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Starym

Diablo 4 GamesRadar Hands On - Death Kits, Difficulty and More

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We have another hands on with Diablo 4 as GamesRadar not only tinkers with the demo, but also chats with the devs. The main focus of the article is the new engine, with the usual ground already covered about weather and day and night effects, but we do get to hear about the advanced systems of monster death animations, or "death kits", as they call them:

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"What people did like about Diablo 3 , we've still got in here," senior producer Tiffany Wat says of the carnage. "There's hacking and slashing and blood flying everywhere – we've updated our engine so we've got layered animations and death kits which means that, depending on how you kill monsters, that's how their body falls apart." Delightful – for die-hard Diablo fans, at least. 

...

"If you decapitate enemies, heads fall off. If you're a Sorceress using a flame spell, you just roast all the meat off their bones. Or you can freeze them and see them shatter into a million pieces," Wat enthuses. 

Just how complex these death animations will be remains to be seen, as the above examples are pretty plain and pretty much already present in D3. Then it's on to the combat, and as we've seen from all the videos out there ourselves, it does indeed feel good, makes you feel powerful while also not being immortal and constantly in danger. The classes (Druid especially) and skills also get a mention, but there's nothing really new there. And finally, there's some bold statements about the open world:

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"The implications of this big, social, connected open world... that's something you're going to understand more as you play," teases Adhan. "The tech that allows us to run a massive open seamless world, and what that allows us to achieve, is an order of magnitude greater than anything we've ever done in Diablo before."

The article doesn't really bring that much new to bear overall, but you should probably give it a read regardless, as it's always worth reading more about Diablo 4, since we have to pass the time until it releases somehow...
 

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