Incantation Esper Element, Characters, and Esper Cycles
This page contains all necessary information about the Incantation Esper Element in Neverness to Everness. Here, players will find out about all characters of the Incantation type, as well as the Esper Cycles that require Incantation to trigger.
Introduction to the Incantation Element
In Neverness to Everness, each character is aligned with a specific Element. These Elements all have unique capabilities and utilities. This page will provide a quick overview over the Incantation Element, the characters using it, and its distinct features. For a general overview of what Elements do and how they interact via Esper Reactions and Cycles, make sure to check out our Esper Cycle guide:
All Playable Incantation Characters
Incantation Esper Reaction and Cycles
Esper Cycles are special effects caused by building Esper Meter on your characters during combat, and then switching to them to trigger Esper attacks. Chaining multiple of these will cause reactions between the elements, called an Esper Cycle.
Incantation has three reactions:
- Incantation and Anima - Causes the Hexed effect, which will cause a burst of damage based on the Anima and Incantation damage the target has taken in the last couple of seconds.
- Incantation and Chaos - Causes the Scorch effect, dealing damage over time.
- Incantation + Chaos + Psyche - Discord: If the enemy is affected by both Scorch (Incantation+Chaos) and Nova (Chaos+Psyche) at the same time, they will take a massive amount of Stagger damage.
Scorch, Hexed, and Discord
Certain characters can further boost the benefits of the effects caused by the Esper Cycle. For Incantation, these effects are Scorch, Hexed, and Discord. Having the following characters in your team lets you buff those effects via their Support passives:
- Scorch (Chaos+Incantation):
- Zankou: Scorch can stack up to a maximum of 3 times. When the entire team applies DOT to a target affected by Scorch, for each stack of DOT applied, Zankou applies 1 stack of Scorch to the target. The damage, elemental type, and duration of any existing Scorch is refreshed to match the effect of the recently applied Scorch. Applying Scorch does not trigger this effect repeatedly.
- Adler: Applies one of three random debuffs alongside Scorch: -20% ATK, -10% Esper Res, +10% Break Efficiency.
- Baicang: Applies a second stack of scorch when generating a Power Word (one of his abilities) on the enemy.
- Sakiri: Increases DoT taken by the enemy by 25% for each DoT they are affected by, up to 100%.
- Hexed (Incantation+Chaos):
- No Enhancement for Hexed currently exists.
- Discord (Incantation+Chaos+Psyche)
Changelog
- 16 Aug. 2026: Updated for 1.3
- 24 Jun. 2026: Updated for 1.1
- 25 Mar. 2026: Guide created.
More Neverness to Everness Guides
More Neverness to Everness Guides
- Don’t Miss These NTE 1.3 Maintenance Times!
- Are NTE’s First Rerun Banners Still Worth It?
- Meet the New Main Characters of NTE Version 1.3
- Want to Show Off the Best Catch Everywhere in NTE?
- Should You Pull for Iroi in Neverness to Everness?
- Here’s How to Become the Highest Bidder in NTE
- Do Player-Centric Games like NTE Succeed in Today’s Market?
- When Does Iroi Release in NTE Version 1.2?