Jump to content
FORUMS
Sign in to follow this  
Starym

Diablo 4 Vs. 3 Vs. 2 Graphics and Art Style Comparisons

Recommended Posts

46823-demo-gameplay-videos-without-comme
 

We have a couple of videos showcasing the differences between what we've been shown from Diablo 4 so far with previous entries in the series, and while they're perhaps not quote top notch clips considering the resolution used etc, you get the idea from them well anyway. First off we have 4 vs. 3 vs. 2:

This next one is a little better, as it compares actual gameplay, but it uses footage from the Diablo 3 beta, presumably since D4 is in a similar state, progress-wise.

 

 
  • Like 3

Share this post


Link to post
Share on other sites

Diablo IV is veeeeery close to nailing the look the solidified Diablo II as the best in the series, aesthetically speaking.

Blizzard needs to cut the PG-13 crap and add more blood, more gore, more dirt. If they want it to be dark, as they stated, it has to be DARK.

There is something very unsettling about Diablo II's artstyle (and Diablo I as well) that is unique; maybe it has to do with the graphical limitations and spritework. Maybe it is the nostalgia speaking. But if Blizzard really wants to make people go apeshit with this game they have to capture that atmosphere.

Edited by Valhalen
  • Like 2

Share this post


Link to post
Share on other sites
40 minutes ago, Valhalen said:

Diablo IV is veeeeery close to nailing the look the solidified Diablo II as the best in the series, aesthetically speaking.

Blizzard needs to cut the PG-13 crap and add more blood, more gore, more dirt. If they want it to be dark, as they stated, it has to be DARK.

There is something very unsettling about Diablo II's artstyle (and Diablo I as well) that is unique; maybe it has to do with the graphical limitations and spritework. Maybe it is the nostalgia speaking. But if Blizzard really wants to make people go apeshit with this game they have to capture that atmosphere.

Hm, interesting, I never really saw D2 as especially dark, probably because I played 1 first, and 1 was REALLY dark, in pretty much every sense of the word (hellooo light radius). To my eyes 4 seems a bit darker than 2 even, since it's more photo-real as opposed to the slightly cartoony look of 2 (not the artstyle, just the sprites as you mentioned), but to me being crazy dark isn't necessarily a good thing in and of itself. D3's problem really wasn't it's art style IMO, no matter what the legion of haters say, it's cartoonyness was just a convenient scapegoat for some deeper system issues. I can't say I'm sad D4 is darker, but it'll have to earn that atmosphere with a LOT more than just looks and corpses and blood.

Unfortunately for me the only thing that can really sell anything "dark/gothic/insert edgy cathchphrase here" is the world and story, and that's a pretty delicate line to walk. I say unfortunately because I truly lost all faith/hope for Blizzard writing on any level for any franchise (ESPECIALLY Diablo), but that doesn't stop me from D4 being my most anticipated game in a LOOOONG time. If you want REAL dark, take a look at Dark Souls (1 or 3) or Bloodborne. The first one isn't even that dark visually, but the atmosphere and tone is just insanem especually since it was created with basically 0 explicit story or dialogue.

  • Like 3

Share this post


Link to post
Share on other sites
51 minutes ago, Starym said:

Hm, interesting, I never really saw D2 as especially dark, probably because I played 1 first, and 1 was REALLY dark, in pretty much every sense of the word (hellooo light radius). To my eyes 4 seems a bit darker than 2 even, since it's more photo-real as opposed to the slightly cartoony look of 2 (not the artstyle, just the sprites as you mentioned), but to me being crazy dark isn't necessarily a good thing in and of itself. D3's problem really wasn't it's art style IMO, no matter what the legion of haters say, it's cartoonyness was just a convenient scapegoat for some deeper system issues. I can't say I'm sad D4 is darker, but it'll have to earn that atmosphere with a LOT more than just looks and corpses and blood.

Unfortunately for me the only thing that can really sell anything "dark/gothic/insert edgy cathchphrase here" is the world and story, and that's a pretty delicate line to walk. I say unfortunately because I truly lost all faith/hope for Blizzard writing on any level for any franchise (ESPECIALLY Diablo), but that doesn't stop me from D4 being my most anticipated game in a LOOOONG time. If you want REAL dark, take a look at Dark Souls (1 or 3) or Bloodborne. The first one isn't even that dark visually, but the atmosphere and tone is just insanem especually since it was created with basically 0 explicit story or dialogue.

If there is one thing I want them to bring back for Diablo IV is light radius. Diablo I has always been my favorite because it has the best atmosphere, even though Diablo II is considered the best one. It felt intimidating, because you'd never know what to expect. A lingering sensation permeated the entire game, as if there was always something lurking.

But when I say that the game needs to be "dark" I don't mean just lightning, I mean gritty. There is a lot of blood in Diablo II, blood everywhere, and it never felt forced or exagerated. As you guys yourselves posted a few weeks ago:

Quote

DIABLO II BALLOONED to approximately four times the size of its predecessor. Even as the project swelled, Blizzard North’s developers worked on a micro scale, polishing individual elements until they sparkled.

“Max always had this saying: ‘There’s never enough blood and fire.’ That was what he pushed the artists to do: more fire, more blood,” remembered Michael Huang, IT engineer.

Max Schaefer’s emphasis on blood and fire was less suggestion and more ideology. Taken literally, it amounted to window dressing. Andariel’s lair at the end of Act One is painted in flames and pits of bubbling blood. Figuratively, “blood and fire” referred to small touches that made big impacts on the game, the action-RPG genre, Blizzard North, and the gaming industry.

However, I can certainly agree that Diablo IV has to overcome all expectations and not be just corpses and blood, as you've said. And yes, I want Diablo IV to be dark on the level of Dark Souls/Bloodborne, which saddens me because one of the concepts for Diablo IV was to make it as action adventure game akin to Dark Souls instead of a isometric action RPG.

One of the reasons why Dark Souls and Bloodborne are so good is that aside from their gorgeous aesthetics and cryptic storytelling, combat must be taken carefully, as even a single enemy can wipe the floor with you if you're not careful. Sure, it might not fit the Diablo concept of slaying hordes of enemies at once, but it sure feels way more engaging and it drags you into the world with more intensity and depth. It might be too much to ask, but I'd love if that was the Diablo IV we'd get. Less enemies on screen, more enemies that pose a real threat. Diablo I had that with The Butcher.

Edited by Valhalen
  • Like 3

Share this post


Link to post
Share on other sites
5 hours ago, Starym said:

Hm, interesting, I never really saw D2 as especially dark, probably because I played 1 first, and 1 was REALLY dark, in pretty much every sense of the word (hellooo light radius).

What's more, when Diablo 2 was released, there were complaints about game taking place outside, as things like green grass and desert weren't considered as being dark enough for some people. After all, D1 is more like a dungeon crawler, so I guess for these people Diablo should have been confined to dark dungeons. Now it's mostly forgotten, as D2 is the "golden standard" for many.

Funnily enough, D4 still seems to me like a bit closer to D3 style than D2, albeit still somehow darker.

Share this post


Link to post
Share on other sites
On 1/8/2020 at 7:28 AM, Valhalen said:

Diablo IV is veeeeery close to nailing the look the solidified Diablo II as the best in the series

yup they even hired people from back in the D2 days to match it better.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Here's another quick loot luck post, as some players just have it and then some. We've seen double Uniques from a single Treasure Goblin already, but this is even more extreme. Millertiimme took down Ashava and managed to get a triple Ancestral Unique drop! While we don't know exactly what the boots, ring and gloves were, they were definitely welcome!
      What has been some of your best loot luck so far?
    • By Starym
      There's persistence and then there's... persistence. MrFrodoBeggins certainly shows the latter as he not only completed 1270 cellars in 3 days, but also documented his loot, locations, experience gained, Treasure Goblins found, Obols acquired, Butchers encountered and more!

      So let's take a look at this huge breakdown of a very large mount of cellar clears, separated into the game's zones. You should definitely read the whole thing below, but here are some highlights:

      3 Butcher run-ins 21 Treasure Goblins (7 packs of 3, as that's how they spawn in Cellars) 6352 Obols 13 Uniques 200 Legendaries 82,693,064 XP (taking them from level 84 to 89) Around 80,000,000 gold
      MrFrodoBeggins' conclusion is that Cellars are very much not worth it and actively slow you down. The main takeaway from this experience has been... that there isn't enough variety in loading screens. Which makes a lot of sense if you look through 2540+ of them in 3 days. Here are his (not too serious) suggestions:

      The character has a terribly small collection radius, you need to walk the character directly on grass, ore, gold ....... to collect! Dropping some currency and things from mobs is terribly long, maybe if it's 1-2 things you can put up with, but when hundreds and thousands of times it's very annoying... I have seen sooo many loading screens, the drawings are very beautiful and interesting, maybe you will organize a competition among artists and make hundreds of different drawings on the theme of Diablo 4, and give them your 1.5 seconds of fame. I think that over time, all people will get tired of the same thing, even beautiful.
      Obviously we can't confirm these number as it's an individual player's findings, but we see no reason they'd be fabricated.

    • By Starym
      And there we have it! All of the ultra-rare/chase items have been found and confirmed with images or video! The final piece was the Melted Heart of Selig necklace and it dropped earlier today.

      Spotted by AnyComputer, a Necromancer player had the item drop in Blind Burrows, and AnyComputer even translated it for us!

      Source: Melted Heart of Selig dropped today.

      This one isn't one of the more wanted ultra-rares, which may also be the reason why we've seen it last. Many players may have just salvaged it without even knowing it was something special, as it's effect isn't that impressive.

      As we already mentioned in previous posts, these almost certainly aren't the first ones dropped and there are many more than have been reported out there (just without image or video proof) so their rarity is a little over-represented. They are still very rare, however, and most of us probably won't be seeing them any time soon.

      The final 5 arrived in the past week after Harlequin's Crest was found relatively soon after launch. You can find them here: Andariel's Visage; The Grandfather; Doombringer; Ring of Starless Skies. If you really really want to throw a lot of time into maybe, possibly, probably not getting these, here are the spots for "farm" them in.

      Here they all are in all their glory:







    • By Starym
      We've seen them run as soon as you engage them, we've seen them drop two Uniques at the same time, but this, this is something new. I suppose it was only a matter of time before the treasure carrying ones took their sweet sweet revenge. A high level Hardcore player had a very rude awakening recently after dropping their guard around the little ones. The goblin didn't have any assistance, was the only thing in the room, and yet it still got the kill.
      Killthuzad was running a tier 37 Nightmare Dungeon and really showcases just how easy it is to lose a character on Hardcore.


      Death Pulse does say that the pulse a monster leaves after death is "deadly", but this is on a whole new level! The goblin was level 91, however, so perhaps this isn't that surprising, but it sure was unexpected. Killthuzad's reaction is very much on point as that is definitely the weirdest way I've seen of someone losing their character.
      If you want to see the rest of the death reaction you can head over here.
    • By Starym
      Here's another report on one of the rarest Unique drops in the game! A player has received The Grandfather, the crit damage heaven two handed sword. Dropped from an event chest during a Helltide, it's sporting solid rolls, multiplying all the player's crit damage by 84%!
      The player sharing the image is level 76, but the player being inspected is level 100, so they may have had it for quite a while already.
      This isn't necessarily (or even likely) the first of these that has dropped, but we haven't spotted anyone posting about it before. Now all that's left for that player is to get ANOTHER one with a better roll! Here's the weapon's non-Chinese stats:




      Blizzard recently shared some information on the 6 ultra-rare Uniques and how they can drop. We also saw a handy infographic going over where the best place is to farm for them over here.
×
×
  • Create New...