Shinku Skills, Kit and Awakenings
Introduction — Shinku
Shinku is an S-Rank Cosmos Solid character in Neverness to Everness. Our Shinku guide and best builds cover everything you need to know about her, including skills, Awakenings, weapons, gear, team compositions, and more. To learn more about Shinku, use the tabs above to switch to our build information for Shinku or their team compositions guide.
Shinku's Strengths & Weaknesses
Fast run speed, making her great for exploring
Hypercarry who can stay on the field for great DPS
Strong AOE without needing to rely on grouping abilities
Fragile and easily punished
Heavily relies on support units for DPS and sustain
Shinku's Character Upgrade Materials
| Ascension Level | Materials |
|---|---|
| Level 20 |
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| Level 30 |
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| Level 40 |
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| Level 50 |
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| Level 60 |
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| Level 70 |
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Shinku's Skill Upgrade Materials
| Ability to Max Level | Materials (for 1 Ability) |
|---|---|
| Base Attack Redirect Skill Ultimate Support Skill |
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| Passive Skill 1 |
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| Passive Skill 2 |
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| Life Skill |
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Shinku's Skills
Performs up to 5 consecutive attacks, dealing Cosmos DMG. Grants Defiant Spirit on hit.
Press Basic Attack while airborne to plunge, dealing 1 instance of Cosmos DMG upon impact. Increases DMG based on fall height, up to 100%.
Hold Basic Attack during the 3rd/4th/5th hit of Special Combat Arts to trigger Special Combat Arts (Altered), dealing Cosmos DMG and granting Defiant Spirit on hit.
Triggers when using Special Combat Arts after a Critical Dodge. Retaliates against the target with a sharp kick, dealing 1 instance of Cosmos DMG, reducing their Break, and gaining Defiant Spirit.
Performs up to 5 consecutive attacks, dealing Cosmos DMG. Grants Fading Reason on hit.
Press Basic Attack while airborne to plunge, dealing 1 instance of Cosmos DMG upon impact. Increases DMG based on fall height, up to 100%. Grants Fading Reason on hit.
Hold Basic Attack during the 3rd/4th/5th hit of Tidal Assault to trigger Tidal Assault (Scorn), dealing 1 instance of Cosmos DMG and granting Fading Reason on hit.
Triggers when using Tidal Assault after a Critical Dodge. Retaliates against the target with a sharp kick, dealing 1 instance of Cosmos DMG, reducing the target's Break, and gaining Fading Reason.
Inflicts Forced Knockback and briefly stuns (not effective against Bosses) the target when Parry Attack or Critical Riposte hits while in the Menacing Gaze state, then deals 1 additional instance of DMG to the target equal to 20% of Instant Strike.
Skill Multipliers
Basic Attack: Special Combat Arts 1st Instance DMG Ratio: 36.4%
Basic Attack: Special Combat Arts 2nd Instance DMG Ratio: 61.6% + 41%
Basic Attack: Special Combat Arts 3rd Instance DMG Ratio: 58.8% + 34.8% + 39.4% + 84.2%
Basic Attack: Special Combat Arts 4th Instance DMG Ratio: 162.9% + 99.6%
Basic Attack: Special Combat Arts 5th Instance DMG Ratio: 225.7%
Plunge DMG Ratio: 153.9%
Branch DMG Ratio: 19.2% + 33.6% + 50.4% + 45.6%
Basic Attack: Special Combat Arts Cycle Energy: 29
Split-Second Victory Ratio: 284.9%
Grants Defiant Spirit: 18
Grants Defiant Spirit: 3
Basic Attack: Tidal Assault 1st Instance DMG Ratio: 70% + 55.2%
Basic Attack: Tidal Assault 2nd Instance DMG Ratio: 81.6%
Basic Attack: Tidal Assault 3rd Instance DMG Ratio: 50.8% + 15.6% *5
Basic Attack: Tidal Assault 4th Instance DMG Ratio: 107.1% + 137.3%
Basic Attack: Tidal Assault 5th Instance DMG Ratio: 93%
Surging Crimson Plunge DMG Ratio: 119.9%
Surging Crimson Branch DMG Ratio: 36% + 43.2% + 48% + 28.8% + 211.1%
Surging Crimson Basic Attack Cycle Energy: 22
No Respite Ratio: 334.8%
Surging Crimson Basic Attack grants Fading Reason: 13
No time to catch your breath. Charges toward the target and launches a fierce assault, dealing multiple instances of Cosmos DMG and gaining Defiant Spirit.
Consumes all Fading Reason. Leaps above the target into their blind spot and unleashes a powerful downward claw strike, dealing high Cosmos DMG. Casts up to 5 times during each Surging Crimson state.
Skill Multipliers
DMG Ratio: 34.6% + 46.2% + 159.1%
Redirect Skill: High-Speed Breach grants Defiant Spirit: 5
Redirect Skill: High-Speed Breach Cycle Energy: 9
Required Fading Reason for Redirect Skill: Scarlet Descent: 12
Redirect Skill: Scarlet Descent 1st Instance DMG Ratio: 44.8% + 435%
Redirect Skill: Scarlet Descent Cycle Energy: 9
Don't think you can pull something like that and escape unscathed… Consumes all Defiant Spirit to enter the Surging Crimson state, then launches multiple attacks, dealing high Cosmos DMG to the target.
Replaces Special Combat Arts with Tidal Assault and High-Speed Breach with Scarlet Descent while in Surging Crimson state. Increases DMG dealt and Resistance to Interruptions, greatly boosts Movement, and lasts for 13s. Ends Surging Crimson when switching characters.
Hold Dodge while moving to partially release her Esper Ability and greatly boost Movement.
Casts Crimson Judgment when Surging Crimson is about to end. Press Ultimate repeatedly to dash rapidly between targets, dealing high Cosmos DMG.
Grants 1 additional instance of Crimson Judgment for each use of Scarlet Descent during Surging Crimson. Can be cast up to 3 times during each Surging Crimson state.
Press Ultimate again to cast Dragonflame Verdict after all uses of Crimson Judgment have been consumed or after Surging Crimson ends, dealing massive Cosmos DMG to targets in a large area.
Skill Multipliers
Ultimate: Crimson Fury DMG Ratio: 37% + 239.9% + 109.9% *5 + 287.9% + 85%
Ultimate: Crimson Judgment Per Instance DMG Ratio: 119.9% *4
Ultimate: Dragonflame Verdict DMG Ratio: 40% *10 + 799.6%
Increases DMG in Surging Crimson: 30%
Increases Resistance to Interruptions: 50%
Costs Defiant Spirit: 60
Skill Multipliers
DMG Ratio: 399.8%
Shinku's Life Skills
Lv.1 - Shinku increases dish prices by 0.3 Fons for every 3 Beverage Tags on dishes.
Lv.2 - Shinku reduces Ingredient Consumption Rate by 1%.
Lv.3 - Shinku increases dish prices by 0.3 Fons for every 3 Beverage Tags on dishes.
Lv.4 - Shinku reduces Ingredient Consumption Rate by 1%.
Lv.5 - Shinku increases dish prices by 3% for every 3 Beverage Tags on dishes.
Lv.1 - Spend an additional 2 City Stamina in Little Sparrow: Mahjong Inferno mode, or an additional 6 City Stamina in Little Sparrow: Riichi Mahjong mode, and receive corresponding rewards for spending more Stamina.
Lv.2 - Spend an additional 1 City Stamina in Little Sparrow: Mahjong Inferno mode, or an additional 3 City Stamina in Little Sparrow: Riichi Mahjong mode, and receive corresponding rewards for spending more Stamina.
Shinku's Awakenings
These are simply listed in order of appearance inside the game. You can pick any one of these when you acquire dupes, and can freely switch between them at any time.
Shinku's damage ignores 12% of the target's DEF.
Reduces the target's Cosmos Resistance by 10% for 20s after the Ultimate hits.
Keeps Menacing Gaze active after switching characters and allows Shinku to gain Menacing Gaze stacks while off-field.
Increases the Menacing Gaze stack cap to 16 stacks. Enhances the triggered Instant Strike when Menacing Gaze reaches 16 stacks, granting it the additional effects of the Instant Strike triggered by Parry Attack or Critical Riposte: inflicts Forced Knockback on the target, briefly stuns (not effective against Bosses) them, and deals an additional instance of DMG equal to 20% of Instant Strike DMG.
Increases Shinku's DEF by 50% and Resistance to Interruptions by 50% during Surging Crimson, and recovers HP equal to 300% of her Base ATK after casting Scarlet Descent.
Increases Shinku's damage ratios for Scarlet Descent, Crimson Judgment, and Dragonflame Verdict by 30%, and allows Scarlet Descent and Crimson Judgment to pull in targets within range.
Shinku's Resonances
Increases the skill level of Basic Attack, Redirect Skill, and Ultimate by 1. Increases DMG dealt by an additional 30% while in Surging Crimson.
Increases Shinku's Crit Rate by 10% and causes her damage to ignore 15% of the target's DEF.
Shinku Voice Actors
Shinku Guide & Best Builds
To learn all about Shinku's best weapons, gear and builds, check our dedicated Shinku build guide below:
Changelog
- 11 Jul. 2026: Further updated build info with more detailed information.
- 07 Jul. 2026: Added build info and team suggestions.
- 30 Jun. 2026: Initial guide for Shinku added.
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