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Divine Spirit — Priest Card

Last updated on Nov 09, 2017 at 13:20 by L0rinda 14 comments

Table of Contents

Divine Spirit is a Priest-only spell. 2 copies of this card are given to you when you reach Level 2 with Priest. Later, when you reach Level 28 and 30 with that class, you get a golden version of this card. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.

1. General Comments

Divine Spirit is capable of turning a minion with high health into a minion that is only able to be removed by spells. It also has a large amount of synergy with Inner Fire. For example, the two cards together can turn a 4/7 Injured Blademaster into a 14/14 minion!

2. Constructed Play

Divine Spirit is most commonly seen in Silence Priest. There are many ways to build the deck, but the idea is to combine Divine Spirit with Inner Fire as rapidly as possible to create a gigantic minion that can kill the opponent in one or two hits. Ancient Watcher and Humongous Razorleaf are often played in such decks because of their very high health totals, and as such Silence effects are needed to allow those cards to attack, hence the name of the archetype.

3. Arena

Divine Spirit is a poor card in Arena. It sometimes will get good value in combination with Inner Fire, but that is another card that you do not want to draft highly. Divine Spirit played early can sometimes create a very powerful minion that is hard to take down, and it also works well on Lightspawn. These situations are too rare to plan for though, and in general the card should be avoided if possible.

4. Icy Veins Decks that Contain this Card

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