Venti Profile, Talents and Constellations
Venti is the 5-Star Anemo Archon from Mondstadt. Venti has the ability to Swirl and massively Crowd Control smaller enemies with his Burst. Read our Venti guide to learn more about Venti's's kit, Venti's best Builds and also his Ascension and Talent Materials.
Introduction — Venti
Venti is a 5-Star Anemo Bow Character in Genshin Impact. Our Venti guide and best builds cover everything you need to know about Venti's best builds, including skills, artifacts, team compositions and more. To learn more about Venti, use the tabs above to switch to our build information for Venti or their team compositions.
Venti's Strengths & Weaknesses
Strong Small Target Crown Control.
Has a large variety of team options.
Easy to play.
Facilitates Exploration with his Wind current.
Counts as a Hexerei character, opening more team possibilities.
Large enemies are not affected by Venti's Elemental Burst.
Elemental Burst can be difficult to place exactly where it is suppose to be.
Burst sometimes lifts the enemies too high and they can not be reached by the Main DPS anymore.
Ascension Stat & Materials for Venti
Venti gains Bonus Energy Recharge each time he ascends, totalling 32.0% at level 90. The total Ascension material costs are listed below:
| Source | Quantity |
|---|---|
| Mora | 420,000 Mora |
| Boss Material | 46x Hurricane Seed |
| Ascension Material | |
| Local Specialty | 168x Cecilia |
| Enhancement Material |
|
Talent Materials for Venti
Listed below are all the materials required to raise a single talent of Venti's to level 10. Please check our Venti build guide for recommendations on talent priorities.
| Source | Quantity |
|---|---|
| Mora | 1,625,500 Mora |
| Special Material | 1x Crown of Insight |
| Boss Material | 6x Tail of Boreas |
| Domain Material |
|
| Enhancement Material |
|
Venti's Talents
Normal Attack
Performs up to 6 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!
Tap
Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.
Hold
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.
After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.
In the days when gods and men walked the earth together, the heavens were filled with countless songs. This melody has long since been forgotten.
Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.
Elemental Absorption
If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use.
Many hymns written in praise of the Anemo Archon have been lost to time. This one sings of his mastery over the wind.
Venti's Ascension Passive Talents
Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Holding Skyward Sonnet creates an upcurrent that lasts for 20s.
Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end.
If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.
After completing Witch's Homework: Of the Waking of Wind, Venti will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.
Hexerei: Secret Rite
While the Stormeye created by the Elemental Burst Wind's Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, that character's DMG is increased by 50%, and Venti's Stormeye deals 135% of its original DMG.
Venti's Constellations
Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.
Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s.
Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.
Increases the Level of Wind's Grand Ode by 3.
Maximum upgrade level is 15.
When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.
Increases the Level of Skyward Sonnet by 3.
Maximum upgrade level is 15.
Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
Build Guide for Venti
To learn all about Venti's best weapons, artifacts and builds, check our dedicated Venti build guide below:
Changelog
- 31 May 2026: Updated build and guide.
- 20 Oct. 2025: Updated for Luna II.
- 30 Jul. 2025: Updated for 5.8.
- 17 Jun. 2025: Updated for 5.7.
- 06 May 2025: Updated for 5.6.
- 25 Mar. 2025: Guide Updated for 5.5.
- 29 Aug. 2024: Guide Review for Update 5.0.
- 07 Dec. 2023: Guide added.
Written by Jaymo, a longtime gamer who spends way too many hours exploring open worlds, grinding in MMOs, and pulling for his favorite gacha characters. He covers news and guides for all kinds of games, and just likes helping people enjoy them more. You can find him hanging out on Twitch or chatting in Discord (jaym0).