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Lackey Rogue

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Very good and fun-to-play deck, thanks for this entertaining, flexible list! A few games in, jumped from 14 to 10 in one streak. Will probably add more feedback later, but so far so good. 

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For those players who are on a budget, you can swap Edwin VanCleefBloodmage Thalnos and Barista Lynchen out for a second EVIL Cable Rat and two Underbelly Fence. It works pretty well. You'll do just as all right against aggro, but suffer more against control. Lynchen is just incredibly good when it comes to generating additional value.

 

Edit: you can also add 1-2 Acidic Swamp Ooze instead of Underbelly Fence to slow down those pesky bomb warriors, but it's only delaying the inevitable. 

Edited by Keizoku
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Guest Urs

i have tried this deck now for 3 days almost and today i deleted it. It is one of the worst decks i have ever gotten myself into. In Theorie this deck should be realy fun and has great combos. Well it does it does have some cool combos, but only if you have like what 8 mana??? the cards always need another card to work with and thats makes it vary slow. you will lose to almost all aggro decks, since you will be there sitting, waiting for your combos. You lose to all controll decks, because the stuff controll decks have is stronger then yours. The RNG Effect of this decks is almost unbearable. And before you judge me for only playing this deck for like 3 days, i have over 50 madges played with that deck. All i can say is that this Deck requires you to have a lot of patience and enemys that have bad luck with drawing the right cards and aswell actuely a brain. Tho you will lose almost every match even if you got Skill with this deck... sadly great in theorie buts sucks when you actuely play it...

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3 hours ago, Guest Urs said:

i have tried this deck now for 3 days almost and today i deleted it. It is one of the worst decks i have ever gotten myself into. In Theorie this deck should be realy fun and has great combos. Well it does it does have some cool combos, but only if you have like what 8 mana??? the cards always need another card to work with and thats makes it vary slow. you will lose to almost all aggro decks, since you will be there sitting, waiting for your combos. You lose to all controll decks, because the stuff controll decks have is stronger then yours. The RNG Effect of this decks is almost unbearable. And before you judge me for only playing this deck for like 3 days, i have over 50 madges played with that deck. All i can say is that this Deck requires you to have a lot of patience and enemys that have bad luck with drawing the right cards and aswell actuely a brain. Tho you will lose almost every match even if you got Skill with this deck... sadly great in theorie buts sucks when you actuely play it...

Nowhere in the guide states that the deck is easy to pilot. In fact none of the rogue decks currently in tier1 and tier2 fall into the odd rogue-play-whats-green-every-turn category.

So with that in mind, if you are stuggling, you should pick another deck which is easier to play.

We have seen the same thing over and over and over and over in these forums. Every deck that is posted and updated in this website is viable, maybe not 100% optimized since decklists change all the time and adapt to the current metagame, but surely viable. So if you are loosing, maybe try to identify what is wrong with your plays, make sure you understand things like tempo and card advantage and not put the blame on the deck itself.

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