Aleco

Whats the Move? #1 - Improving at Hearthstone One Play at a Time

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O3TTiZL.jpg

The key to improvement is to understand depth, not breadth. In "What's the Move?", a brand new series of Hearthstone videos here on Icy Veins, I'll attempt to teach players how to improve at the game by diving deep into difficult situations I encounter on the ladder.

Some episodes will present open-ended scenarios which don't have a clear answer. I'll end these episodes before the play is made to give players time to discuss the pros and cons of the various plays available, then begin the next episode by sharing the best answer available to the previous one. Other episodes, such as this first one, will present a scenario with a single correct answer and task the viewer with finding it.

As this is a brand new series with lots of room to improve, we would love to hear your suggestions in the comment section below.

Enjoy!

- Aleco

In the first installment of our new video series, "What's the Move?", Aleco presents a tricky Hearthstone situation and asks a simple question: what's the move?

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That surely is going to be an entertaining series!

This one was easy, looking forward to harder ones <3

Edited by CodeRazor
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1 hour ago, positiv2 said:

Yay, I got it right! Can't wait to see the next one.

Sadly I didn't >_< I went with Silence the 3/7 and clear with playing mountain giant, so, close but not same value :(

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Oh.

Spoiler

The silence on the 3/3 giant. I've never realized that Tarim was applying a magical effect to reduce life. Obviously it does.

This series looks promising! Can't wait for the next one!

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Great one!

I admit I didn't see the Silence on my own minion. Something I REALY need to pay more attention to.

I remember an arena game where I would have been able to finish sooner if I had unfrozen my own minion.

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I really like that. Especially for newer players. Veterans who play(ed) decks like silence priest know such things for sure but as someone new to HS something like a silence effect may always seem to be something aggressive you want to use to hurt you opponents minions with.

Same thing like playing Inner Fire on an enemy 4/5 minion to be able to cast a Shadow Word: Death on it. (or on a 4/3 then Shadow Word: Pain)

Great job :)

Edited by Caldyrvan

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NIce. Good idea with these episodes.

This one wasn't so hard, but failing to consider using the cards "the opposite way around" is a stone I have tripped over a couple of times.

Not so often when I play from own my favorite deck. But more when counting the opponents outs, when he is playing something I normally only play against. 

PanPan

  

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Nice series idea. Can I suggest a slightly longer pause, maybe with a text overlay at that point but without the drop in audio. I was tapping the screen when the audio dropped so I thought I'd already paused it. I think I'd have found the answer anyway but was certainly easier to spot knowing that you were playing the mountain giant hehe.

It's definitely a play worth highlighting to people given that there's an unusually high amount of silence minions being played right now. I'm sure I've missed it at some point. Though had a fun one the other day with two HP left, no way to stop next turn lethal, just a frozen bittertide hydra on board and an opponent with 19 HP saying well played. So I said well played too, silenced my hydra, then played two crackling razormores on it and made it an 11/5 with windfury hehe.

Edited by Bozonik
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I got it but it wasn't my first approach. At first I just wanted to siphon soul tarim but then I was like... wait ... giant is 8/8 if I silence it... haha I really like it..

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2 hours ago, Korvac said:

Question can silence also dispel Hex or Sheep? (New player)

No, it cannot. You can dispel the effects that you see added to your minion when you put the mouse over it, in-game. Hex or Polymorph transform the minion, so it just becomes something different and that's irreversible.

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20 hours ago, Jerkstore said:

Was it concede?

Is there ever another choice against Murloc decks? :D

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Great idea for an educative series... I found it, though I had to ponder for some time and wasn't really that satisfied with the solution I initally came up with...

... which was because you said you wanted to get the Board back and have "Finja out of the way" and I assumed you meant WITHOUT triggering his effect... and since afaik he still survives if he puts the warleaders on board, and if your opponent had had them in his deck (instead of in his hand), Finja might have easily survived and one of your mountain giants would be dead... or am I missing something here?

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5 hours ago, nie7e said:

Great idea for an educative series... I found it, though I had to ponder for some time and wasn't really that satisfied with the solution I initally came up with...

... which was because you said you wanted to get the Board back and have "Finja out of the way" and I assumed you meant WITHOUT triggering his effect... and since afaik he still survives if he puts the warleaders on board, and if your opponent had had them in his deck (instead of in his hand), Finja might have easily survived and one of your mountain giants would be dead... or am I missing something here?

Not sure what you mean, with the play Aleco made Finja gets killed. It can't put Murlocs on the board when you attack it, it is only when it attacks (and kills) a minion.

Edited by Bozonik

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On 9/11/2017 at 10:42 PM, nie7e said:

or am I missing something here?

Just linking Finja, the Flying Star - as Bozo says, Finja has to actually attack on the turn of the owner of the card.

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