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Corrupted Rings with Kiss/Curse Effects in Patch 8.3

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Feels like this one you'd want to collect various rings to take off and put on depending on the encounter?    RIP bagspace.

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Open world or Raid ok...however I wouldn't want to use some of those rings during select affixes for Keystone running.  Seems more problematic specially if the healer is feeling overwhelmed or dps/tanks pulled more than intentionally during various parts of the dungeon.

Because think about do you really want that 2% dmg bonus during weeks that feature Sanguine, Quaking, Volcanic, or Teeming when you need to prioritize your placement and movement accordingly? 

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17 hours ago, Ragingwolf said:

Open world or Raid ok...however I wouldn't want to use some of those rings during select affixes for Keystone running.  Seems more problematic specially if the healer is feeling overwhelmed or dps/tanks pulled more than intentionally during various parts of the dungeon.

Because think about do you really want that 2% dmg bonus during weeks that feature Sanguine, Quaking, Volcanic, or Teeming when you need to prioritize your placement and movement accordingly? 

The aim is always to kill stuff faster, sanguine I understand your point a bit, but the rest make no sense, why would you NOT want to do more damage / healing during teeming? Q/V is just move away, explosive, quicker killing of the orbs, raging/bolstering again, quicker killing, I can't see any part of M+ where more damage is a bad thing?

 

Side note, may be a PTR bug, but I could equip 2 different rings, not had a chance to test if the bonus stacks, not sure how to either tbf...

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Say your dealing 50k DPS, 2% of that +1K so now your dealing 51k. Some of those rings wouldn't be a top choice in a mythic +. I can see the fury ring being alright on a single boss fight.

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4 hours ago, Bobbis said:

The aim is always to kill stuff faster, sanguine I understand your point a bit, but the rest make no sense, why would you NOT want to do more damage / healing during teeming? Q/V is just move away, explosive, quicker killing of the orbs, raging/bolstering again, quicker killing, I can't see any part of M+ where more damage is a bad thing?

 

Side note, may be a PTR bug, but I could equip 2 different rings, not had a chance to test if the bonus stacks, not sure how to either tbf...

Less deaths means less time wasted on the timer imo.  When you have dps that tunnel vision and don't mind their footing then it becomes an issue.  If I were to use  any of  the Tanking rings during necrotic week where I am running away to drop stacks and that ring procs with additional 5-8 mobs tagging me then it's a nuisance with most dps stuns/cc abilites on cd still.  If I had one of the Healers rings during bursting/bolstering week because Tanks/DPS can't prioritize kill/cc and take more dmg than intended and the ring procs it's basically another nature lock mechanic that causes a time lapsed window where no one gets heals.  

It's an enticing double edge sword mechanic that I won't be participating or using when I push keys 12-15+.  The only benefit that can be considered hassle free is the the removal of the affix Beguiling and the introduction to the season four affix.  

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On 10/10/2019 at 3:17 PM, Ragingwolf said:

Less deaths means less time wasted on the timer imo.  When you have dps that tunnel vision and don't mind their footing then it becomes an issue.  If I were to use  any of  the Tanking rings during necrotic week where I am running away to drop stacks and that ring procs with additional 5-8 mobs tagging me then it's a nuisance with most dps stuns/cc abilites on cd still.  If I had one of the Healers rings during bursting/bolstering week because Tanks/DPS can't prioritize kill/cc and take more dmg than intended and the ring procs it's basically another nature lock mechanic that causes a time lapsed window where no one gets heals.  

It's an enticing double edge sword mechanic that I won't be participating or using when I push keys 12-15+.  The only benefit that can be considered hassle free is the the removal of the affix Beguiling and the introduction to the season four affix.  

Perhaps, but that sounds more of an issue of people not doing things properly than anything. If used well, the 2/4% damage and healing buff will be a nice bonus.

 

As for the new affix, it sounds almost too easy... giving us a way to skip trash... I'm waiting for something to go wrong.

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1 hour ago, Bobbis said:

Perhaps, but that sounds more of an issue of people not doing things properly than anything. If used well, the 2/4% damage and healing buff will be a nice bonus.

 

As for the new affix, it sounds almost too easy... giving us a way to skip trash... I'm waiting for something to go wrong.

I feel the very same way about the fourth affix.  As you mentioned it is people not doing things properly and trying to teach them (mainly guildies) on what to do for select weeks.   I pretty much decided there is no perfect keystone run and accept the fact that the worse can happen with those that simply struggle and are not accustomed to keystone running.  It should be an interesting Season 4 once it goes live by any means.

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On 10/9/2019 at 1:44 AM, dartbodman said:

Masochistic seems like a win win for a tank, not sure I'd want to use any of the others

Masochistic can also be used for dps. (logic: dps health, esp. ranged, should rarely go under 25%)
use it like treacherous covenant ?

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