Krazyito 521 Report post Posted December 10, 2015 Why is everyone wanting code when I have no Internet to test it. )= I'll try to help late Sunday or Monday EST Share this post Link to post Share on other sites
Serafim1991 0 Report post Posted December 10, 2015 Oh, I don't wait a code. You have so much help me and I don't want write in skype because feel uncomfortable(even when you say "feel free to ask whenever") I want do it myself(without ready-made solution), but not understand a few moments, that I described in previous post. Will be enough a simple answer(yes/no or what I need search/read to get the right answer for my questions) Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 10, 2015 1: should be an event. If you look in my paste bin, there might be something called "encounter timer" as an example (warning it's old code and there is probably a better way to do it, but it works.) 2: you can use ENCOUNTER_END and ENCOUNTER_START, but that only works for raid bosses. Not out in the world. You have to figure out when you're out of. Combat to stop it otherwise. 3: simply save the current time in a temp variable to display outside of combat (if not combat show temp time) 1 Share this post Link to post Share on other sites
Satron 0 Report post Posted December 10, 2015 Sorry if you did, but as my post needed an approval from a moderator, i think it might have been skiped (i'm not in an urge xD), so it's 5 answers before this one ^^ (Sorry if you did see it) btw, isn't it strange that when a post need approval, and when it's finally approved it appears at the "original" place (where people could miss it), and not at the end of the topic :D Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 10, 2015 Sorry if you did, but as my post needed an approval from a moderator, i think it might have been skiped (i'm not in an urge xD), so it's 5 answers before this one ^^ (Sorry if you did see it) btw, isn't it strange that when a post need approval, and when it's finally approved it appears at the "original" place (where people could miss it), and not at the end of the topic :D We have the first post approval thing in place because a long time ago we had a HUGE influx of spammer and it was getting ridiculous to keep up. So we had mods approve the first post of an account before further posts could be made. As for your aura, I can't really figure out what to do with it as I'm stuck on mobile until Comcast comes out to connect my internet Sunday Share this post Link to post Share on other sites
Satron 0 Report post Posted December 11, 2015 No problem, i've tried few solution but none worked, so the problem gotta be really dumb. Be brave without "real" internet connexion ;) Share this post Link to post Share on other sites
Maplefire 37 Report post Posted December 11, 2015 Krazy, I know you have no internet yet, but, are you aware of any glitches with WA and the latest patch? I had a WA string for disc priests with sounds for Solace and Penance - and, after the patch, they've gone silent. I've re-imported them twice and still nothing. Appreciate the help :) Share this post Link to post Share on other sites
Orthios 272 Report post Posted December 11, 2015 Ok, so I'm not sure what's going on for me, but I'm using Pottm's Wrought Chaos WA, and having imported it from 3 different sources, I'm getting the same error: Sometimes (not always) when Shackled Torment goes out, my chat box will be spammed with an error message saying that coordinates are not saved for XXXX (the player with Shackled Torment) and no circles will appear in the radar to tell me if I'm in/out and how many players are in it's radius. Source 1 Source 2 Source 3 I'm not in a huge rush to fix this, as we don't raid again until Tuesday, and likely won't see Mythic Archimonde again until Wednesday (pending we get a good rekill on Mannoroth), but I would like to have it working by then. Share this post Link to post Share on other sites
Serafim1991 0 Report post Posted December 11, 2015 I can't actually fix your WA, but if you want you can try my WA for Archi mythic http://pastebin.com/6wUH3sjf Can't really who did it(i think it's also someone from method) but it works well(kill Archi mythic 1 day ago - at Thursday) Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 11, 2015 Tbh, ERT wrought chaos does the same and works better IMO Share this post Link to post Share on other sites
Orthios 272 Report post Posted December 11, 2015 I can't actually fix your WA, but if you want you can try my WA for Archi mythic http://pastebin.com/6wUH3sjf Can't really who did it(i think it's also someone from method) but it works well(kill Archi mythic 1 day ago - at Thursday) Tbh, ERT wrought chaos does the same and works better IMO I'll have to look into both, but given I'm still a trial it's not likely that I'll actually be in for Archi this week. I was in last night simply due to roster issues. I'll be lucky to be in for Xhul tbh. Share this post Link to post Share on other sites
Serafim1991 0 Report post Posted December 11, 2015 WA that I linked works on all difficulties. If you can - try it on heroic for check how it works. Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 12, 2015 Tbh, ERT wrought chaos does the same and works better IMOI'll have to look into both, but given I'm still a trial it's not likely that I'll actually be in for Archi this week. I was in last night simply due to roster issues. I'll be lucky to be in for Xhul tbh. Everyone should use Exoursus Raid Tools. It's pretty much the next big thing since DBM was introduced. It has a lot of fight specific boss mods for touchy abilities and even a note module like angry assignment (and a lot more, I make weak auras that utilize the arrow texture it makes for specific abilities) Share this post Link to post Share on other sites
Orthios 272 Report post Posted December 12, 2015 Tbh, ERT wrought chaos does the same and works better IMOI'll have to look into both, but given I'm still a trial it's not likely that I'll actually be in for Archi this week. I was in last night simply due to roster issues. I'll be lucky to be in for Xhul tbh. Everyone should use Exoursus Raid Tools. It's pretty much the next big thing since DBM was introduced. It has a lot of fight specific boss mods for touchy abilities and even a note module like angry assignment (and a lot more, I make weak auras that utilize the arrow texture it makes for specific abilities) Oh, I'm using ExRT, it's a damn good addon. I'm just not using the Archimonde module it has right now, since I'm not entirely sure if I like it over a WA. Share this post Link to post Share on other sites
lowpita 0 Report post Posted December 12, 2015 Tbh, ERT wrought chaos does the same and works better IMOI'll have to look into both, but given I'm still a trial it's not likely that I'll actually be in for Archi this week. I was in last night simply due to roster issues. I'll be lucky to be in for Xhul tbh. Everyone should use Exoursus Raid Tools. It's pretty much the next big thing since DBM was introduced. It has a lot of fight specific boss mods for touchy abilities and even a note module like angry assignment (and a lot more, I make weak auras that utilize the arrow texture it makes for specific abilities) Oh, I'm using ExRT, it's a damn good addon. I'm just not using the Archimonde module it has right now, since I'm not entirely sure if I like it over a WA. I use this one: http://pastebin.com/dJ1mkx5Y I had no errors so far. It's a hude code tho Share this post Link to post Share on other sites
ArcheKnight 0 Report post Posted December 13, 2015 I'm a bit stuck at the moment. My goal was to create a chi tracker in Weakauras that also had "shadows" representing the future income of chi. This took into account that you would get 2 chi with Power Strikes active. By default this actually worked marvelously, but I was a little annoyed with the bars always appearing, even outside of combat, but I also wanted to know how much chi I had the moment ANYBODY in my group entered combat. What I have should work (based on my new understanding of Lua and WoW API) but it doesn't, in fact NONE of the chi bars are appearing now, no matter what amount of chi that I have. I'm also unsure as how to check if I currently have "power strikes" on my character. The best way that I have found so far is comparing UnitBuff name output to the name of the buff provided in my chiCheck function. I'm currently running code to functions in my own addon script to check if anybody is in combat and if there is enough chi. I did this mostly to save space and to make it easier to change the bulk of the code easily in the future. Note: chiReq changes for each weakaura, but I leave it as 2 by default. Anyways here are bits of my code: AK = {}; function AK.groupCombatCheck() local groupNum = GetNumGroupMembers(); local inCombat = UnitAffectingCombat("player"); if inCombat == 1 then return true; else for i = 1, groupNum, 1 do inCombat = UnitAffectingCombat(("party"..i) or ("raid"..i)); if inCombat == 1 then return true; end end end return false; end function AK.chiCheck(chi, buff, chiReq, sChi) local pBuff = "Power Strikes"; local pass = false; if sChi then if chi == chiReq - 1 then return true; elseif chi == chiReq - 2 then if buff == pBuff then return true; end end else if chi == chiReq then return true; end end return false; end This is my own custom script. The first function (groupCombatCheck) seems right, but I'm a little worried about the whole "party"..i and "raid"..i bit. function() local sChi = false; local chi = UnitPower("player",12) or 0; local pBuff = UnitBuff("player","power strikes"); local chiReq = 2; if AK.groupCombatCheck() then if AK.chiCheck(chi, pBuff, chiReq, sChi) then return true; end end return false; end This is my custom trigger in Weakauras for the solid (not "shadow") bars. sChi represents this fact and lets it evaluate the proper code in chiCheck in the previous code segment. function() local sChi = false; local chi = UnitPower("player",12) or 0; local pBuff = UnitBuff("player","power strikes"); local chiReq = 2; if not AK.groupCombatCheck() then return true; elseif not AK.chiCheck(chi, pBuff, chiReq, sChi) then return true; end return false; end This is the untrigger for the above code. The only difference between those two code segments and my shadow trigger and untrigger is that sChi is set equal to true at the beginning. I hope this was formatted well enough and that anybody on Earth can understand what I did haha. Share this post Link to post Share on other sites
Maplefire 37 Report post Posted December 13, 2015 Hi again, Not an expert in WA, but I do use and like it - however, my audibles in WA have gone silent after this last patch. Would it help if I were to post my thread here to see if I've messed anything up somehow? Also, I have both ERT and WA - am I overlapping anything? Thanks Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 13, 2015 Hi again, Not an expert in WA, but I do use and like it - however, my audibles in WA have gone silent after this last patch. Would it help if I were to post my thread here to see if I've messed anything up somehow? Also, I have both ERT and WA - am I overlapping anything? Thanks Haven't had internet for a week, but I doubt a patch would cause your sound issues. Make a new sound aura you can test outside and see if it works. Lastly, WA is much too general to know if you're "overlapping" only you know if you are or not. Just identify what your auras do and what things ERT does. (remember weak auras starts out empty so we have no idea what specific auras you have) Share this post Link to post Share on other sites
Maplefire 37 Report post Posted December 13, 2015 (edited) Hi again, Not an expert in WA, but I do use and like it - however, my audibles in WA have gone silent after this last patch. Would it help if I were to post my thread here to see if I've messed anything up somehow? Also, I have both ERT and WA - am I overlapping anything? Thanks Haven't had internet for a week, but I doubt a patch would cause your sound issues. Make a new sound aura you can test outside and see if it works. Lastly, WA is much too general to know if you're "overlapping" only you know if you are or not. Just identify what your auras do and what things ERT does. (remember weak auras starts out empty so we have no idea what specific auras you have) Thanks Krazy - my sound effects wasn't enabled (?) in game - WA sound restored! I'll have to explore ERT a bit more to see what it does that WA duplicates. Edited December 13, 2015 by Maplefire Share this post Link to post Share on other sites
Woopza 1 Report post Posted December 15, 2015 Orthios. Are you bringing x-realm people? If so your radar might be out-dated. Add destName = select(6, GetPlayerInfoByGUID(destGUID)) Pastebin: http://pastebin.com/KExg50a3 Share this post Link to post Share on other sites
Orthios 272 Report post Posted December 15, 2015 Orthios. Are you bringing x-realm people? If so your radar might be out-dated. Add destName = select(6, GetPlayerInfoByGUID(destGUID)) Pastebin: http://pastebin.com/KExg50a3 Nope, everyone is on US Sargeras. I'm probably the rare trial that gets brought for mythic archimonde progress. I doubt we'd bring someone on a different realm in. Share this post Link to post Share on other sites
Satron 0 Report post Posted December 15, 2015 So nobody got an idea for my T18 Shaman WA? :p (page 17) Share this post Link to post Share on other sites
Krazyito 521 Report post Posted December 16, 2015 So nobody got an idea for my T18 Shaman WA? :p (page 17) Unfortunately, even though I finally got internet the week has been a bit busy for me. Still trying to finish the last bit of our move and my whole computer setup is less than optimal for another month because of family visitation for Christmas. So to say the least when I get situated I'll try to go through each one. 1 Share this post Link to post Share on other sites
Serafim1991 0 Report post Posted December 22, 2015 (edited) Hello Have anyone WA for Resolve like addon infResolve?(http://www.wowinterface.com/downloads/info23149-infResolve.html) Always need turn off the addon when play in heal spec, and turn on - when tank. Addon is good but it's a little bit inconvenient if you play in 2 different spec Edited December 22, 2015 by Serafim1991 Share this post Link to post Share on other sites
gamesranker 0 Report post Posted December 24, 2015 it is not possible. Share this post Link to post Share on other sites