Retribution Paladin DPS Spec, Builds, Talents, and Glyphs (WoD 6.0.2)

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Retribution Paladin Art Image
General Information

On this page, we present the viable talent and glyph choices for Retribution Paladins in World of Warcraft WoD 6.0.2. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Retribution Paladin guide can be accessed from the table of contents on the right.

About Our Reviewers

This guide has been reviewed and approved by Shibbx, one of the best Retribution Paladins in the world, who raids in Envy.

6.0.2 Transition Guide

If you want to read all about the Patch 6.0.2 changes and learn how they affect your character, make sure to read our Paladin Transition Guide!

1. Talent Choices↑top

Level Choices
15 Speed of Light Long Arm of the Law Pursuit of Justice
30 Fist of Justice Repentance Blinding Light
45 Selfless Healer Eternal Flame Sacred Shield
60 Hand of Purity Unbreakable Spirit Clemency
75 Holy Avenger Sanctified Wrath Divine Purpose
90 Holy Prism Light's Hammer Execution Sentence
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

Talents can easily be changed, thanks to Tome of the Clear Mind Icon Tomes of the Clear Mind. You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 Talents↑top

Tier 1 talents offer you a choice between 3 means of improving your movement speed.

  • Speed of Light Icon Speed of Light is an active ability, with a 45-second cooldown, which increases your movement speed by 70% for 8 seconds.
  • Long Arm of the Law Icon Long Arm of the Law causes your successful Judgment Icon Judgments to increase your movement speed by 45% for 3 seconds.
  • Pursuit of Justice Icon Pursuit of Justice passively grants you 15% increased movement speed, and an additional 5% increased movement speed for each charge of Holy Power that you have, up to a maximum of 3 (so, up to a grand total of 30% increased movement speed).

Your choice here will depend entirely on your playstyle and the requirements of the encounter.

Speed of Light Icon Speed of Light is excellent because it offers you a reliable movement speed burst.

Pursuit of Justice Icon Pursuit of Justice offers you a constant, passive movement speed boost, which is excellent for moving out of harmful effects. You need to be pooling Holy Power to get the full benefit of this talent (which you often will not be).

Long Arm of the Law Icon Long Arm of the Law will prove to have a high uptime. In most encounters, it should satisfy your need for moving quickly. It is especially good when you need to move often from one target to another, since you will probably judge when you are not in melee range.

3. Tier 2 Talents↑top

Tier 2 talents offer you a choice between 3 means of crowd-control.

  • Fist of Justice Icon Fist of Justice is an improved version of Hammer of Justice Icon Hammer of Justice, which it replaces. Fist of Justice stuns the target for 6 seconds, with a 30-second cooldown, from a 20-yard range.
  • Repentance Icon Repentance puts the (Demon, Dragonkin, Giant, Humanoid, or Undead) target to sleep for 1 minute. Damage done to the target will break the effect, and only one target can be under this effect at one time (from the same Paladin).
  • Blinding Light Icon Blinding Light is an active ability that disorients all enemies within 10 yards for 6 seconds. It has a 2-minute cooldown.

The talent choice here is largely irrelevant, and it will not affect your performance in any way. You should choose based on your own preference, or on the requirements of the encounter, in terms of add crowd-control.

That said, you will probably want to choose Fist of Justice Icon Fist of Justice for most encounters, since the stun is very useful against adds.

4. Tier 3 Talents↑top

Tier 3 talents offer you a choice between 3 healing abilities.

  • Selfless Healer Icon Selfless Healer causes your Judgment Icon Judgments to reduce the cast time and Mana cost of your next Flash of Light Icon Flash of Light by 35% per stack, and to increase its effect by 35% per stack when used on players other than yourself. The effect can stack up to 3 times.
  • Eternal Flame Icon Eternal Flame replaces Word of Glory Icon Word of Glory. It costs Holy Power (up to 3), heals the target for an amount roughly equal to Word of Glory's healing, and places a HoT on the target, lasting 10 seconds per charge of Holy Power used. When Eternal Flame is used on yourself, the HoT's power is increased by 50%.
  • Sacred Shield Icon Sacred Shield places a 30-second buff on the target, which then goes on to create a damage absorption shield every 6 seconds. The individual shields being broken by damage or expiring has no effect on the main buff. Sacred Shield can be active on more than one target at once. It uses a charge system, having 3 charges and a 10-second recharge time.

Your choice here is between either Selfless Healer Icon Selfless Healer or Sacred Shield Icon Sacred Shield, since Eternal Flame Icon Eternal Flame costs Holy Power, and thus negatively affects your DPS.

Sacred Shield can easily be incorporated into your rotation (which has some down-time), and doing so will reduce a sizeable amount of damage over the course of the fight. We believe that this is the superior choice in most cases, so we advise it.

Selfless Healer will provide you with the greatest utility for your raid. You will nearly always have 3 stacks of the buff, due to the frequent usage of Judgment Icon Judgment in your rotation. This way, you can always pitch in and help out a low health raid member with a strong, instant-cast Flash of Light Icon Flash of Light. Even used on yourself, the heal is quite effective.

5. Tier 4 Talents↑top

Tier 4 talents offer you a choice between 3 ways of situationally improving your utility.

  • Hand of Purity Icon Hand of Purity places a 6-second buff on a target, reducing the damage they take from harmful periodic effects by 80%. It also reduces all damage taken by 10%.
  • Unbreakable Spirit Icon Unbreakable Spirit reduces the cooldown of Divine Shield Icon Divine Shield, Divine Protection Icon Divine Protection, and Lay on Hands Icon Lay on Hands by 50%.
  • Clemency Icon Clemency gives each of your Hand spells 2 charges. This means that you can use them twice before triggering the cooldown (but the cooldown will begin ticking as soon as it is used for the first time).

We believe Unbreakable Spirit Icon Unbreakable Spirit should be the default choice in most encounters. It greatly improves survivability (by allowing more frequent use of Divine Protection Icon Divine Protection) and utility (allowing you to bypass mechanics or reset debuffs more often with Divine Shield Icon Divine Shield).

Clemency Icon Clemency will literally double your already powerful utility. In case your Hand spells turn out to be useful in an encounter, this talent will undoubtedly be a strong choice.

Hand of Purity Icon Hand of Purity's usefulness depends greatly on the number of effects that are affected by it. If it works against relevant boss mechanics, it can be an excellent cooldown to use on the tank. As a rule, debuffs that cannot be removed through immunities (such as Divine Shield Icon Divine Shield) are not affected by Hand of Purity either.

6. Tier 5 Talents↑top

Tier 5 talents offer you a choice between 3 powerful performance-enchancing talents.

  • Holy Avenger Icon Holy Avenger is a 2-minute cooldown that, for 18 seconds, causes your abilities that generate Holy Power to deal 30% additional damage and healing, and to generate 3 charges of Holy Power, instead of 1.
  • Sanctified Wrath Icon Sanctified Wrath passively increases the duration of Avenging Wrath Icon Avenging Wrath by 50%. Additionally, while Avenging Wrath is active, it reduces the cooldown of your Hammer of Wrath Icon Hammer of Wrath by 50%.
  • Divine Purpose Icon Divine Purpose causes your Word of Glory Icon Word of Glory, Templar's Verdict Icon Templar's Verdict, and Divine Storm Icon Divine Storm a 25% chance to cause your cast of one of these abilities to cost no Holy Power and be cast as if 3 charges of Holy Power had been consumed.

Currently, the choice is between Sanctified Wrath Icon Sanctified Wrath and Holy Avenger Icon Holy Avenger. The difference in DPS between these two talents is very small, and you will choose based on your preference.

Holy Avenger is more suited to burst damage, or for AoE damage at specific times. Sanctified Wrath, however, is easier to integrate into the rotation.

Divine Purpose Icon Divine Purpose is too random to really be viable in a raiding environment.

7. Tier 6 Talents↑top

Tier 6 talents offer you a choice between 3 abilities that are centered around damaging multiple enemies and healing multiple allies.

  • Holy Prism Icon Holy Prism can be cast on an ally or enemy target. If cast on an enemy, Holy Prism deals damage to them and heals 5 nearby allies. If cast on an ally, it heals that ally and damages 5 nearby enemies.
  • Light's Hammer Icon Light's Hammer places a hammer at a target location on the ground for 16 seconds. During this time, the hammer will heal the 6 most injured nearby allies, as well as damaging all nearby enemies. Enemies' movement speed is also reduced by 50% for 2 seconds each time they take damage.
  • Execution Sentence Icon Execution Sentence can be used on enemies or on allies. If used on an enemy, they take a certain amount of damage over 10 seconds (the damage they take is low at first, and it increases gradually). If used on an ally, they will be healed for a certain amount over 10 seconds (in this case, the largest tick occurs first, with the healing then gradually decreasing). If Execution Sentence is dispelled, it will instantly deal damage or healing to the target (depending on who it is cast on) equal to 5 times the value of the most recent tick.

For single-target DPS, Execution Sentence Icon Execution Sentence is the best choice, without any doubt. For AoE DPS, Light's Hammer Icon Light's Hammer is the better choice, and Light's Hammer also does better in terms of raid healing.

Holy Prism Icon Holy Prism requires a lot of global cooldowns to use to its full potential, and so it is not really suited in a raiding environment from a DPS point of view. It should really only be used for off-healing purposes, particularly in dungeon situations.

8. Major Glyphs↑top

There are several Major Glyphs that are of interest to you, although none offer clear performance improvements.

9. Minor Glyphs↑top

Minor Glyphs are purely cosmetic, and have no effect on your gameplay.

One glyph is worth mentioning, though. Glyph of Righteous Retreat Icon Glyph of Righteous Retreat increases the cast speed of your Hearthstone by 50% while Divine Shield Icon Divine Shield is active, allowing you to successfully bubblehearth once again.