Jump to content
FORUMS
Sign in to follow this  
Stan

Wrathion's Legendary Cloak in Visions of N'Zoth

Recommended Posts

zZv1DtB.jpg

Experimental Blacktalon Shroud Experimental Blacktalon Shroud is a Legendary Cloak given to us by Wrathion in Patch 8.3 that can be leveled up to Rank 15, just like Heart of Azeroth Heart of Azeroth using Corrupting Core Corrupting Core and Horrific Core Horrific Core

Patch 8.3 Build 32151 Update

The cloak has been renamed and has a higher item level as of the latest build. You can find more information in the article linked below.

Other Patch 8.3 Content:

The cloak's effect (Blacktalon's Experimental Protection Blacktalon's Experimental Protection) reduces Sanity loss from all sources, especially important within Horrific Visions, which cannot be completed effectively without it..

WoWScrnShot_100819_134423.jpg

In Horrific Visions, your goal is to kill enemies and a miniboss before your Sanity bar fully depletes.

As previously noted, you can level up the cloak. The initial item level is 400 (Rank 1) and the effect reduces your Sanity loss from all sources by 5%. When you purchase the cloak on PTR, however, the base item level is 430, but it becomes lower when you upgrade it for the first time, which is likely a bug.

WoWScrnShot_100819_194939.jpg

At Rank 15, Experimental Blacktalon Shroud Experimental Blacktalon Shroud has an item level of 425 and the effect reduces your Sanity loss from all sources by up to 75%.

legcloaks.JPG.b598a27acdeeb4381d12dc84f9

Experimental Blacktalon Shroud gains an enhanced appearance at Rank 5 and Rank 10.

Share this post


Link to post
Share on other sites

So a boring legendary with lower ilvl then your gear in 8.2.5. Amazing. Blizzard really wants to keep losing subs. Everyone complains about boring essences with no class identity. 

What do they do?

- Number tuning in classes
- New essences that are not class specific
- New cloak that does literally nothing except -%passive

The classes are boring whole BFA and they dont see it or they dont want to see it because they are retarded.

  • Like 2
  • Confused 1

Share this post


Link to post
Share on other sites
50 minutes ago, Skayan said:

Oh, you miss legendaries? Don't worry, we got you fam

Siege of Orgrimmar (albeit shorter one), Warchief gets away, return to the Vale of Eternal Blossoms, Wrathion and legendary cloaks are back... Doesn't feel like MoP at all!

  • Haha 1

Share this post


Link to post
Share on other sites
4 hours ago, Amateurpeeweeeeh said:

So a boring legendary with lower ilvl then your gear in 8.2.5. Amazing. Blizzard really wants to keep losing subs. Everyone complains about boring essences with no class identity. 

What do they do?

- Number tuning in classes
- New essences that are not class specific
- New cloak that does literally nothing except -%passive

The classes are boring whole BFA and they dont see it or they dont want to see it because they are retarded.

 

 

 

they classic and gg..money

Share this post


Link to post
Share on other sites
9 hours ago, Amateurpeeweeeeh said:

So a boring legendary with lower ilvl then your gear in 8.2.5. Amazing. Blizzard really wants to keep losing subs. Everyone complains about boring essences with no class identity. 

What do they do?

- Number tuning in classes
- New essences that are not class specific
- New cloak that does literally nothing except -%passive

The classes are boring whole BFA and they dont see it or they dont want to see it because they are retarded.

Essences was a very nice addition to the game when you consider what was before. I'd take them over nothing any day. You can of course always improve on things, but what your implying here is that they are so bad, you'd rather not have them. The new cloak gives oppurtity for solo content rewards, which is nice. There is little to no challanges atm for solo play, especially if you are 445 ilvl and have maxed Heart with 3 purple essences. The cloak also gives more than just a % ?

I'm pretty sure they will tune it correctly when it goes live also, ilvl wise. When has a legendary been below highest possible gear available? 

If you despise BFA so much that you go and call them out, rather the game ("retarded"), I'd suggest you go play something else and enjoy that for a while. 

  • Like 2
  • Confused 2

Share this post


Link to post
Share on other sites
7 hours ago, Arcling said:

Siege of Orgrimmar (albeit shorter one), Warchief gets away, return to the Vale of Eternal Blossoms, Wrathion and legendary cloaks are back... Doesn't feel like MoP at all!

To be fair, I liked MoP alot. My friends think it was the best expansion for classes, and maybe even the best expansion thus far. Legion comes pretty high up there too ofc. And what was wrong with the legendary cloak and wrathion? You didn't state why. 

I'd say it's a nice addition. He had a lot of solocontent story to provide in MoP. Pluss it was the long haul for a reward at the end. I for one like the essences and such in BFA, because it gives me a reason and goal to work towards. If there is no goal to play for, why play? You can log in to 'have fun with friends', but without any long-term goal, what is the point. In my opinion, any 'infinite' progression is nice cause:

1. You are rewarded for putting time into something, since you will be stronger than those who haven't done so. 

2. Imagine games that have 'paragon lvls' without them. Diablo without some sort of reward for lvling further beyond 70. It's a nice thing to have that little boost once you are max lvl. 

All in all. Real life is a repeat, things go in circles, so why is it so insane that WoW goes back to Vale? New-new-new isn't always better. Build upon old things, and go back to them when it's time. If Blizzard was 'lazy' they'd let expansions last twice as long, and have less patches, heck drop out patches. I don't think one of the most renoved gaming companies in the world come out as lazy, other than from 'lazy' homestaying gamers. 

  • Like 1
  • Confused 2

Share this post


Link to post
Share on other sites

1) Warchief turning crazy

2) Old god joins the fray

3) Wrathion hands out legendary cloaks ( didnt even bother to change the item at this point)

Now where have we seen all that before ? ?

Share this post


Link to post
Share on other sites
1 hour ago, Kurosu said:

1) Warchief turning crazy

2) Old god joins the fray

3) Wrathion hands out legendary cloaks ( didnt even bother to change the item at this point)

Now where have we seen all that before ? ?

To be fair, if you look into any film or book, they are basicly all the same story (within the same genre ofc). It's the details that differ a story from another. 

Share this post


Link to post
Share on other sites
11 hours ago, Skayan said:

Oh, you miss legendaries? Don't worry, we got you fam
At Rank 15, Experimental Blacktalon ShroudExperimental Blacktalon Shroud has an item level of 425 and the effect reduces your Sanity loss from all sources by up to 75%.

14c2af8efbbd446efbb3b10cce595b43--true-facts-funny-pics.thumb.jpg.1c69efb3d2dfe57ad181258c13366229.jpg

Legion died for this

This is like 10000 times better then the legion legendaries thanks god those are gone.

  • Haha 1

Share this post


Link to post
Share on other sites
4 hours ago, Lith said:

This is like 10000 times better then the legion legendaries thanks god those are gone.

Well those were at least fun. Not in the way they were obtained, duh, but themselves they were good.

Share this post


Link to post
Share on other sites
7 hours ago, Znifler said:

To be fair, I liked MoP alot. My friends think it was the best expansion for classes, and maybe even the best expansion thus far. Legion comes pretty high up there too ofc. And what was wrong with the legendary cloak and wrathion? You didn't state why. 

I liked quite many things in MoP, classes were more mobile (casting on movement etc.). Zones looked really good, wasn't fond of Pandaren themselves though, after all they started as easter egg-joke race. Also, tons of dailies. It took a while to get these legendary cloaks, they were mandatory for proper raiding (there were other cloaks dropping from different sources, but those have been far worse). That was a problem for some people, who for example switched alts. Even with good gear, their performance suffered without these cloaks. Similar problem to current Azerite and essences, it didn't transfer between characters.

Edited by Arcling
  • Like 1

Share this post


Link to post
Share on other sites

Warcraft has always woven past and present stories when establishing future plot. The past few expansions, Blizzard has provided real reasons to bring back old zones. This helps create an Azeroth that isn't limited by what expansion you're playing. It creates more of a total world environment in which to experience a range of stories. I personally loathed that the old world and old expansions were completely ignored once we leveled out of them. With phasing and scaling, Blizzard can use their entire world to tell a story and the continuity of that world is better preserved as a result. It doesn't make sense that huge Titan facilities would go unmentioned again as we continue to explore the depths of lore. These were critical locations in major plot points, I'm glad to see the importance of them is continued to be recognized. The idea that a zone like the Vale could recover from events that transpired further highlights Blizzard's goal of creating a more living, breathing, dynamic world that doesn't treat old expansions as outdated versions of the game, but rather integrates them into a more cohesive, total world experience.

I'm happy to see the consequences of history play out - and as in real life, the cycle is often repeated as "victory" often blinds us to what we left unfinished.

 

Share this post


Link to post
Share on other sites
17 hours ago, Arcling said:

Siege of Orgrimmar (albeit shorter one), Warchief gets away, return to the Vale of Eternal Blossoms, Wrathion and legendary cloaks are back... Doesn't feel like MoP at all!

Yeah my first thought as well.    I still have the Mists cloak, will that work? ?

Share this post


Link to post
Share on other sites
3 hours ago, MrOger said:

Well those were at least fun. Not in the way they were obtained, duh, but themselves they were good.

Yeah i agree, but the way we obtained them ruined it completely, also probably with this cloak never ment to be really op it's just here to help with raid a bit. Characters' strength is already huge if they added a legendary with that boosts your damage again it would cause some issues.

Share this post


Link to post
Share on other sites

I honestly wanna believe blizz is hiding something with these cloaks. Like these are entirely too generic to get their legendary stamp.

Share this post


Link to post
Share on other sites
On 10/9/2019 at 3:16 PM, Arcling said:

I liked quite many things in MoP, classes were more mobile (casting on movement etc.). Zones looked really good, wasn't fond of Pandaren themselves though, after all they started as easter egg-joke race. Also, tons of dailies. It took a while to get these legendary cloaks, they were mandatory for proper raiding (there were other cloaks dropping from different sources, but those have been far worse). That was a problem for some people, who for example switched alts. Even with good gear, their performance suffered without these cloaks. Similar problem to current Azerite and essences, it didn't transfer between characters.

I very much agree that essences should transfer between characters. That would have been awesome for people trying to complete everything even on their alts - like myself. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      World of Warcraft players have organized a massive virtual protest in Oribos across multiple servers to support the Activision Blizzard walkout, protesting against the recent harassment allegations and lawsuit.
      Players have been logging out en-masse on live servers to support Activision Blizzard employees that participate in today's walkout protest. Here's how it looked in-game on some servers. Note that some of the posts have been edited and you must visit Reddit to view them.








      Thanks to Kalterast (Zul'jin) for the screenshot!
    • By Stan
      About the Lawsuit
      Last week, The California Department of Fair Employment and Housing sued Activision Blizzard over "frat boy" culture. The lawsuit was filed after a two-year investigation by the state agency, according to Bloomberg.
      Since then, Blizzard President J. Allen Brack sent an internal email to Blizzard employees. The former CEO and co-founder of Blizzard Mike Morhaime later also came forward with his own statement.
      More than 1,000 current and former Blizzard employees signed an open letter, condemning the company's responses, and sent it to multiple publications.
      The World of Warcraft team released a statement yesterday and promised to remove references that are not appropriate to be removed from the game soon.
      Activision Blizzard CEO Bobby Kotick also issued a statement, where he called the company's initial responses to the lawsuit and employee concerns "tone-deaf." You can read the full statement here.
      Activision Blizzard employees have now responded to Bobby Kotick's statement via IGN and are organizing a walkout protest today.
      Here is their response:
      Activision Blizzard Employees' Response to Bobby Kotick's Statement
      On the evening before our employee walkout, Activision Blizzard leadership released a statement apologizing for their harmful responses to last week's DFEH lawsuit. While we are pleased to see that our collective voices -- including an open letter with thousands of signatures from current employees -- have convinced leadership to change the tone of their communications, this response fails to address critical elements at the heart of employee concerns.
      Activision Blizzard's response did not address the following:
      - The end of forced arbitration for all employees.
      - Worker participation in oversight of hiring and promotion policies.
      - The need for greater pay transparency and to ensure equality.
      - Employee selection of a third party to audit HR and other company processes.
      Today's walkout will demonstrate that this is not a one-time event that our leaders can ignore. We will not return to silence; we will not be placated by the same processes that led us to this point.
      This is the beginning of an enduring movement in favor of better labor conditions for all employees, especially women, in particular women of color and transgender women, nonbinary people, and other marginalized groups.
      We expect a prompt response and a commitment to action from leadership on the points enumerated above and look forward to maintaining a constructive dialogue on how to build a better Activision Blizzard for all employees.
      Today, we stand up for a chance. Tomorrow and beyond, we will be the change.
      Source: IGN, Reddit
    • By Stan
      If you have spare Anima, seek out Anima Exchange Specialist To'kul, a new NPC in Oribos that lets you exchange Anima for various goods.
      To'kul sells the following items for Reservoir Anima:
      Korthite Crystal Geode -- contains 5 Korthite Crystal and costs 25,000 Reservoir Anima. Shipment of Heavy Callous Hide -- contains 20 Heavy Callous Hide and costs 7,500 Reservoir Anima. Shipment of Elethium Ore -- contains 20 Elethium Ore and costs 7,500 Reservoir Anima. Shipment of Lightless Silk -- contains 20 Lightless Silk and costs 7,500 Reservoir Anima. This NPC must have been added to the game recently. Screenshot courtesy of absolis.

      Source: Reddit
    • By Stan
      The World Quest for Fathom Dweller is currently available on US servers. Check out how to summon Kosumoth the Hungering and get the mount!
      Here's how the mount looks like in the game.

      First, you must unlock the quest for it to become visible on the map. Below, we posted all the steps that you need to complete to unlock the quest for the mount.
      First, download a WoW Addon that shows you coordinates to figure out where you are and where you need to be. Something like MapCoords or TomTom will do. Head to Broken Shore 37/71 and talk to Drak'thul. Head to 57/52 and enter the Musty Cave. Click on the Mound of Dirt that is hard to notice. You will receive Weathered Relic. Return to 37/71 and talk to Drak'thul again and go through all his dialog options. Now comes the more difficult part. You must click on 10 Hungering Orbs in the exact order. If another player clicks on them, it takes approximately 20 minutes for them to become clickable again, so they have a cooldown. Here are coords for all the Hungering Orbs: Azsuna: 37/37: The first orb is located in a secret cave behind the tree. Stormheim: 33/75: The second orb is located in a cave where Kangaxx is. Val'sharah 41/80 Find another secret cave located inside a tree. The third orb is guarded by an Elemental.  Broken Shore 31/76: You will find an underwater cave that hides the fourth orb. Azsuna 59/12: Behind the crystals is yet another secret cave. The fifth orb is located on the ground next to a broken table. Stormheim 67/14: Near the underwater shark is a crevice that leads to a cave that contains the sixth orb. Try to avoid the steams, as they deal high damage. This orb may be the most difficult for you to get. Highmountain 52/36: Enter the Haglands and follow the path to your right. Above halfway down (55/36), you want to jump down to a ledge with a cave. Do not enter the first cave since it's a decoy. Instead, turn right and head to the actual cave to find the seventh orb. Azsuna 54/26: Under the bushes near a tree is another secret cave. The eighth orb is somewhat hidden, too, located in a bush near a pillar inside the cave. Broken Isles World Map 50/91: Find underwater wreckage to get through a secret cave. This one is hard to explain, so we advise you to check out MadSeasonShow's video (timestamp). You will find the ninth orb to your right. Broken Shore 37/71: Head back to Drak'thul and click the final orb on the table behind him. After you click it, the DANGER: Kosumoth the Hungering World Quest spawns at 46/49 on the Broken Isles World Map. Kill Kosumoth to receive Fathom Dweller. Note that you have a chance to get the Hungering Claw instead of the mount. It just so happens that the reward is the mount right now. Check out the video guide by MadSeasonShow for more details!
    • By Stan
      Gitoff speed-cleared Torghast Layer 12 in 2 minutes and 56 seconds.
      While most players focus on getting a Flawless Score in Torghast, Gitoff tried something different and managed to kill the Floor 5 on the highest difficulty under 3 minutes on their Demon Hunter. 
      Source: Reddit
×
×
  • Create New...