Jump to content
FORUMS
Sign in to follow this  
Aleco

Ryo's Witchwood Spoiler: Forest Guide

Recommended Posts

62RjWnu.jpg

We're saying goodbye to Coldlight Oracle, but Druids can say hello to Forest Guide.

 

A spicy new Druid minion was revealed today by Ryo on her Youtube channel. It appears to be the spiritual successor to Coldlight Oracle, a card that will be entering the hall of fame with the release of The Witchwood:

 

44e37aa3a5f0de15f2e78b6e8d385e2c.jpg

 

Forest Guide isn't going to win many games with its 1/6 body, but the ability on it is exactly the kind of thing that a mill or combo deck is looking for. Though I understand why Forest Guide wasn't printed as a Neutral card, Warriors and Rogues will be quite sad to not add this card to their arsenal.

The power level of Forest Guide seems entirely dependent on the viability of mill and combo Druid. Giving your opponent a draw is a very substantial drawback if you're playing a fair deck, but a combo deck would happy to nab a few draws off Forest Druid as it modestly plays to the board. Mill Druid might not be a viable archetype as Jade Idol will be rotating with the release of The Witchwood, but who knows? Perhaps Forest Guide could be fuel for the hand size theme that was alluded to during Monday's card reveal stream.

Do you think Forest Guide will be a hot new commodity, or a hot mess? Let us know what you think about this new card in the comment section, and be sure to check out our Witchwood Hub for more information about the upcoming set!

Share this post


Link to post
Share on other sites

If there will be any viable deck for this needs to be seen.

But I seriously hope it will not bring up a mill druid. Mill decks are the biggest fun killer

There are always decks I don't like and that's ok I can deal with them somehow but Mill decks always make me want to crawl through the world wide web to the playing using it and do bad things to them.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites
1 hour ago, Caldyrvan said:

If there will be any viable deck for this needs to be seen.

But I seriously hope it will not bring up a mill druid. Mill decks are the biggest fun killer

There are always decks I don't like and that's ok I can deal with them somehow but Mill decks always make me want to crawl through the world wide web to the playing using it and do bad things to them.

1 card draw is a lot less strong then 2 card draw, and at the end of turn is a lot less strong then battlecry... I don't see a big sinergy here, it's more a draw card...

  • Like 1

Share this post


Link to post
Share on other sites

I have two questions: when was Mill ever a "viable archetype" and isn't playing a 1/6 on 4, that draws your opponent cards, asking any given aggro-deck to kill you?

(btw. I got pretty bad experience in playing Mill-Rouge. Lost two thirds of my games because I didn't draw Coldlight Oracle before turn 10...or before I exploded...)

Share this post


Link to post
Share on other sites
1 hour ago, Taan said:

I have two questions: when was Mill ever a "viable archetype" and isn't playing a 1/6 on 4, that draws your opponent cards, asking any given aggro-deck to kill you?

(btw. I got pretty bad experience in playing Mill-Rouge. Lost two thirds of my games because I didn't draw Coldlight Oracle before turn 10...or before I exploded...)

Mill/fatigue druid is a viable choice in wild right now.
Mill is an anti-meta deck. It works very well if the meta is made by control deck and/or combo deck.

Share this post


Link to post
Share on other sites

Jade Idol rotates but they do still have the 3/5 that deathrattles back into your deck. Losing coldlight hurts mill potential though.

I do think it has some potential despite the bad stats. Never played any mill, but combo druid is strong in both formats currently, because it can handle Paladins with the oaken summons-golem package and plagues/swipes, and can out-armour mage’s burn with branching paths, summons, malfurion, etc, as well as having the combo win for slower decks.

Oaken summons is very strong but limits what early game minions you can play. Personally I like to have more than just the two golems, as getting a minion off both summons is really good for thinning your deck and getting to the combo faster. Currently I run fandral over senjin since it’s effectively a taunt anyway, with occasional upside if it lives.

Whilst 1/6 stats stink, it’s not useless against paladin, and they might leave it up for you to buff it into a much more useful 2+ attack minion with branching paths. Against decks where you need to combo, you play oaken summons, pull this out of your deck and then draw another card at least once. That’s excellent.

It might not quite make the cut because of the stats, but I’m certainly going to try this one in combo maly druid.

 

Share this post


Link to post
Share on other sites

Worthless card IMO.     Very easy to get rid of by the time it hits play, and at worst your opponent burns one card (usually none).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone's latest expansion is now live and so are our guides! Check out our tier list to see which decks are best!
      Don't forget to also read our Arena Guides and best decks for Classic. Here's Blizzard's official preview of the new Hearthstone expansion.
      (Source)
      It’s time to brave the Barrens! Forged in the Barrens is now live worldwide with 135 new collectible cards, the new Frenzy keyword, Ranked Spells, Legendary Mercenary Minions, and so much more!
      What’s Included: Frenzy 
      Minions with the new Frenzy keyword will trigger a powerful effect the first time they survive damage!
      What’s Included: Ranked Spells
      All 10 classes will have access to an all-new Ranked Spell that will grow in power as your reach 5 and 10 Mana Crystals, regardless of whether it’s in your hand or deck!
      What’s Included: Legendary Mercenaries
      Forged in the Barrens introduces 10 Legendary Mercenary minions, each representing a different class, whose stories will play out throughout the Year of the Gryphon!
      Forged in the Barrens Twitch Drops
      Watch any Hearthstone channel on Twitch between April 2 at 9:00 a.m. PT and April 4 at 8:00 p.m. PT for 2 hours to earn 1 Forged in the Barrens card pack! Watch for 2 more hours and you’ll receive another one! Twitch has updated how drops work on their end, and this is Hearthstone’s first time utilizing Twitch Drops since these changes were put into place. Here is what you need to know:
      You’ll now be able to see your watch time progress towards any given drop. You will no longer receive drop rewards automatically. You must instead claim the drop on the channel you’re watching or in the Drops Inventory menu on Twitch within the first 24 hours of earning it.  You will need to claim your first Twitch Drop reward BEFORE you can earn progress towards a second. Twitch users can now earn rewards before linking their Battle.net account to Twitch. Rewards will expire 7 days after they’ve been claimed if a Battle.net account has not been linked. After you’ve claimed a reward on Twitch, please make sure you’re logging into the region you’d like to receive the drop(s) on, as the first region you log into will be where we deliver your packs. It can take up to ~30 minutes to receive your reward(s) in game after claiming. You must link your Twitch and Battle.net accounts before you can receive a drop.
      Link Your Battle.net & Twitch Accounts
      You'll need to link your Twitch.tv and Battle.net accounts to receive Twitch Drops. Here's how:
      Log in or create an account on Twitch.tv. Navigate to the Settings menu by clicking your account name in the top-right corner of the home screen. Navigate to the Connections tab of the Settings menu. Find the Battle.net section, then follow the instructions after selecting a region and clicking Connect. When connecting accounts, be sure that you're currently logged into the Battle.net account on which you'd like to receive your rewards. More Just Around the Corner
      We’ve got expansions, seasonal events, Battlegrounds updates, a new game mode, and so much more planned. On the roadmap below, you can see the massive amount of content we have coming this year! Click to open in a new window. 
      The Core Set and Classic format are also live! Read the 20.0 patch notes to learn more.
    • By Damien
      This thread is for comments about our Deathrattle Demon Hunter Deck.
    • By Damien
      This thread is for comments about our Elemental Shaman Deck.
    • By Damien
      This thread is for comments about our Broom Paladin Deck.
    • By Damien
      This thread is for comments about our Spell Priest Deck deck.
×
×
  • Create New...