The Epic of Alexander Ultimate: Introduction Guide

Last updated on Apr 18, 2022 at 10:00 by Lyra 1 comment

This page contains detailed information and strategy about the high-end Duty "The Epic of Alexander (Ultimate)", commonly abbreviated as TEA.

1.

Introduction to The Epic of Alexander (Ultimate)

The Epic of Alexander is the third Ultimate to be released in FFXIV, and tests endurance, mechanical proficiency, and DPS. It can be unlocked by speaking to the Wandering Minstrel in Kugane (x11.6 y12.6) after completing Eden's Gate: Sepulture (Savage).

The minimum item level for this fight is i470, but this can be bypassed with a full party.

This Ultimate is very flexible in terms of strategy, and while that makes it more difficult (you need multiple spots for different mechanics), it means that your group can combine strategies in order to find what works the best for you. Ultimate is a slog, and you will be wiping hundreds of times to Living Liquid, then Brute Justice + Cruise Chaser, then Wormhole Formation, then Fate Calibrations. Make sure you are using an optimal strategy for your group.

Important notes:

Similar to The Weapon's Refrain, The Epic of Alexander has a puzzle mechanic thrown into it. There is a special buff that needs to be obtained during the Alexander Prime phase called the Enigma Codex. In lore, the Enigma Codex was used to see the future. In this encounter, it is used similarly, as it is the only way to see certain mechanics (specifically Fate Calibration Alpha and Beta) later on in the fight. While you can progress through the encounter without having figured out The True Heart's puzzle, it is strongly advised you learn the mechanic early in progression so you are not regressing later on.

1.1.

Encounter Resources

Each phase guide provided by Icy Veins should be matched up with the proper Toolbox resource, which can be found linked below.

1.2.

The Epic of Alexander Waymarks

If you have access to waymark storage (ask your DC Discord about it) you can use this to ensure you have the same waymarkers as everyone else.


{"Name":"TEA","MapID":694,
"A":{"X":100.0,"Y":0.0,"Z":88.0,"ID":0,"Active":true},
"B":{"X":114.0,"Y":0.0,"Z":100.0,"ID":1,"Active":true},
"C":{"X":100.0,"Y":0.0,"Z":116.0,"ID":2,"Active":true},
"D":{"X":87.75,"Y":0.0,"Z":100.0,"ID":3,"Active":true},
"One":{"X":92.2,"Y":0.0,"Z":107.8,"ID":4,"Active":true},
"Two":{"X":100.0,"Y":0.0,"Z":107.8,"ID":5,"Active":true},
"Three":{"X":107.8,"Y":0.0,"Z":107.8,"ID":6,"Active":true},
"Four":{"X":107.8,"Y":0.0,"Z":100.0,"ID":7,"Active":true}}
2.

Data Center Resources and Strategies

Depending on which Data Center you are located on, the strategies used may be different compared to this guide. Below you will find links to Discord servers where people gather to perform these fights in a PUG (Pick-Up Group) setting with standardized strategies. If you have any questions regarding the fight and you do not have a static, it is suggested you join the server that correlates to your Data Center.

2.1.

Global Resources

2.2.

Data Center Specific Resources

3.

Changelog

  • 18 Apr. 2022: Guide added.
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