Aleco

Elven Minstrel Reveal: Kobolds & Catacombs

Sign in to follow this  

8 posts in this topic

34410-sonya-shadowdancer-reveal-kobolds-

Elven Minstrel is on my shortlist for "most powerful card in the set". And we're not even done with spoilers!

Upon reading this new Rogue card for the first time I was in disbelief. I said "Is this a real card?!" out loud to myself, and even went to multiple sources to confirm that what I saw was actually the card revealed today by Nalguidan and wasn't some kind of misprint.

It's really that good. Don't believe me? Have a look for yourself:

elvenminstril.png

 

Draw two minions from your deck... For 4 mana... And a 3/2?!

What else needs to be said? It feels to me like Rogue just got a 4 mana version of Ultimate Infestation. I'm calling it now, people will be making reddit posts about Elven Minstrel just like this one before too long. Between this card and Sonya Shadowdancer, Rogue looks like its going to be a force to be reckoned with in K&C.

Do you think Rogue will be the top class in K&C? Let us know what you think in the comment section, and be sure to check out our Kobolds and Catacombs hub for more information on the upcoming set.

Share this post


Link to post
Share on other sites

Think this is "good" but not as OP as the op said.   It's not really a 4 mana card, unless you have a backstab or coin handy which will be rare.    What'll probably happen is it averages out as a 5-6 cost 3/2, draw two random minions.    Which again is "good" but not broken, it comes fairly late and rogue doesn't exactly play the find a win-condition creature game, rogue (at least right now) is winning with Prince and a load of pirates/jade.   

To bring it further into perspective, if you're on turn 3 and have a coin as a rogue, would you rather play this and get 2 creatures in hand, or play a 2/3 Jade Spirit and get another creature in play that also upgrades your Jade growth count?    I would also argue that Xaril provides similar value, and is also "good" but not "broken".

 

Edited by Migol
comparison

Share this post


Link to post
Share on other sites

That's some serious value. Arcane intellect + 1 mana 3/2 body sounds pretty insane. 

To be fair you could say that it will cost about 5 mana to get the effect, because combo, but still, strong card.

Share this post


Link to post
Share on other sites

I agree. A strong card but not too strong imo. When you play it, it's a bad stats minion for it's cost and you lose tempo (ofc you will compensate that in the next turn). And I'm sure everyone is already seeing that thing shadow stepped :D 

Edited by Caldyrvan

Share this post


Link to post
Share on other sites

This card is going to be bonkers strong in miracle rogue.  Thinning minions out of your deck makes your miracle turn much stronger.  Also, not drawing auctioneer is one of the most soul crushing feelings ever.  Also a problem miracle rogues tend to have is not drawing minions, since the deck is realatively light on them, and situations where you have 5 cards in your and with a total combine Mana cost of 3 or so is also common, so being able to fish for minions when you want then is very appealing. On a side note, since miracle does run so much draw it might only be a 1 of in it but that doesn't really make it any less stupid strong in the archtype.   As for tempo rogue, maybe this will see play, a 4 drop that gets traded up by 2 drops can be bad.  The effect is still probably strong enough that it will be included though.

Share this post


Link to post
Share on other sites

It's not even comparable to UI, it doesn't heal nor do damage, the minion is a 2 mana value and even need combo to be of use and is just 2 cards not the whole deck like UI.

That said is an acceptable card can be played and has synergy with the new rogue cards.

Btw a druid is very likely to play UI in the turn you play this and he will show you what broken is... considering they still play UI at 5th turn since the nerf weren't enough to bring druid between common mortals

Share this post


Link to post
Share on other sites
10 hours ago, Migol said:

   It's not really a 4 mana card, unless you have a backstab or coin handy which will be rare. 

Or Preparation or Shadowstep, which are both cards that are used extremely often. It also synergises extremely well with cards like Sonya Shadowdancer and Shadowcaster, for when you indeed want to combo it for even more card draw.

Share this post


Link to post
Share on other sites
8 hours ago, Yridaa said:
Quote

Or Preparation or Shadowstep, which are both cards that are used extremely often. It also synergises extremely well with cards like Sonya Shadowdancer and Shadowcaster, for when you indeed want to combo it for even more card draw.  

Yes to preparation (though a waste if you have no spell to use), but using shadowstep as the first spell in a turn is extremely rare.    The point is the cost entails more than 4 mana, at best it's "4 mana and a usable 0 cast card, otherwise 5 or more mana".      Again, it's a good card, but I'd value it at the same place as Xaril, which provides very similar value.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Pirate Warrior Deck List Guide.
    • By Damien
      This thread is for comments about our Silver Hand Paladin Deck List Guide.
    • By Damien
      This thread is for comments about our Dungeon Run guide for Kobolds and Catacombs.
    • By Zadina

      Our K&C guides should be coming along real soon!
      Blizzard surprised Europeans pleasantly by releasing the new expansion on Thursday, a few hours after the Americas release.
      Hearthstone latest expansion is now live in the Americas and in Europe. The patch, that added Kobolds & Catacombs to the live client, was released on Wednesday. The important part is that new cardbacks have been added, arena draft appearance rates have been adjusted and there are going to be daily login quests during the upcoming World Championship. Click below to view the patch notes:
      Blizzard Entertainment
      + Show- Hide   Don’t miss out! The Kobolds & Catacombs pre-purchase bundle will remain available until 11:59 p.m. PST December 6. This bundle includes 50 card packs at a special price and the For the Hoard! card back. Hearthstone’s newest Expansion, Kobolds & Catacombs, releases beginning December 7! Log in after release to receive 3 Kobolds & Catacombs card packs and a random Legendary weapon card, FREE! Kobolds & Catacombs introduces: Dungeon Run: FREE repeatable single-player experience where everything you need is provided! Legendary weapon collectible cards for ALL nine classes A new keyword: Recruit Two new card types: Spellstones and Unidentified Items In total, 135 new cards to add to your collection! Added three progressive Dungeon Run quests that each reward a Kobolds & Catacombs card pack*. Defeat Dungeon Run with all nine classes to acquire the Candle King card back! New daily quest – Spelunker: Defeat 5 Dungeon Run encounters. Reward: 1 Classic card pack. The Hearth and Home cinematic has replaced the previous Hearthstone cinematic.
      Added the following card backs: Azeroth is Burning – Acquired from a special promotion.
      Catacomber – Acquired from achieving Rank 20 in Ranked Play, December 2017
      Frostfire – Acquired from achieving Rank 20 in Ranked Play, January 2018
      Improved reconnection and UI for Friendly Challenges. A new Match Paused pop-up will display a countdown while waiting for opponent to reconnect. When a player reconnects, the turn timer will restart. The Game Menu will now display ‘End Game’ instead of ‘Concede’ and clicking it will tie the match. Arena
      Arena draft appearance rates have been adjusted. Note: Non-Basic Neutral Classic minions represent the baseline for draft appearance rates. Basic/classic neutral minion: .5x Non-basic/classic neutral minion: 1x Most recent set neutral minion: 2x Basic class minion: 2x Basic class spell: 3.5x Non-basic/classic class minion: 2x Non-basic/classic class spell/weapon: 3.5x Most recent set class minion: 4x Most recent set class spell/weapon: 7x As part of our ongoing efforts to improve Class balance in the Arena, we are making small, periodic appearance rate adjustments to specific Arena cards.   Bug Fixes Fixed a crash that could occur when attempting to spectate without closing the Arena welcome message. Canceling Malfurion the Pestilent will no longer cause Armor to become invisible. Attacks with Lifesteal will no longer create excessive animations while Auchenai Soulpriest and Bolf Ramshield are on the board. Multi-target effects with Lifesteal now apply their healing as a single large heal, rather than individually. All Lifesteal effects now use the same, standardized, visual and sound effects. Combo effects can no longer target non-interactable minions such as Sherazin, Seed. Brann Bronzebeard will no longer grant double Lifesteal to Corpsetaker. Blingtron’s Battlecry will now trigger weapon Deathrattles when it occurs twice due to Brann Bronzebeard. Minions destroyed by Frostmourne will now be displayed on its enchantment banner. Losing durability from Sword of Justice will no longer sometimes cause Lifesteal to trigger. Deathstalker Rexxar’s Battlecry no longer benefits from effects on an equipped weapon, such as Poisonous or Lifesteal. Unwilling Sacrifice’s random targeting will no longer select an enemy Spellbender that has intercepted an Unwilling Sacrifice. Granting a Deathrattle to Scavenging Hyena, then playing Terrorscale Stalker on it will no longer give it +2/+1. Resolved a crash that could occur when playing a Quest spell that triggers Counterspell. Cards transformed by Golden Kobold will no longer sometimes be revealed to your opponent. The animation for Frost Nova will no longer play multiples times while Moorabi is on the board. Hovering over a Quest in progress as your turn starts will no longer cause cards that provide progress toward completing it to lose class specific border colors. Replacing a Cursed Blade with a Cursed Blade will no longer remove the ‘cursed’ animation on the Hero portrait. Application of the Bolster buff will no longer be slightly delayed on an eligible minion that was played last onto a full board. Joust and other card reveal effects will now function correctly if your deck contains 60 cards. Tavern Brawl
      Shiftcon: Minions with a Yellow glow will no longer retain it when they shift into a new minion. Tag Team: Resolved an issue that could cause the match to end prematurely when swapping Heroes. Decks Assemble: Resolved a crash that could occur when the turn ends while your opponent controls Jeeves. Mobile
      [Mobile] Fixed a bug where card tooltips would sometime appear at the edge of the screen and get cut off on mobile devices [Android] Region selection on Android tablets will no longer sometimes be blank. (source)
      Kobolds & Catacombs also has a launch trailer. And... it's... glorious!
      Our Kobolds & Catacombs hub contains all 135 revealed cards and everything you need to know about the novelties of this expansion, such as the Dungeon Runs or the new Class Legendary Weapons. At the moment, our guide writers should be hard at work preparing new deck guides. We might even have guides for the Dungeon Runs. Lastly, our Arena tier lists are up-to-date.
      At any case, you can track any updates in our Hearthstone changelog, but we'll probably make a news post about them. For now, you can read Aleco's excellent set review for Kobolds & Catacombs.
      Good luck with your pack openings and feel free to share any amazingly good or bad openings you've had! Also, best of luck to those who'll brave the ladder or to those of you who choose to delve into the Dungeon Runs!
    • By Vlad
      This thread is for comments about our Spell Hunter Deck List.