Cosmos Esper Element, Characters, and Esper Cycles

Cosmos Esper Element, Characters, and Esper Cycles

This page contains all necessary information about the Cosmos Esper Element in Neverness to Everness. Here, players will find out about all characters of the Cosmos type, as well as the Esper Cycles that require Cosmos to trigger.

Last updated Yesterday at 16:18 by ChAkira
1.

Introduction to the Cosmos Element

In Neverness to Everness, each character is aligned with a specific Element. These Elements all have unique capabilities and utilities. This page will provide a quick overview over the Cosmos Element, the characters using it, and its distinct features. For a general overview of what Elements do and how they interact via Esper Reactions and Cycles, make sure to check out our Esper Cycle guide:

2.

All Playable Cosmos Characters

3.

Cosmos Esper Reaction and Cycles

Esper Cycles are special effects caused by building Esper Meter on your characters during combat, and then switching to them to trigger Esper attacks. Chaining multiple of these will cause reactions between the elements, called an Esper Cycle.

Cosmos has three reactions:

  • Cosmos and Anima - Causes the Blossom effect, which will spawn a turret that can shoot at enemies, dealing damage in a small AoE.
  • Cosmos and Lakshana - Causes the Remora effect, marking enemies and slowing them down, including their attack animations.
  • Lakshana + Cosmos + Anima - Charge: When a target marked by Remora (Cosmos+Lakshana) gets hit by a Blossom (Cosmos+Anima), you will passively generate a large amount of ultimate Energy for the on-field character whenever one of the blossoms hits the enemy.
4.

Blossoms, Remora, and Charge

Certain characters can further boost the benefits of the effects caused by the Esper Cycle. For Cosmos, these effects are Blossom, Remora, and Charge. Having the following characters in your team lets you buff those effects via their Support passives:

  • Blossom (Cosmos+Cosmos):
    • Hotori: Prevents Blossom attacks from pausing during her Time Stop ability.
    • Jiuyuan: Spawns 1 additional Blossom and increases the cap to 6.
    • Mint: Increases the AoE of the Blossom attacks.
    • Nanally: Fires 10 smaller attacks for each Blossom spawned, and increases their attack frequency.
  • Remora (Cosmos+Lakshana):
    • Hathor: Extends the target's Remora duration to 12s and increases Crit Rate by 10% when allies are attacking a target affected by Remora
    • Skia: Inflicts a second stack of Remora when hitting a Remora-afflicted target with his Fang Thrust ability.
    • Chaos: Deals Lakshana DMG equal to 800% of ATK to the target when Remora ends, based on Remora's duration. Each second beyond the base 5s duration increases total DMG by 45%, up to 300%. Resets Remora's duration when reapplied.
  • Charge (Lakshana+Cosmos+Anima)
    • Chiz: Grants active characters 4 additional Charge per hit.
    • Zero: Restores HP equal to 50% of Zero's Base ATK to the active character whenever they gain Charge.
    • Edgar: Grants 120 Ultimate Charge immediately, but no longer generates Charge for each time the Blossom hits the enemy.
ChAkira
ChAkira
Guide Author
Follow ChAkira

This guide is written by Written by ChAkira, an avid gamer having spent countless hours playing colony and factory simulator games, as well as having a love for gacha games. He particularly enjoys team building and clearing endgame content.

5.

Changelog

  • 24 Jun. 2026: Updated for Chaos release
  • 25 Mar. 2026: Guide created.
Show more
Show less