Mists of Pandaria Classic Elemental Shaman Leveling
On this page, you will find our level-by-level Elemental Shaman leveling guide for WoW Mists of Pandaria Classic.
Elemental Shaman Leveling in Mists of Pandaria Classic
Elemental Shaman is not a
particularly good leveling specialization, but it works out fine when alternating
between large pulls with cooldowns and small pulls when waiting on them.
Overall, most of the area damage will be done by
Chain Lightning which
is very powerful, but also requires targets to be close together in order to work,
so make sure to avoid pulling too many casters and ranged enemies at once.
Elemental Shaman Leveling Spec
In Mists of Pandaria you will be able to unlock a new row of talent selections every 15 levels, starting at level 15. Each row has a specific theme in order to keep the choices balanced with each other, and thus the choice will mostly rest on what type of defensives you want, or mobility, or utility, for the situation.
Level 15 Talents
This tier of talents is dedicated to additional defensive options and cooldowns.
Nature's Guardian provides a passive defensive layer by increasing your
health by 25% and reducing your threat whenever you drop under 30% health once
every 30-seconds. While this is not a particularly powerful talent, it is fully
passive and has a very short cooldown, which makes it great for general leveling.
Stone Bulwark Totem summons a totem which shields you for 30 seconds.
With its short cooldown of 60 seconds it is easy to get good value out of this talent
but its shields are not particularly powerful.
Astral Shift has the longest cooldown of all options at 90 seconds but
is also the most powerful as it reduces all damage taken by 40% for 6 seconds when
used. That means you can activate it on very large pulls, along with
Shamanistic Rage,
to guarantee your survival, making it a very strong talent for leveling as long
as you are doing huge pulls whenever it is ready.
Level 30 Talents
This tier of talents has multiple crowd control abilities. These are situational, but there are a few good leveling options which can help you be more efficient.
Frozen Power causes
Frost Shock to root its target for 5 seconds.
While this can occasionally be useful, its diminishing returns and high time cost
when needing to root multiple times make it not that useful in practice.
Earthgrab Totem replaces
Earthbind Totem and roots its targets
before slowing them. This totem is highly recommended for leveling, as you can use
it to survive failed pulls if enemies are stronger than what you initially expected.
Windwalk Totem grants allies within 40 yards immunity to movement impairing
effects 6 seconds on a 1-minute cooldown. While the effects of this totem can be
very powerful, it is will be rarely of use while leveling.
Level 45 Talents
This tier of talents increases the quality of life for using most of your utility totems.
Call of the Elements allows you to reset the cooldown of all totems with
a base cooldown under 3 minutes which mostly excludes
Healing Tide Totem,
Stormlash Totem, and the Fire / Earth Elemental totems. This is recommended,
as it allows you to reset the cooldown of your utility totems in emergencies, and
can also be used for more healing with
Healing Stream Totem.
Totemic Persistence allows you to have multiple totems of a type active
at the same time, but does not affect Fire totems. This is mostly used to allow
you to use your utility totems freely, but you will rarely need this capability
while leveling.
Totemic Projection allows you to change the location of your totems
to a nearby point every 10 seconds. This can be useful to use
Earthgrab Totem
and
Capacitor Totem on enemies far away, although usually they will come
to you by themselves, regardless.
Level 60 Talents
This tier of talents grants you extra throughput ranging from long cooldowns to passive bonuses.
Elemental Mastery grants a 30% Haste boost for 20 seconds on a 90 second
cooldown. This effect is strong at amplifying your burst damage potential, making
it a fine pick if you need more support for your large pulls.
Ancestral Swiftness increases your melee Haste by 10% and spell Haste
by 5% passively and also allows you to make your next spell instant cast every 90
seconds. While not completely useless, this is a generally weaker talent than the
alternatives, even when considering the instant cast.
Echo of the Elements gives you a 30% chance to duplicate spell effects
other than
Elemental Blast which has only 6% chance. This is a very powerful
boost for leveling, as most of your area damage comes from
Chain Lightning,
which fully benefits from Echo.
Level 75 Talents
This row is healing focused with multiple options to increase the power of your self-sustain while leveling.
Rushing Streams allows your
Healing Stream Totem to heal two
targets at once for 15% additional healing. If you are leveling solo this will be
of little use, but it can be a decent passive option when dungeon leveling.
Ancestral Guidance copies 20% of your damage to three injured allies
nearby for 10 seconds, resulting in a 60% total conversion to healing on a 2-minute
cooldown. This can be a great way to self-sustain, especially when doing large pulls
with
Chain Lightning.
Conductivity extends the duration of your
Healing Rain by 3
seconds every time you use most spells and abilities, up to a maximum of 30 seconds.
While having Healing Rain up only for yourself is relatively weak, it can be a
great way to help sustain your dungeon group.
Glyphs
There are only two categories of Glyphs in Mists of Pandaria: Major and Minor Glyphs. Major Glyphs tend to improve or change how major abilities work and thus have direct impact on your performance, while Minor Glyphs are mostly cosmetic or small quality of life improvements for niche spells.
Major Glyphs
While not all recommended glyphs affect your throughput, we still recommend using the glyphs listed below for their high quality of life improvements.
Glyph of Lightning Shield — reduces your damage taken by 10% whenever
Lightning Shield is triggered. This is one of the best leveling glyphs since
you will constantly be under direct attack in any solo situations.
Glyph of Capacitor Totem — reduces the charging time of
Capacitor Totem
by 2 seconds, making it much quicker to go off. While this is not necessary if
you are placing the totem earlier, it makes the stun much easier to time.
Glyph of Chain Lightning — is situational since it lowers your
area damage in situations with less than 4 targets, but is highly recommended
whenever you will be facing 4+ targets.
Glyph of Fire Elemental Totem — is a situational DPS increasing
glyph and is very useful for short fights, where the full duration of
Fire Elemental Totem
would be wasted.
Glyph of Flame Shock — causes your
Flame Shock to heal you
for 30% of the damage dealt, which can have decent value while leveling for self-sustain.
Glyph of Spiritwalker's Grace — increases the duration of
Spiritwalker's Grace
by 5 seconds, allowing you to cast while moving for a bit longer.
Minor Glyphs
Elemental Shamans only have quality of life Minor Glyphs, but there are a few useful ones listed below.
Glyph of Astral Fixation — causes
Astral Recall to take
you to your capital's Earthshrine rather than your
Hearthstone location,
allowing you to have a different Hearthstone location for extra mobility around
the world.
Glyph of Spirit Wolf — allows you to use
Ghost Wolf while
in ghost form, which is likely to make any corpse runs much faster.
Glyph of Astral Recall — reduces the cooldown of
Astral Recall
by 5 minutes, allowing you to teleport with it more often.
Glyph of the Lakestrider — causes
Ghost Wolf to allow you
to run over water (similar to having
Water Walking) while active, which
can make it faster to go through water while leveling.
Leveling Rotation
Your leveling rotation as an Elemental Shaman is very similar to your maximum
level rotation, but you should always try to fight three to five enemies at a time, in
order for your
Chain Lightning to be of maximum use.
Make sure to use the
Flametongue Weapon weapon imbue and keep
Lightning Shield
buffed on yourself.
The priority list for Elemental Shaman is as follows:
- Cast
Chain Lightning as your main ability against 3 or more enemies,
only stopping to
Earth Shock at 7 charges of
Lightning Shield if
there is a particularly high health enemy mixed in; - Maintain
Searing Totem if
Fire Elemental Totem is not available; - Use
Flame Shock on as many long-lived enemies as possible; - Cast
Lava Burst on cooldown on a target with Flame Shock; - Use
Earth Shock once at 6+ charges of
Lightning Shield; - Cast
Lightning Bolt as a filler on single target, or
Chain Lightning
against two or more enemies.