Jump to content
FORUMS
Sign in to follow this  
Stan

WoW Classic Realms Population Report: August 22nd

Recommended Posts

PHaFQBW.jpg

Players are now advised to avoid Golemagg (EU) in addition to Shazzrah (EU). Blizzard also highly recommends avoiding any realms marked as Full.

Welcome to our latest realm population report, where we monitor the Classic WoW realm population based on available data.

We've listed all previous reports and blue posts regarding realm population below and you can also find them in our WoW Classic Realm Population hub.

EU Realms

Blizzard advises players to avoid Golemagg and consider moving to Firemaw now that the server became overpopulated, just like Shazzrah.

Blizzard LogoBlizzard (Source)

Since our last update, we have continued to see the community create new characters in preparation for the launch of WoW® Classic next week. During this process, we have seen a regular trend where characters keep being made on Full realms. Each of the Full realms has a LOT of characters to the extent that it may be more than can fit into the queue system. As a result, you may not be able to get into the queue when you want to play and even if you do, it will likely be a very long wait. For a better play experience, we highly recommend that players avoid creating characters on any realm marked as Full.

Additionally, at this time, based on their expected population and queues, we strongly advise people to move off the following realms:

  • Shazzrah – PvP
  • Golemagg – PvP

If you are currently planning to play on one of these realms, you should expect extremely long queue times that take several hours to get through. In order to have a better play experience, we urge players on these realms to consider moving to the Firemaw realm.

All of the existing realms have a healthy population. Even a Full realm in 2006 would be Low by our current metrics. Any realm that is listed above Medium should expect queues at launch, with increasing severity from High to Full.

The population of Venoxis, the recently-added German PvP server, increased to Medium.

Name Type Language Population
Firemaw *new* PvP English Medium
Gehennas PvP English High
Golemagg PvP English Full
Hydraxian Waterlords RP English Medium
Mirage Raceway Normal English High
Pyrewood Village Normal English High
Shazzrah PvP English Full
Zandalar Tribe RP-PvP English Medium
Auberdine Normal French Medium
Sulfuron PvP French High
Everlook Normal German Full
Lucifron PvP German Full
Razorfen *new* Normal German Low
Venoxis *new* PvP German Low Medium
Хроми (Chromie) Normal Russian Medium
Пламегор (Flamegor) PvP Russian High

US Realms

The situation is similar in the US, where they are recommending players to avoid creating characters on any realm marked as Full and especially on Herod, Faerlina, and Whitemane. Blizzard opened up two new servers and asks players to consider moving there.

Blizzard LogoBlizzard (Source)

Since our last update, we have continued to see the community create new characters in preparation for the launch of WoW® Classic next week. During this process, we have seen a regular trend where characters keep being made on Full realms. Each of the Full realms has a LOT of characters to the extent that it may be more than can fit into the queue system. As a result, you may not be able to get into the queue when you want to play and even if you do, it will likely be a very long wait. For a better play experience, we highly recommend that players avoid creating characters on any realm marked as Full.

Additionally, at this time, based on their expected population and queues, we strongly advise people to move off the following realms:

  • Herod – PvP
  • Faerlina – PvP
  • Whitemane – PvP

If you are currently planning to play on one of these realms, you should expect extremely long queue times that take several hours to get through. In order to have a better play experience, we urge players on these realms to consider moving to the Blaumeux (Pacific Time Zone) and Skeram (Eastern Time Zone) realms.

All of the existing realms have a healthy population. Even a Full realm in 2006 would be Low by our current metrics. Any realm that is listed above Medium should expect queues at launch, with increasing severity from High to Full.

We spotted no changes in server population in this region.

Name Type Time Zone Population
Atiesh Normal Pacific High
Blaumeux *new* PvP Pacific Low
Mankrik Normal Eastern Full
Myzrael Normal Pacific High
Pagle Normal Eastern Full
Skeram *new* PvP Eastern Medium
Stalagg PvP Eastern High 
Faerlina PvP Eastern Full
Fairbanks PvP Pacific  High
Herod PvP Eastern Full
Whitemane PvP Pacific Full
Bloodsail Buccanneers RP Eastern Medium
Grobbulus RP-PvP Pacific Medium
Thalnos PvP Eastern Full

Oceanic Realms

Name Type Time Zone Population
Arugal PvP Australian Eastern Time High
Remulos Normal Australian Eastern Time Medium

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Onyxia has been recently defeated in WoW Classic by a raid group comprised of Druids only.
      Reddit user fouronnes and his raid with 32 other Druids have downed Onyxia in WoW Classic.

      Twitch Clip

      Logs
      The raid was able to defeat the boss in a little over 10 minutes. Logs can be accessed by clicking on the image below.

      Source)
    • By Stan
      Queue times return to some WoW Classic realms with a high population amid the coronavirus lockdown and character transfers. Firemaw (EU) players report 3-4 hour queue times on a Sunday, urging Blizzard to lock the realm and a similar situation is occurring on Incendius (US).
      Redditor ANTRagnarok came up with a graph while waiting in the queue and it turns out you must log in at 4:45 p.m. if you want to make it to the raid that begins at 7:30 p.m.

      Players are urging Blizzard to lock Firemaw (EU) on the official forums and offer free character transfers, as many do not want to transfer to different realms using the paid character service.
      The situation was apparently worse the day before with queues exceeding 3,000 players which resulted in 5-6 hour queue times. Redditor Aoussar123 reports that people are idling in cities hitting the space bar every once in a while to stay logged in which makes things even worse.

      Incendius (US) is facing a similar situation, but the queues aren't as bad as in Europe. The realm was beyond capacity full even before paid character services, then came transfers from Faerlina, Skeram, and other realms, rendering Indencius beyond unplayable according to Redditors. Players reported 2-3 hour queue times on Incendius during raid time.
      Blizzard has so far not responded to any of the reports and we will keep you updated should they come up with any solutions in the near future.
    • By Stan
      UPDATE: The issue has now been resolved.
      Blizzard (Source)
      The aforementioned fix was completed with restarts at 6:00 a.m. AEDT, and the Battleground Holiday has been operating as expected on Oceanic realms since then. The first Battleground Holiday has been delayed in Oceania due to a bug. Blizzard is currently working on a fix that may require Classic realm restarts.
      Blizzard (Source)
      The first Battleground Holiday should have gotten underway on Oceanic realms at 12:01 a.m. AEDT (about 4.5 hours ago). That has not yet happened, due to a bug.
      We’re working on a fix, and the fix may require realm restarts of Oceanic Realms, which we would undertake very soon if necessary.
      We apologize for the delay.
    • By Stan
      Blizzard today announced they suspended numerous WoW Classic players that were found to be using anti-AFK cheats or bots that automated movement, mainly in Alterac Valley.
      Anything that degrades the gaming experience for other players will result in harsh penalties, according to Blizzard, and they will continue to issue suspensions based on player reports, so if you see someone circumvent AFK rules, make sure to report them!
      Blizzard (Source)
      Yesterday, we issued numerous suspensions to WoW accounts that were found to be violating our Code of Conduct. Affected players were e-mailed with details about the violation and suspension – a great many of which were found to be using anti-AFK cheats or bots that automate movement, especially in Alterac Valley.
      This was the most-recent in a series of similar actions we’ve taken to address unfair gameplay in WoW Classic.
      Please be reminded that using third-party programs to automate any facet of the game, exploiting bugs, or engaging in any activity that grants an unfair advantage is considered cheating. Exploiting other players is an equally serious offense. Scamming, account sharing, win-trading, and anything else that may degrade the gaming experience for other players will receive harsh penalties.
      We’ll continue to monitor reports of and take actions against players who circumvent AFK rules. If you come across a player violating the Code of Conduct policies, please report them.
      Thank you.
    • By Stan
      Blizzard has just posted patch notes for the latest WoW Classic update which includes Arathi Basin, two new factions, Stranglethorn Fishing Extravaganza, Battleground Holidays, and various bug fixes.
      Blizzard (Source)
      Features
      Arathi Basin
      Join the League of Arathor or the Forsaken Defilers as they battle for precious resources. Pitting 15 members of each faction against each other, the race is on to be the first to 2000 resources, capturing strategic landmarks around the Basin to increase your team’s gain and cripple the enemy. There’s never been a better time to join the war.
      Arathi Basin will unlock at 3:00 p.m. PDT (6:00 p.m. EDT) on Wednesday, March 11.
      Battleground Holidays
      Most weeks, Warsong Gulch, Alterac Valley, and Arathi Basin now enjoy holidays that begin on Thursday night at midnight and continue until Tuesday morning. During a holiday, emissaries from that Battleground will be found in the major cities, and honor/faction rewards for performing objectives in that Battleground are increased.
      Bug Fixes and Updates
      There is now a warning dialogue when players enter a raid that has an active raid lockout, giving players the chance to avoid accidental raid saves. Harvesting gathering nodes that are on zone boundaries should now be more reliable. Many particle effects and transparency effects now display more accurately. For example: Thunderfury, Blessed Blade of the Windseeker will appear brighter than before. Perdition’s Blade will appear brighter than before. Particle effects on the Warlock and Paladin class mounts will be less pronounced than before. Fixed an issue that could cause Nefarian to momentarily fly away after revealing his true from at the beginning of Phase 2 of his encounter. Players who are Honorless Targets are now immune to Mind Control. Hunter Player-controlled pets now move in a straight line to their target when commanded to attack, rather than defaulting to behind the target. Shaman Mana Tide Totem should now reliably deliver a fourth tick of Mana Tide. Warlock Blood Pact is no longer re-cast when Amplify Curse is used or Nightfall procs.
×
×
  • Create New...