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Starym

Upcoming Killstreak Exploit Fix Detailed

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There's been a lot of discussion over at the official forums about how exactly to address the recent "solo" clear exploit using the seasonal killstreak mechanic, and Nevalistis has responded to clear things up. They way Blizzard will be handling this problem is separating the killstreak/Pandemonium buff, resetting it to 0 when a player transitions between "worlds", aka different zones of the world map or rifts. She also goes into why this same system isn't used for all buffs across the board.

Blizzard LogoKillstreak Exploit Fix (source)

There seems to be a lot of digging into nuance to try to justify some behavior over others, so I’m going to share what the fix is going to be as I think it’s the easiest way to clarify this without giving a how-to guide on performing the exploit. Again, going to warn everyone here: do not post the steps to the exploit on the forums; it is not permitted, and you will lose your posting privileges.

  • In order to maintain the Pandemonium buff, both the player and the monster being killed must be in the same “world.” Rifts (of either kind) are their own “world,” as are different zones of the world map.

I’ve also seen call-outs to other personal player buffs using the same technique. Throughout the years, we have systematically “whack-a-mole” fixed cases where buffs are being generated outside a Rift and carried into it, on a case-by-case basis depending on the severity of the impact. If the behavior feels necessary, even mandatory, to basic gameplay, then it may be worth revisiting the design entirely to fix that.

I’m taking that feedback to the team to discuss further. In the meantime, I hope this provides the clarity you’re looking for.

Players are always going to find things our design and QA teams miss; there’s simply more of you than there are us! When those efforts create degenerative gameplay that begins to feel necessary, that’s a problem. Now that we’ve identified it, we’re asking you do not abuse this problem while we work to address it—for the greater health of the game.

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The extent people go to to desperately defend their cheating is hilarious and pathetic.

It's even funnier when they quote the developers of said cheats with statements like "I'm the "insert cheat" developer from OwnedCore (forum dedicated to hacking/cheating in MMOs mainly WoW) I don't consider my program a cheat" like any sane person would read that and go "Well if the guy who made it thinks it's legit it must be!"

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