Holy Priest Healing Statistics Priority and Reforging (MoP 5.4)

Holy Priest Art Image
General Information

On this page, we explain what the best statistics are for Holy Priests in World of Warcraft MoP 5.4, how the class benefits from each of them, and what your reforging strategy should be. We also detail what the various caps are (if any) and why they should be attained.

The statistics priority is important as it influences reforging strategies as well as itemisation choices (gear, enchants, and gems).

Make sure to check our Gear Optimisation Guide, which serves as a support guide for this article.

The other pages of our Holy Priest guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Jhazrun, one of the best Holy Priests in the world, who raids in Paragon.

1. Basics↑top

The stat priority for a Holy Priest differs between 25-man and 10-man raiding.

1.1. 25-man

  1. Intellect;
  2. Spirit;
  3. Mastery Rating;
  4. Critical Strike Rating;
  5. Haste Rating.

1.2. 10-man

  1. Intellect;
  2. Spirit;
  3. Haste Rating (until the soft cap);
  4. Critical Strike Rating;
  5. Mastery Rating.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

If you are unsure what the optimal reforging strategy is for the above priority, you can Ask Mr. Robot for a personalised optimisation of your character's gear, by filling the form below.

2. Getting a Better Understanding↑top

2.1. Statistics Explanations

Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the power of your heals, and increases your critical strike chance.

Spirit is a very important statistic for all healers and Holy Priests are no exception. As a Holy Priest, you do not lack the abilities to do enormous amounts of healing, and your only limiting factor will often be your mana. You should aim to get innate Spirit on all of your items.

Mastery Rating increases the amount of healing done by your Mastery: Echo of Light Icon Mastery: Echo of Light. This causes each one of your direct heals to place a HoT on the target, healing for a percentage of the initial heal over 6 seconds. Successive applications of this HoT do stack. In terms of throughput, Mastery is the best statistic.

Note that in 10-man raiding, Mastery is of low importance since it does not benefit from Renew Icon Renew (which is used extensively).

Critical Strike Rating is not considered valuable, due to its unpredictability and its lower healing throughput.

Haste Rating lowers the cast time of your heals (especially useful for Prayer of Healing Icon Prayer of Healing), lowers your global cooldown (which benefits all of your instant cast spells) and can adds extra ticks to your Renew Icon Renew, Lightwell Icon Lightwell, and Holy Word: Sanctuary Icon Holy Word: Sanctuary. There are several soft caps for your Haste Rating, which are amounts of haste at which the above-mentioned spells (most importantly Renew Icon Renew) gain extra ticks.

In 25-man raiding, Renew Icon Renew is not used often enough that you should go out of your way to gain any additional Haste Rating. Therefore, we do not advise 25-man raiders to go for any of the soft caps.

In 10-man raiding, where Renew Icon Renew is used extensively, there is an important soft haste cap.

2.2. 10-man Soft Haste Cap

At 16.66% haste, you get an additional tick of Renew Icon Renew. In the process of reaching that cap, you will also gain 3 additional ticks of Holy Word: Sanctuary Icon Holy Word: Sanctuary (the third additional tick being gained at 16.65% haste) and an additional tick of Lightwell Icon Lightwell (at 16.65% haste).

Below you will find the Haste Rating values you need, to reach this 16.66% soft haste cap.

+5% Spell Haste Raid BuffGoblin?Haste Rating Needed

If you have heard about a soft haste cap at 3039 Haste Rating, it corresponds to the 12.51% haste value at which you gain an additional tick of Renew Icon Renew when not using Glyph of Renew Icon Glyph of Renew. Since we consider this glyph to be mandatory, we chose to ignore the soft haste cap for unglyphed Renew Icon Renew.

3. Changelog↑top

  • 10 Sep. 2013: Patch 5.4 update: nothing to change.
  • 20 May 2013: Patch 5.3 update: nothing to change.
  • 19 Apr. 2013: Added 10-man stat priority. Added a mention on why Mastery Rating is not desirable in 10-man. Mentioned the 10-man soft haste cap.
  • 28 Mar. 2013: Updated statistic priority for Patch 5.2 trends. More specifically, listed Mastery Rating as the most valuable statistic, and Haste Rating as the least valuable.