Memory of Jarilo-VI Stage 13 Guide and Teams - Honkai: Star Rail

Memory of Jarilo-VI Stage 13 Guide and Teams in Honkai: Star Rail

This is our guide for Stage 13 of The Last Vestiges of Towering Citadel in Honkai: Star Rail.

Last updated on Jul 23, 2025 at 12:00 by Holster
1.

What are the Objectives for Stage 13 of Jarilo VI?

Memory Turbulance for Stage 13 of Jarilo VI - "At the beginning of each cycle, provide a shield to all allies that can adsorb DMG equal to 25% of their respective Max HP" Plan around added protection, as at the start of each cycle, all allies receive a shield that absorbs DMG equal to 25% of their Max HP.

To gain the 3 stars for Stage 13 you will need to meet the following objectives:

  • Win with at least 12 cycles left
  • Win with at least 18 cycles left
  • No more than 1 downed character
2.

What Elements Should i use for Stage 13?

For recommended element types in Stage 13 see the table below:

Element Weaknesses Fight 1 Fire Ice Lightning
Element Weaknesses Fight 2 Quantum Wind Fire
3.

What Team Should i use For Jarilo Stage 13?

In Stage 13, the majority of enemies are weak to Lightning and Ice elements. Therefore, using a Lightning or Ice focused character at the start of a fight will break the enemy weaknesess giving you a head start in the battle and increase DMG dealt. Focus on the Automaton Spiders, as they explode upon when taken down, and will cause DMG to adjacent enemies so it is best to use this to your advantage.

In the second half, the majority of enemies in the first half are weak to Lightning and Wind elements. Therefore, using a Lightning or Wind focused character at the start of a fight will break the enemy weaknesess giving you a head start in the battle and increase DMG dealt.In the second half, target the Automaton Hound first since it can heal its allies, increasing the length of the fight in turn using up more cycles. After that, take down the Automaton Spider to cause an explosion and DMG nearby enemies.

See below for team setups for Team 1:

Main DPS Support / DPS Support Sustain
Acheron Asta Preservation Trailblazer Natasha
Firefly Fugue Tingyun Lingsha

See below for team setups for Team 2:

Main DPS Support / DPS Support Sustain
Himeko Dan Heng Robin Natasha
Feixiao Tingyun Robin Hyacine
4.

What Enemies are in Jarilo Stage 13?

In this section you will be able to see the enemies and their weaknesess that will appear in each fight and each wave of Jarilo-VI in order to tailor your team around.

Stage 13 Enemies - Fight 1:

Wave 1 - Enemy Elemental Weaknesses
Vagrant Lv. 60 Fire, Ice, Imaginary
Automaton Spider Lv. 60 Lightning, Wind
Automaton Hound Lv. 60 Physical, Lightning
Wave 2 - Enemy Elemental Weaknesses
Automaton Grizzly Lv. 60 Lightning, Ice, Fire
Vagrant Lv. 60 Fire, Ice, Imaginary
Automaton Spider Lv. 60 Wind, Lightning

Stage 13 Enemies - Fight 2:

Wave 1 - Enemy Elemental Weaknesses
Imaginary Weaver Lv. 60 Physical, Quantum, Lightning
Automaton Hound Lv. 60 Physical, Lightning
Frostspawn Lv. 60 Fire, Wind
Wave 2 - Enemy Elemental Weaknesses
Ice Out of Space Lv. 60 Fire, Wind, Quantum
Automaton Hound Lv. 60 Physical, Lightning
Automaton Spider Lv. 60 Lightning, Wind
5.

What Rewards Do You Obtain in Jarilo Stage 1?

The following Memory Rewards are available upon successful completion of Stage 13 on Jarilo-VI.

  • Lost Crystal x10
  • Lucent Afterglow x40
  • Traveler's Guide x5
  • Refined Aether x4
  • Credits x20000

In addition to the above Memory Rewards you can additionally gain Mark Gift Rewards which offer Stellar Jade and Credits as you earn more stars throughout each stage of Jarilo-VI.

Holster
Staff Author
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Holster is a curious and enthusiastic Honkai: Star Rail fan who enjoys collecting characters and searching for origami birds while exploring Penacony.

6.

Changelog

  • 23 Jul. 2025: Guide Created.
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