Aleco

What's the Move #19 - Shadowy Thoughts

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Hunterace finds three of the most important cards in his deck off a Shadow Visions. Which one should he take?

It's game 3 of the quarterfinals at HCT Toronto, and Hunterace finds himself up two games to nothing against Silentstorm. On Combo Dragon Priest, Hunterace casts an early Shadow Visions and finds three of the most important cards in his deck - Inner Fire, Power Word: Shield, and Divine Spirit. Which one should he take?

Shadow Visions is one of my favorite cards in the game. Having puzzled over many shadowy decisions myself, I was hoping that I might unlock some secret in this episode as to which card you should take off it in a generic game of Hearthstone. The fallacy with that logic is that there are no generic games. Every matchup demands a different strategy, and the strategy that Hunterace choose to employ against Silentstorm's Cubelock is as fascinating as it was effective. I think he took the best card off Shadow Visions for the strategy he was going for, but that there is no way to definitively state that his choice was the "correct" one. Other strategies might have worked in this matchup as well, and with a slightly different hand or board it may have been correct to go for one those.

What card would you guys have taken in this spot? Personally, I would have leaned towards taking the Divine Spirit with the hope of setting up an OTK in the turn 8-10 range.

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Oh boy, playing against priest is rarely fun, ok to be fair cube/control warlock isn't either.

Even though I like your vid it shows how much of a joke it is to see HS as a serious competitive game. They both have strong decks, both know very well how to play but it clearly shows that considering all you could play your decision might be wrong just because of the unknown factors/randomness/luck.

I don't want to say here "it's just a luck based game" but it reminds me of playing soccer on an uneven, rocky ground where the ball might suddenly jump into a random direction. Even though a damn rock on the ground made a goal possible the team is crowned winner :D

Edited by Caldyrvan

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I didn’t like inner fire. Realistically you’re going to need to find the second divine spirit and probably a potion too before you’re threatening big nastiness. The divine spirit was tempting, since we’re more likely to draw one of the inner fires. But I took the powerword shield simply on the basis that we need to draw so it seems logical to focus on that than risk being left praying for the right top deck at some point later.

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