Linko Guide and Best Builds

Linko full artwork
Last updated on Sep 11, 2026 at 12:17 by ChAkira

Linko Guide & Best Builds

Welcome to our Linko build guide for Neverness to Everness. Linko is an S-Rank Anima element Character available in Neverness to Everness who utilizes Plasma Arcs.

In our Linko guide, we'll cover everything you need to know to get the most out of her, from building the best gear and weapons, to important stat priorities and combos.

Linko's Best Arcs

Voice of the Voyager (M1) 100%
ATK - 570
CRIT Rate - 24%

Golden Record

Increases ATK by 24%.
Increases the wearer's Support Skill Crit DMG by 66%. Dealing DMG with a triggered Support Skill increases their Ultimate Crit DMG by 22% for 3s, up to 3 stacks. Resets the duration when triggered again.
Linko's Signature Arc and her best in slot. This arc helps empower her Support Skill and Ultimate, two of her main forms of damage. with her kit designed around her Support Skill she is able to take full advantage of the CRIT DMG as well as easily keep Ultimate CRIT DMG bonus active during her ultimate. the high CRIT Rate Substat also helps her easily maintain a high CRIT Rate for those bonuses.
Fluff of Fortitude (M1) 95%
ATK - 512
ATK - 27.5%

Jawbreaker's Candy

Increases the wearer's DMG by 22%. Increases this effect to 28% against enemies with HP below 50%.
Fluff of Fortitude is Linko's next strongest Arc. The Arc provides a strong ATK substat as well as a strong damage bonus especially against enemies with low HP. Her Basic Attack and redirect skill do more damage with this Arc than with her Signature mean it is a great choice if you plan on running her on a more on-field role. However, the damage potential from her Ultimate and Support Skill, her main sources of damage, are much lower with this Arc.
Ready-Ready (M1) 92%
ATK - 570
CRIT Rate - 24%

Commander Tiger Talisman

Increases ATK by 15%.
Increases Basic Attack and Critical Riposte damage by 15% for 15s when casting a Redirect Skill or Ultimate, up to 2 stacks.
Grants a Left Tiger Talisman when casting Redirect Skill and a Right Tiger Talisman when casting Ultimate.
Unlocks Commander Tiger Talisman if the wearer obtains the other type of talisman within 15s of gaining one.
Arc: Commander Tiger Talisman — Increases the wearer's damage to Bosses by 10% for 10s.
Ready-Ready is a good S-rank alternative for Linko. The arc has a CRIT Rate substat on par with her Signature and an ATK boost that is slightly less than her Signature. She does benefit from the increased Basic attack and Critical Riposte damage if, like with Fluff of Fortitude, you are playing her more on-field. However, this Arc only performs around as well as the free Raging Flames when playing her in her normal quickswap/off-field playstyle.
Raging Flames (M1) 91%
ATK - 666
CRIT DMG - 24%

Headless Rider

Increases Lakshana DMG by 15%.
Increases the wearer's Redirect Skill and Ultimate DMG by 10% for 10s after casting Ultimate. Increases the wearer’s Redirect Skill DMG by 5% per cast while active, up to 2 stacks.
Raging Flames is another great S-rank Arc for Linko. This Arc provides her with a really strong flat ATK as well as a CRIT DMG bonus that, while much less than her Signature, is universally applied to all her attacks. The additional damage boost to her Redirect Skill and Ultimate further increases her damage potential, though she can not take advantage of the Lakshana DMG as she is not a Lakshana Esper. Even so, with the damage boost and crit damage increase, this is her best free Arc option.
Oraora! (M5) 91%
ATK - 395
ATK - 37.5%

Ora Puncher

Increases the wearer's Basic Attack DMG by 2% for 10s after each Basic Attack, up to 10 stacks. Each stack's duration is calculated independently, and is not reset when new stacks are gained.
Oraora! is Linko's best A-rank alternative. While the flat ATK of this Arc is quite low due to only being an A-rank, the ATK boosting substat is stronger than any of her S-rank options. At M5 this Arc is able to provide a Basic ATK increase greater than that of Ready-Ready, making it another great option for running her in an on-field role. However, her Ultimate and Support Skill damage does suffer due to the lack of any CRIT stats and the Arc effect only affecting her Basic Attack.

Best Console Setups for Linko

Linko's Console bonus is a 8% Crit Rate bonus for every Type III Module. Linko has two good Cartridge options. The first is Fireflies and the Forest helping her personal damage and the second option is a more supportive option by running Speedy Hedgehog
Fireflies and the Forest
Fireflies and the Forest cartridge icon+2-cell horizontal shape3-cell vertical shapeL-shape (variant 1)Z-shape (vertical)
2-piece: Epic (2): Anima DMG +10%.
4-piece: Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Fireflies and the Forest is Linko's best cartridge option increasing her Anima DMG and her CRIT DMG. With Linko able to provide off-field Anima damage it is very easy for her to maintain the maximum damage buff throughout the fight.
Try Our Module Tool! Open this build or make your own setup
Linko portrait

Linko Module Bonus

+32% CRIT Rate (4 x Type III equipped)

Fireflies and the Forest
Fireflies and the Forest cartridge icon+2-cell horizontal shape3-cell vertical shapeL-shape (variant 1)Z-shape (vertical)
Qualifying Modules: 6
2-piece: Epic (2): Anima DMG +10%.
4-piece: Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Speedy Hedgehog
Speedy Hedgehog cartridge icon+L-shape (variant 1)L-shape (variant 2)L-shape (variant 3)L-shape (variant 4)
2-piece: Epic (2): Charge Efficiency +12%.
4-piece: Legendary (4): Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.

A good alternative cartridge for Linko, if no other Esper on the team is holding it, is Speedy Hedgehog. While she does not get the personal damage boost that Fireflies and the Forest provides, lowering her damage potential, this Cartridge does provide Charge Efficiency. The increase in Charge Efficiency lets Linko use her Ultimate more often, allowing the team to take full advantage of the boosted "Synced Strike" while also boosting the team's Attack with the cartridge effect.

Additionally, the cartridge only needing Type III modules means that Linko can get a substantial CRIT Rate boost just by having 6 Type III equipped. This allows her to focus on other stats in the modules.

Try Our Module Tool! Open this build or make your own setup
Linko portrait

Linko Module Bonus

+48% CRIT Rate (6 x Type III equipped)

Speedy Hedgehog
Speedy Hedgehog cartridge icon+L-shape (variant 1)L-shape (variant 2)L-shape (variant 3)L-shape (variant 4)
Qualifying Modules: 4
2-piece: Epic (2): Charge Efficiency +12%.
4-piece: Legendary (4): Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.

Linko's Stat Priority

Cartridge Mainstat Priority: CRIT Rate > CRIT DMG > ATK > Anima DMG
Substat Priority: CRIT Rate > CRIT DMG > ATK% > Universal DMG bonus > ATK

Linko is an ATK scaling Esper who benefits from having high CRIT. With her CRIT Rate console bonus, depending on the Arc you use with her, getting CRIT Rate mainstat and substats may not be needed, as CRIT Rate has a max value of 100%. After CRIT Rate, CRIT DMG is recommended, followed by ATK and Anima/Universal DMG.

Linko's Skill Priority

Support Skill > Ultimate > Basic Attack > Redirect Skill

Linko's support skill is a major source of her damage, with any Synced Strikes scaling off of its level, and should be prioritized, followed by her Ultimate, the next highest damaging skill. Her Basic Attack should be her next priority, as it boosts the damage she does off-field. Her last priority is her Redirect Skill, as it is not a major source of her damage.

Linko's Awakening Priority

If you have one or multiple copies of a character, you will be able to select Awakenings of your choosing. Remember that you can switch them at any time to try out different ones, or tailor your choices for a specific fight or situation.

Awakening Unlock Order Explanation
Love, Loud and Clear
(A5)
The first recommended Awakening for Linko is her A5. This Awakening allows her to trigger cycle effects with Incantation or Cosmos characters, enabling more reliable Hexed or Bloom generation in the team. The addition of a large damage bonus if a cycle effect can't be generated with the other character means that this is very strong no matter the team she is in.
The World Answers
(A6)
Linko's next recommended Awakening is her A6. While the increased CRIT Rate is potentially very useful it is also very build-dependent. A lot of characters normally want high CRIT Rate, so if they are built with a high amount to begin with it is likely that half of the awakening is wasted with them if they overcap on CRIT Rate beyond 100%. However, the additional Charge effect is extremely useful. The charge effect enables team members to built their ultimates faster. This is especially useful for teams that are not running Anima, Lakshana, and Cosmos characters together and normally have no access to the charge effect.
All Frequencies Live
(A1)
The third recommended Awakening is her A1. It reduces the time between her off-field attacks down to only 4 seconds, allowing her to put out a lot more damage as an off-field sub-DPS. If you are running her as a more on-field character, this Awakening is not as important as some of the others.
Across the Airwaves
(A3)
Linko's next recommended Awakening is her A3 as it allows her to use her skill again immediately after her Ultimate. The additional skill use makes it so that she will be able to use an extra synced strike after the three her Ultimate already grants. This Awakening also pairs very well with her A5, as it gives her a free cycle reaction — or a stronger hit — depending on the character she uses it with.
Starlit Whispers
(A4)
The fourth recommended Awakening for Linko is her A4. This Awakening allows Synced Strikes to do additional AoE damage as long as her Ultimate's Resonance Field is up. This Awakening pairs perfectly with her A3 resetting her skill cooldown, making it so she can always take full advantage of the additional damage.
Friendly Haunting
(A2)
Her last recommended Awakening is her A2. This Awakening increases her burst damage from her Ultimate significantly. While very strong on its own, and a great choice if you are building her for her burst and only have 1 Awakening, it is lower on the priority list because of the synergy that other Awakenings provide for the team, or with each other if you have multiple Awakenings available.

How to Play Linko

Linko is an Esper that functions primarily as an off-field sub-DPS. Her gameplay revolves around her unique attack called "Synced Strike" that replaces her normal Support Skill attack and is considered "Follow-up" damage. This unique attack is used throughout her kit in her off-field damage, Redirect Skill, and Ultimate. Her on-field time can be very minimal, only needing to be swapped to to use her Ultimate or Redirect Skill before immediately switching off.

Linko's main source of damage comes from her off-field Synced Strikes. From there, Linko periodically applies a "hit 'em here!" mark on enemies. When another Esper uses their Redirect skill on the marked enemies, Linko will jump in and attack that enemy with a Synced Strike and consume the mark. Consumed marks also provide Linko with Esper cycle energy and Modulation points.

This brings us to her other unique mechanic: her Modulation bar. Whenever Linko attacks an enemy with her Basic attacks or consumes the "hit 'em here!" mark, she gains modulation points up to a max of 100. These points are consumed by her Redirect Skill, increasing its damage based on how many points were consumed.

A common mistake to try and avoid is to use her Redirect Skill without modulation points, as it greatly reduces the damage of the Skill's Synced Strike. Every off-field attack Linko does gives her 34 points, meaning that just three off-field attacks between skill usage will ensure she is gaining the maximum bonus every time.

Linko's Ultimate "Oversync" applies a resonance field on the ground around the team. This enhances any ally's Support Skills into Synced Strikes and boosts the damage that Strikes do, based on the amount of unique debuffs on the enemy attacked.

Her unique Esper reaction enhancement is for the Hexed cycle reaction. Her Bonus both increases the DMG of follow-up attacks from Hexed, and makes targets affected by Hexed take more follow-up damage. Applying Hexed right before using Linko's Ultimate will greatly increase its damage, as the Synced Strikes it performs are all considered follow-up damage.

Linko's overall rotation is very simple, with her staying off-field to deal damage before switching in to use her Redirect Skill at max Modulation. When her Ultimate is fully charged, her rotation changes to have her use her Ultimate before her Redirect Skill for the enhanced damage. Finally, when in a team with an Incantation Esper the rotation changes slightly again, as you would want to activate the Hexed reaction prior to using her Ultimate/Redirect Skill for maximum damage.

Linko's Best Teams

To learn all about Linko's character synergies and best team compositions, check our dedicated Linko team page below:

ChAkira
ChAkira
Guide Author
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This guide is written by Written by ChAkira, an avid gamer having spent countless hours playing colony and factory simulator games, as well as having a love for gacha games. He particularly enjoys team building and clearing endgame content.

Changelog

  • 11 Sep. 2026: Updated with Strengths, Weaknesses, and How to Play information.
  • 08 Sep. 2026: Updated for release.
  • 12 Aug. 2026: Initial guide for Linko added.
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