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Five New Death Knight Runeforging Runes Added in Shadowlands

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We've datamined five new runes available for Death Knight that can be applied to weapons via Runeforging in Shadowlands. Check them out!

New Runes

  • Rune of Hysteria Rune of Hysteria -  Affixes your rune weapon with a rune that increases maximum Runic Power by 20 and your attacks have a chance to increase Runic Power generation by 20% for 8 sec. Modifying your rune weapon requires a Runeforge in Ebon Hold.
  • Rune of Sanguination Rune of Sanguination - Affixes your rune weapon with a rune that causes your Death Strike deals increased damage based on the target's missing health. When you fall below 35% health, you heal for 48% of your maximum health over 8 sec. Modifying your rune weapon requires a Runeforge in Ebon Hold.
  • Rune of Spellwarding Rune of Spellwarding - Affixes your rune weapon with a rune that deflects 3% of all spell damage and has chance to create a shield that absorbs magic damage equal to 10% of your maximum health. When an enemy damages the shield, their cast speed is reduced by 10% for 6 sec. Modifying your rune weapon requires a Runeforge in Ebon Hold.
  • Rune of the Apocalypse Rune of the Apocalypse - Affixes your rune weapon with a rune that gives your ghoul's attacks a chance to apply one of the following debuffs to the target,
    • Death: Reduces healing taken by 1%,
    • War: Increases damage taken by 1%.
    • Famine: Reduces damage done to the Death Knighy by 2%.
    • Pestilence: Slows the target by 15% and deals 150 Shadow damage over time.
    • Modifying your rune weapon requires a Runeforge in Ebon Hold.
  • Rune of Unending Thirst Rune of Unending Thirst - Affixes your rune weapon with a rune that grants 10% Haste and movement speed and heals you for 5% of your maximum health when you kill an enemy that yields experience or honor. Additionally, increases your movement speed while dead by 10%. Modifying your rune weapon requires a Runeforge in Ebon Hold.

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Can see now carrying around different weapons with different runeforging on it for different types of fights.

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The existing rune-forging system was so basic it might as well not even exist. There was zero reason to go outside of one specific option or ever return to the rune-forge unless you get a new weapon.

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1 hour ago, Nathex said:

Can see now carrying around different weapons with different runeforging on it for different types of fights.

Imagine being too lazy to Death Gate 😄

  • Haha 1

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30 minutes ago, Alastor7783 said:

Imagine being too lazy to Death Gate 😄

Its almost like they aren't bringing back 2H frost so the possibility of having multiple 2H weapons in your bags becomes real again.

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Has anyone done extensive testing comparing the new runeforges per spec? The original three (that is the three we were left with after Legion) are keyed to each spec, but some of these new ones appear to be universal:


Current Runes
Rune of Razorice - 2% extra frost damage, and weaken target to frost (Frost DK specific)
Rune of the Fallen Crusader - Chance to boost Str by 15% and heal (Unholy DK, but can work for others)
Rune of the Stoneskin Gargoyle - Increased armor 5% and all stats 5% (Blood DK, but can work for others)


New Runes
Rune of Hysteria - +20 Runic Power buff, and regen boost 20% (All)
Rune of Sanguination - Death Strike buff and health boost at less than 35% (All)
Rune of Spellwarding - Reduced magic damage taken 3% and chance of 10% bubble (All)
Rune of the Apocalypse - Four Horsemen Ghouls* (Unholy DK, but could potentially work for others)
Rune of Unending Thirst - 5% move buff, 5% haste and heal on kill (Leveling focused, but still viable at max for all specs)

From what I can gather, Razorice is still the go-to for Frost, Apocalyse is the new go-to for Unholy,  and Stoneskin Gargolye is still the go-to for Blood. That said, a damage oriented Blood could just as easily opt for Fallen Crusader if they are secure in their tanking skills. How the other options play out needs some testing though.
 


Old Runes For Fun

Removed in  Warlords of Draenor.
Rune of Cinderglacier - Chance to buff damage 20% for 2 frost/shadow attacks. Replaced by Razorice.
Rune of Swordbreaking - Buff parry 2% reduce disarm 50% (1 hand) Removed, depreciated.
Rune of Swordshattering Buff parry 4% reduce disarm  50% (2 hand) Removed. depreciated.
Rune of the Nerubian Carapace - Buff armour 2% and Stam 1%. Replaced with Stoneskin Gargoyle.

Removed in Legion
Rune of Lichbane - 2% extra fire damage (4% for undead) Removed
Rune of Spellbreaking - Deflects 2% spell damage. (1 hand) Removed, later replaced with Spellwarding.
Rune of Spellshattering  Deflects 4% spell damage. (2 hand) Removed, later replaced with Spellwarding.

*Death - healing reduced, War - increased damage taken, Famine - reduced damage dealt, Pestilence - Slow and DoT

Edited by Wyr3d

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