Aleco

What's the Move? #15 - Featuring Dvck!

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Dvck and Aleco discuss the importance of planning ahead, understanding the meta, and knowing when to pivot your role in a matchup.

The player interviews I've done with RayC and TerrenceM have been some of the most fun and informative episodes of "What's the Move?", so I was very excited when Anton "Dvck" Lund reached out to me via reddit with a play from a recent game of his. Playing as Combo Dragon Priest, Dvck was able to find his way out of a tough spot against Murloc Paladin. Can you do the same?

In this week's episode, Dvck and I discuss the importance of planning ahead, understanding the meta, and knowing when to pivot your role in a matchup. For what ended up being a relatively short episode by "WTM" standards, I was pleasantly surprised by how much we were able to break down together so quickly. The interview with Dvck was as fun as it was informative, so I hope to have him back on the show soon! If you're interested in watching some high-legend gameplay, be sure to tune into Dvck's stream on twitch.tv.

You can look forward to a few more episodes about the Hearthstone World Championships in the coming weeks, but I always welcome submissions and suggestions for future episodes. Did you have a favorite play from the world championships? Feel free to link me the VOD here on Icy Veins or send me a message on twitter @Aleco_P.

Thanks for watching!

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Great video again! The move was definitly the only one that made sense, but I did not see it...
It illustrates nicely the difference between top players and players like me.

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Thanks to you Aleco and Dvck for an interesting episode of "What's the move".

Nice play Dvck

I really like the episodes and while I do not comment them all I always check them when they are posted.

 

I feel a bit sorry for the Murloc paladin. I have been in the recieving end of a play like that a few times .

(once I had the  spellbreaker - that was nice) 

It is a hard play to plan against. The priest need the 2+1 combo pieces AND a silence. that does not happen often  

We cannot se the paladins hand. To me it looks like he is getting ready for a dragon fire potion but choses not to remove the drake. I expect he has a way to repopulate the board.

it just did not help him this time

Nice play Dvck 

 

Best regards

PanPan

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Nice. Found this one though kinda helps that it’s a puzzle rather than an arbitrary game. 

Hydrologist could also have won it for the Paladin, don’t think that was mentioned in the vid.

On 15/02/2018 at 7:20 PM, Caldyrvan said:

So many players want Ice Block to be moved to the hall of shame but I would rather see Inner Fire moved there.

Well, one mana spells can’t be that problematic in any meta while Skulking Geist is around. Been playing a non-combo dragon priest in standard with a geist and backup silence. Fares pretty well against the inner fire version.

Can set it up to win pretty much every game against Aggro but lose pretty much every game against control Warlock, or vice versa by prioritising either board clears and heal or silence and steal effects. Finding a happy middle ground seems tough though. I was climbing ladder faster with the all out Aggro killer version than the balanced version but frustrating having unwinnable matchups.

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8 hours ago, Bozonik said:

Finding a happy middle ground seems tough though.

I agree and I think that's one of the major problems of Hearthstone.

Edited by Caldyrvan

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17 hours ago, Caldyrvan said:

I agree and I think that's one of the major problems of Hearthstone.

It’s more the challenge deckbuilders face I’d say. If it was easy to build a deck that beats aggro and control consistently, that’s all we’d see on ladder. There’s inevitably going to be good matchups and bad matchups, the alternative is no variety.

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What I wanted to say is, it feels like the middle is dead. People either want to beat you down asap barely caring about what their opponent plays or they make lengthy games where they deny everything for hours to bore you to death.

Edited by Caldyrvan

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On 20/02/2018 at 8:07 AM, Caldyrvan said:

What I wanted to say is, it feels like the middle is dead. People either want to beat you down asap barely caring about what their opponent plays or they make lengthy games where they deny everything for hours to bore you to death.

Yeah, guess you could call it an Aggro v Control meta at the moment, though Hunter and Priest have viable tier2 decks representing the midrange. It’s not always the case though; midrange Shaman dominated things for ages not so long ago.

My slight concern is that it’s hard to see the various incarnations of Aggro Paladin going anywhere for another year while call to arms (and Tarim) remain in standard. Wouldn’t grumble at a hall of fame for divine favour though....

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Well, if they would start to include other cards to replace those who are moved to the Hall of Shame I would agree but I'm not a friend of making the classic/basic sets more and more useless.

E.g. Move 4 cards from classic set to the HOF then they could pic 4 cards from sets that rotate out to replace them. Hard to choose which cards but maybe cards which are good, saw play and are liked by the players but are not op or with an auto include nature.

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