Hypernova Auto

Hypernova Auto Weapon in Arknights: Endfield

Hypernova Auto overview and upgrade info in Arknights: Endfield. Its passive, Inspiring: Start of a Saga, is detailed below. We cover its stats and breakthrough materials on this page.

Last updated Today at 19:35
1.

Hypernova Auto Overview in Arknights: Endfield

Hypernova Auto
  • Type: Arts Unit
  • Rarity: ★★★★
  • Max Level: 90
  • Passive: Inspiring: Start of a Saga
2.

Quick Summary

  • Intellect +93 (9/9)
  • Arts DMG Bonus +26% (9/9)

Inspiring: Start of a Saga (9/9):
When the wielder's HP is above 80%, ATK +42%.
3.

Hypernova Auto Stats and Skills

Lv. 90
Base ATK 341
3.1.

Potential Skill

Level 9

Inspiring: Start of a Saga (9/9)

When the wielder's HP is above 80%, ATK +42%.

3.2.

Passive and Special Attribute

Level Intellect Arts DMG Bonus
1123.33%
2216%
3318.67%
44011.33%
55014%
66016.67%
76919.33%
87922%
99326%
4.

Breakthrough Materials for Hypernova Auto

Use the slider to see cumulative materials needed for each breakthrough stage of Hypernova Auto.

Stage Breakthrough 4
Gold125700
Cast Die23
Auronyx5
Heavy Cast Die50
Kalkonyx3
Umbronyx5
Igneosite8
Triphasic Nanoflake16
5.

Characters That Can Use Hypernova Auto

Listed below are any of our character guides that use Hypernova Auto. Please check their respective character guides for more information on how good of a weapon Hypernova Auto is for them.

6.

Hypernova Auto's Description

""Talos will become an incredible city," pa and ma said, "Andre Zlotareed, be a good apprentice, learn the chores, and attend a proper trades school. Once you're a big owl, you gotta leave this tiny village, find a good job at the largest Band city of Talos-II, start a family, and enjoy your happy, cozy life."
"Talos," Andre read his textbook, "is the gas giant that Talos-II orbits around. During the few years when the Cosmic Gate was still open, the famous scientist Ferdinand Clooney calculated the mass of the planet as well as the orbital radius of Talos-II. The Starpod is seemingly absent on Talos-II, allowing astronomers to create star maps far more extensive than those they made by studying the skies of Terra."
"The stars are pretty close, but the Cosmic Gate has already closed," Andre's mentor told him. "If you want to learn something more besides applied Originium sciences, you can attend the astrologer's salon in the Academy. Divination is not the salon's only focus. They're also interested in astronomy. Scientific astronomy, that is. But I think your interest in the stars goes beyond observations and records, Andre. You want to build a star, right?"
"The stars are beyond your reach," the dealers and proxies of violence were always an arrogant lot.
"No. The stars are in my hand," Andre answered, "Gentlemen, allow me to introduce ... the very first Arts Unit prototype that I've designed for Endfield Industries." The Arts Unit perched on his shoulder leaped into the air and gave off a burst of light so bright that it resembled a hypernova in the deepest recesses of space."