Zadina

Tavern Brawl: 'Servant of Yogg-Saron' Tryouts

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We have a new Tavern Brawl this week! It is called 'Servant of Yogg-Saron' Tryouts.

For the 57th Tavern Brawl, the rule is that every minion you summon casts a random spell to a random target. You pick your class and you get a premade random deck consisting of 30 minions, no spells.

As you can tell, it's a very RNG-heavy Tavern Brawl and you should just have fun with it and not take it too seriously. My favourite moment was when my Nerubian Egg cast a Bouncing Blade on itself.

Good luck!

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I definitely agree about having fun with the rng, one match I ended up killing my first minion with the spell and the next match the opponent played tirion, which promptly cast naturalize on itself while I had swamp ooze in my hand. Next turn they played another tirion.

Edited by nrotter2468

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So far I'm at 8/2, using shaman and hunter, because I needed it for the quests, but any class is as viable as the next!

Wins came about 90% due to enemy minions killing themselves, 9% my minions actually NOT killing themselves and 1% buffs finding it's way to my side of the field.

Great RNG fest, but somehow a lot more fun than other brawls involving a lot of RNG.

 

Some small tips I have found during play:

  • Attack with minions you allready have on board before whipping out new ones.
    Reason being, alltough there is a small chance they get buffed, there is a bigger chance they get killed off by your own minion spells...
  • If you are in a pickle, more is definitely more!
    Meaning you can get any spell costs out of any minion cost (e.g. 1 mana minion can cast a 9 mana tree of life, that may very well save you life).
Edited by Tectonn
Typo
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Overall the brawl is fun but the rng can be incredibly infuriating.

I've lost multiple times due to fireball/pyroblasting myself in the face. In over a dozen matches I've yet to have a buff spell actually target one of my own minions when it wasn't an empty board. And every time having enough mana to cast a second creature actually mattered, the first creature would cast a 'forbidden' spell (usually the healing and on my opponent or the damage on my own minion).

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Come on it's very fun! Random calls of the wild :)

Then I had lethal, so I played dire wolf, who transformed all my minions in 2/2 and oppo won :) We're playing it a lot with my friends

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And when I thought randomonium's RNG couldn't get any worse. But hey, at least it's a little bit more fun with the spells. Long live the Deathwing that cast Naturalize on himself.

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