Cards transformed by Golden Kobold will no longer sometimes be revealed to your opponent. The animation for Frost Nova will no longer play multiples times while Moorabi is on the board. Hovering over a Quest in progress as your turn starts will no longer cause cards that provide progress toward completing it to lose class specific border colors. Replacing a Cursed Blade with a Cursed Blade will no longer remove the ‘cursed’ animation on the Hero portrait. Application of the Bolster buff will no longer be slightly delayed on an eligible minion that was played last onto a full board. Joust and other card reveal effects will now function correctly if your deck contains 60 cards. Tavern Brawl
      Shiftcon: Minions with a Yellow glow will no longer retain it when they shift into a new minion. Tag Team: Resolved an issue that could cause the match to end prematurely when swapping Heroes. Decks Assemble: Resolved a crash that could occur when the turn ends while your opponent controls Jeeves. Mobile
      [Mobile] Fixed a bug where card tooltips would sometime appear at the edge of the screen and get cut off on mobile devices [Android] Region selection on Android tablets will no longer sometimes be blank. (source)
      Kobolds & Catacombs also has a launch trailer. And... it's... glorious!
      Our Kobolds & Catacombs hub contains all 135 revealed cards and everything you need to know about the novelties of this expansion, such as the Dungeon Runs or the new Class Legendary Weapons. At the moment, our guide writers should be hard at work preparing new deck guides. We might even have guides for the Dungeon Runs. Lastly, our Arena tier lists are up-to-date.
      At any case, you can track any updates in our Hearthstone changelog, but we'll probably make a news post about them. For now, you can read Aleco's excellent set review for Kobolds & Catacombs.
      Good luck with your pack openings and feel free to share any amazingly good or bad openings you've had! Also, best of luck to those who'll brave the ladder or to those of you who choose to delve into the Dungeon Runs!