Enhancement Shaman DPS Spec, Builds, Talents, and Glyphs (WoD 6.2)

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Enhancement Shaman Art Image
General Information

On this page, we present the viable talent and glyph choices for Enhancement Shamans in World of Warcraft WoD 6.2. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Enhancement Shaman guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Purge, one of the best Enhancement Shamans in the world, who often contributes to the Enhancement Shaman section of Totem Spot.

1. Talent Choices↑top

Level Choices
15 Nature's Guardian Stone Bulwark Totem Astral Shift
30 Frozen Power Earthgrab Totem Windwalk Totem
45 Call of the Elements Totemic Persistence Totemic Projection
60 Elemental Mastery Ancestral Swiftness Echo of the Elements
75 Rushing Streams Ancestral Guidance Conductivity
90 Unleashed Fury Primal Elementalist Elemental Blast
100 Elemental Fusion Storm Elemental Totem Liquid Magma
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

Talents can easily be changed, thanks to Tome of the Clear Mind Icon Tomes of the Clear Mind. You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 (Level 15) Talents↑top

Tier 1 talents have been designed with your own survival in mind.

  • Nature's Guardian Icon Nature's Guardian procs when you receive a damaging attack that brings you below 30% health (although it cannot proc more often than every 30 seconds). When Nature's Guardian procs, it immediately reduces your threat towards your attacker and increases your maximum health by 25% for 10 seconds (when the effect ends, your health percentage is preserved).
  • Stone Bulwark Totem Icon Stone Bulwark Totem is an Earth totem on a 1-minute cooldown that remains on the ground for 30 seconds. When you summon it, it grants you a 10-second shield that absorbs some damage. After that 10-second period is over, it casts a smaller shield on your every 5 seconds (overriding the previous shield, even the large, initial one, if it is still active). This smaller shield absorbs exactly 4 times less damage than the first shield and lasts for 10 seconds.
  • Astral Shift Icon Astral Shift reduces damage taken by 40% for 6 seconds. It has a 90-second cooldown.

Nature's Guardian Icon Nature's Guardian is the default talent here. Choose Astral Shift Icon Astral Shift for fights where you know that there will be large damage spikes to absorb. Stone Bulwark Totem Icon Stone Bulwark Totem seems a bit undertuned at the moment and the initial shield's damage absorption is only about 8% of the player's total health.

3. Tier 2 (Level 30) Talents↑top

Tier 2 talents have been designed with crowd control and utility in mind.

  • Frozen Power Icon Frozen Power causes your Frost Shock Icon Frost Shock to also root the target for 5 seconds.
  • Earthgrab Totem Icon Earthgrab Totem summons a totem that remains in place for 20 seconds, rooting every enemy within 10 yards for 5 seconds, after which time their movement speed is reduced by 50% (for as long as the totem is up and the enemies are within 10 yards). Earthgrab Totem replaces Earthbind Totem Icon Earthbind Totem.
  • Windwalk Totem Icon Windwalk Totem grants immunity to movement-impairing effects to all party and raid members within 40 yards. The effect lasts 6 seconds. Note that it also removes movement-impairing effects that are already applied on players.

Earthgrab Totem Icon Earthgrab Totem and Windwalk Totem Icon Windwalk Totem are the best choices, depending on which one will be the most useful to your raid. Windwalk Totem Icon Windwalk Totem is basically a raid-wide version of Hand of Freedom Icon Hand of Freedom and can be useful on many encounters. There often are other classes that can do a better job than Earthgrab Totem Icon Earthgrab Totem, so the opportunities to use it are rather limited.

Also, since Frost Shock is part of your rotation, you will run into the problem of Diminishing Returns if you try to use Frozen Power to keep an enemy rooted. If the enemy is not supposed to live for very long, this will be less of a problem.

4. Tier 3 (Level 45) Talents↑top

Tier 3 talents have been designed with totem cooldown and mobility in mind.

  • Call of the Elements Icon Call of the Elements, which does not trigger the global cooldown, resets the cooldown of your totems that have a base cooldown shorter than 3 minutes:
  • Totemic Persistence Icon Totemic Persistence allows you to summon a second totem of the same kind, without destroying the first. It does not work with Fire totems and you can only have the effect active on a single kind of totem at a time. This means, that you cannot have, at the same time, two Earth totems and two Water totems.
  • Totemic Projection Icon Totemic Projection enables you to relocate your totems to a new location. Casting this spell does not trigger the global cooldown.

Call of the Elements Icon Call of the Elements should be chosen when neither of the two other talents can apply, although it will not work on totems that have a 3-minute cooldown.

Totemic Projection Icon Totemic Projection will be useful for moving your totems (mostly Searing Totem Icon Searing Totem) to a new location without spending a global cooldown for it. This talent is primarily meant for encounters with a lot of movement, although you can use it with great success to keep relocating your crowd-control totems (Capacitor Totem Icon Capacitor Totem, Earthbind Totem Icon Earthbind Totem, or Earthgrab Totem Icon Earthgrab Totem) as the enemies you are targeting are moving out of the area of effect.

Totemic Persistence Icon Totemic Persistence may be situationally useful, for example when you want to use Stone Bulwark Totem Icon Stone Bulwark Totem without sacrificing your Earth Totem slot for utility.

5. Tier 4 (Level 60) Talents↑top

Tier 4 talents have been designed to improve your performance.

  • Elemental Mastery Icon Elemental Mastery increases your haste by 30% for 20 seconds. It has a 2-minute cooldown.
  • Ancestral Swiftness Icon Ancestral Swiftness gives your next Nature spell an instant cast. It has a 90-second cooldown. Ancestral Swiftness also passively increases your haste and attack speed by 5%.
  • Echo of the Elements Icon Echo of the Elements gives 2 charges to Stormstrike Icon Stormstrike, Lava Lash Icon Lava Lash, and Fire Nova Icon Fire Nova. Other abilities that normally reset the cooldown of these abilities grant 1 charge instead.

Echo of the Elements Icon Echo of the Elements is the talent of choice here. It offers the best sustained single-target DPS and the best AoE DPS, especially if you need burst AoE DPS, because you get to use 2 charges of Fire Nova Icon Fire Nova in a row.

Elemental Mastery Icon Elemental Mastery offers the best burst single-target DPS.

Ancestral Swiftness Icon Ancestral Swiftness is as good as Echo of the Elements Icon Echo of the Elements for single-target DPS, but since it does nothing else better, there is no reason to choose it over Echo of the Elements.

6. Tier 5 (Level 75) Talents↑top

Tier 5 talents give you a new healing cooldown or a new healing mechanics.

Ancestral Guidance Icon Ancestral Guidance is the best talent in this tier (even more so now, with the buff it received in Patch 6.1).

Healing Stream Totem Icon Healing Stream Totem is too weak for Enhancement Shamans to justify taking Rushing Streams Icon Rushing Streams. Conductivity Icon Conductivity should never be taken as well, as it does not provide any additional healing, but simply reduces the DPS loss incurred by casting Healing Rain Icon Healing Rain.

7. Tier 6 (Level 90) Talents↑top

Tier 6 talents have been designed to improve your performance.

  • Unleashed Fury Icon Unleashed Fury empowers your Unleash Elements Icon Unleash Elements, causing it to increase your damage done with Lightning Bolt Icon Lightning Bolt by 30% for 10 seconds. It also causes Unleash Elements to increase your multistrike chance by 5% for 8 seconds.
  • Primal Elementalist Icon Primal Elementalist causes your Earth Elemental Totem Icon Earth Elemental Totem and Fire Elemental Totem Icon Fire Elemental Totem to deal 80% more damage. They become regular pets (although they are not permanent) with abilities.
    • The Earth Elemental automatically casts Angered Earth Icon Angered Earth, Pulverize Icon Pulverize, and Harden Skin Icon Harden Skin. If you instruct it to, it will channel Reinforce Icon Reinforce on you, which will decrease the damage you take by 20% and increase the healing you do by 10%.
    • The Fire Elemental automatically casts Fire Blast Icon Fire Blast, Fire Nova Icon Fire Nova, and Immolate Icon Immolate. If you instruct it to, it will channel Empower Icon Empower on you, which will increase the damage you deal by 5% and increase the healing you do by 10%.
  • Elemental Blast Icon Elemental Blast is on a 12-second cooldown and will enable you to maintain a 66% uptime on a buff that changes randomly each time you refresh it: +500 Agility, +500 Critical Strike, +500 Haste, +500 Mastery, or +500 Multistrike. The ability also deals a bit of damage every time you use it.

Primal Elementalist Icon Primal Elementalist and Unleashed Fury Icon Unleashed Fury are very close in value, with Primal Elementalist pulling slightly ahead for fights with periods of increased damage during which you can use your Fire Elemental. Elemental Blast Icon Elemental Blast is also very close in value, but slightly behind. It does nothing better than the other 2 talents and adds an extra button on your action bars.

Note that when using Primal Elementalist Icon Primal Elementalist, it is usually not worth using Empower Icon Empower from your Fire Elemental (more on that in the rotation page).

8. Tier 7 (Level 100) Talents↑top

Tier 7 talents have been designed to improve your performance.

  • Elemental Fusion Icon Elemental Fusion causes Lava Lash Icon Lava Lash to grant you a buff that increases the damage of your next Shock spell by 40%. This buff stacks twice.
  • Storm Elemental Totem Icon Storm Elemental Totem summons a totem that lasts for 60 seconds, during which time it damages nearby enemies and heals allies within 15 yards for 100% of the damage dealt.
  • Liquid Magma Icon Liquid Magma empowers your current Fire Totem to cause damage to multiple targets through globs of liquid magma erupting from it and going towards random enemies, dealing damage in their path.

Storm Elemental Totem Icon Storm Elemental Totem is the best talent for single-target DPS, while Liquid Magma Icon Liquid Magma is the best talent for AoE DPS.

Elemental Fusion Icon Elemental Fusion is useful for multiple-target DPS when the enemies are more than 40 yards apart (the range of Liquid Magma Icon Liquid Magma). It is also useful when you are fighting several enemies, but damaging only one of them is relevant (in which case Liquid Magma Icon Liquid Magma's random targeting is detrimental), and you do not need the once-in-every-5-minutes burst damage from Storm Elemental Totem Icon Storm Elemental Totem.

9. Major Glyphs↑top

Below, you will find the glyphs that can improve your DPS, in specific situations.

  • Glyph of Frost Shock Icon Glyph of Frost Shock is a very marginal DPS gain, but a DPS gain nonetheless.
  • Glyph of Chain Lightning Icon Glyph of Chain Lightning causes your Chain Lightning Icon Chain Lightning spell to strike 2 additional targets, but it deals 10% less initial damage. This glyph is a significant DPS increase if your Chain Lightning hits 4 or 5 targets.
  • Glyph of Fire Elemental Totem Icon Glyph of Fire Elemental Totem reduces the cooldown and duration of your Fire Elemental Totem Icon Fire Elemental Totem by 50%. This means that your Fire Elemental Totem will have a duration of 30 seconds (down from 1 minute) and a cooldown of 2 minutes and 30 seconds (down from 5 minutes). This glyph may be situationally useful in a fight that does not allow you to DPS uninterrupted for 1 minute.
  • Glyph of Ephemeral Spirits Icon Glyph of Ephemeral Spirits reduces the cooldown of Feral Spirit Icon Feral Spirit by 60 seconds and reduces its duration by 15 seconds. It is useful in many of the same situations as Glyph of Fire Elemental Totem Icon Glyph of Fire Elemental Totem.
  • Glyph of Fire Nova Icon Glyph of Fire Nova increases the radius of your Fire Nova Icon Fire Nova spell by 5 yards, bringing it to 15 yards (this means a 125% increase to Fire Nova's area of effect). This glyph will be useful in AoE situations where the enemies are loosely stacked.
  • Glyph of Lava Spread Icon Glyph of Lava Spread increases the radius at which Lava Lash Icon Lava Lash spreads Flame Shock Icon Flame Shock by 8 yards, which is very useful if the enemies you want to target are not tanked within 12 yards of each other. It is useful in a lot of situations where Glyph of Fire Nova Icon Glyph of Fire Nova is also useful.

Finally, there are major glyphs that bring more utility to your spells.

  • Glyph of Capacitor Totem Icon Glyph of Capacitor Totem reduces the charging time of your Capacitor Totem Icon Capacitor Totem by 2 seconds. This means that it will stun all enemies within 8 yards after 3 seconds (instead of 5 seconds, without the glyph). This can be useful if a pack of enemies needs to be controlled rapidly. It is worth mentioning that with this glyph, Capacitor Totem works exceptionally well in conjunction with Totemic Projection Icon Totemic Projection.
  • Glyph of Feral Spirit Icon Glyph of Feral Spirit increases the healing done to you by your Feral Spirits' Spirit Hunt Icon Spirit Hunt by 40%. That is to say, Spirit Hunt will now heal you for 315% of the damage done (instead of only 225% without the glyph). This glyph will be a default choice when none of the other glyphs can be put to use. It is mutually exclusive with Glyph of Ephemeral Spirits Icon Glyph of Ephemeral Spirits.
  • Glyph of Flame Shock Icon Glyph of Flame Shock causes Flame Shock Icon Flame Shock to heal you for 45% of the damage it deals.
  • Glyph of Ghost Wolf Icon Glyph of Ghost Wolf makes you less susceptible to movement-hindering effects while in Ghost Wolf Icon Ghost Wolf form. This glyph can be useful in fights where you have to travel through areas that slow your movement speed.
  • Glyph of Grounding Totem Icon Glyph of Grounding Totem turns Grounding Totem Icon Grounding Totem into a damaging ability that reflects a harmful spell back to its caster.
  • Glyph of Healing Stream Totem Icon Glyph of Healing Stream Totem adds a damage reduction component to your Healing Stream Totem Icon Healing Stream Totem spell, which can be useful if your raid will be taking Fire, Frost, or Nature damage when you need to use Healing Stream Totem. The damage reduction component is not given to both targets when you take Rushing Streams Icon Rushing Streams.
  • Glyph of Lightning Shield Icon Glyph of Lightning Shield causes you to take 10% less damage for 6 seconds every time your Lightning Shield Icon Lightning Shield is triggered. This glyph is mutually with Glyph of Reactive Shielding Icon Glyph of Reactive Shielding.
  • Glyph of Hex Icon Glyph of Hex reduces the cooldown of Hex Icon Hex by 10 seconds, which can be useful if you are assigned to crowd-controlling adds.
  • Glyph of Purge Icon Glyph of Purge causes your Purge Icon Purge spell to remove 1 additional Magic effect from an enemy target, but adds a 6-second cooldown. It can come in handy if your raid ever needs to simultaneously remove 2 Magic effects from a boss. Note that in most cases, it may be better to just let Mages Spellsteal Icon Spellsteal the effects.
  • Glyph of Purging Icon Glyph of Purging grants you a stack of Maelstrom Weapon Icon Maelstrom Weapon whenever you successfully Purge Icon Purge a target. This may be situationally useful during encounters where hostile targets have effects that can be dispelled.
  • Glyph of Shamanistic Rage Icon Glyph of Shamanistic Rage causes your Shamanistic Rage Icon Shamanistic Rage ability to also cleanse you from all dispellable harmful Magic effects. There will no doubt be encounters where this will come in handy. This glyph is mutually exclusive with Glyph of Shamanistic Resolve Icon Glyph of Shamanistic Resolve.
  • Glyph of Shamanistic Resolve Icon Glyph of Shamanistic Resolve reduces damage taken during Shamanistic Rage Icon Shamanistic Rage by a further 30%, but increases the cooldown on that ability by 60 seconds. This is very useful if you need a very strong damage reduction ability. This glyph is mutually exclusive with Glyph of Shamanistic Rage Icon Glyph of Shamanistic Rage.
  • Glyph of Shocks Icon Glyph of Shocks increases the range of your Shock spells and Wind Shear Icon Wind Shear by 5 yards, which can be very situationally be useful.
  • Glyph of Spirit Walk Icon Glyph of Spirit Walk reduces the cooldown and duration of Spirit Walk Icon Spirit Walk from 1 minutes to 45 seconds. This can sometimes be useful if you need to remove movement-impairing effects every 45 seconds. This glyph is also useful if you just the movement speed increase provided by Spirit Walk more frequently.
  • Glyph of Wind Shear Icon Glyph of Wind Shear increases the cooldown of Wind Shear Icon Wind Shear by 3 seconds, but increases the school lockout duration it causes on the target. This glyph can be useful if having a 15-second cooldown on Wind Shear will not hinder your interrupting duties.

10. Minor Glyphs↑top

Minor glyphs are mostly cosmetic, although you have Glyph of Ghostly Speed Icon Glyph of Ghostly Speed, which is very useful for running back to the boss after a wipe, if mounting is not possible in the instance. There are also two other minor glyphs that might be situationally useful.

11. Changelog↑top

  • 26 Jun. 2015: Rewrote assessment of Elemental Fusion's strength.
  • 02 Mar. 2015: Updated relative values of Tier 4 talents. A new SimC rotation was recently found to proper use Echo of the Elements, making it the best talent in the tier.
  • 24 Feb. 2015: Patch 6.1 update. Rewrote talent advice for Tier 4, 5, and 7.
  • 14 Nov. 2014: Added Tier 7 talents and Level 100 glyphs.