Neverness to Everness Beyond the Rails Guide

Neverness to Everness Beyond the Rails Guide

Learn about the Beyond the Rails Endgame in Neverness to Everness! Our Endgame overview provides a brief explanation on how to unlock the game mode, how it functions, the rewards it gives, and the current information for every stop.

Last updated Yesterday at 19:46 by ChAkira
1.

Beyond The Rails Endgame Game Mode

Beyond the Rails is a combat-focused end-game mode in Neverness to Everness that gives you rewards for fighting groups of enemies and bosses. This game mode consists of a total of 20 Stops with each consisting of at least one fight and most consisting of an Inbound and Outbound half with different teams.

1.1.

How to Unlock Beyond the Rails?

Beyond the Rails can only be unlocked after reaching Hunter Level 12. After which you can travel to the train station and complete the quest Norms on the Anomaly Express to unlock the game mode.

1.2.

Current Beyond the Rails Duration

The current event is from 29/04/2026 until 03/06/2026.

Beyond the Rails typically resets every 14 days. However, for the 1.0 release of the game, it has an extended timeframe.

1.3.

Miss Levi's Gift

During both sections of Beyond the Rail, you can spend Shadowquill to unlock Skill effects for the Inbound or Outbound sections of the fights. Two Skill Effects can be added per stop (one for each side). Once assigned, that specific skill can not be used again in that route.

Depending on the bonus, the skills can cost between 50 to 200 Shadowquill and can be refunded for the full price. Lower cost skills are smaller, but provides passive bonuses such as +8% Anima DMG. Higher cost skills are more impactful, but are almost always limited-use skills you must activate (ie. Team ATK increases by 20% for 60s).

1.4.

Beyond the Rails Rewards

Whenever you clear a stop, you can receive up to 3 Platform Seals based on if you met the Platform Seal Clear Conditions for that stop. All-Day route rewards do not reset, while Special route rewards reset whenever the mode resets. Every 3 Seals earned gives you rewards:

  • Every three Seals in the All-Day route gives you 160 Annulith and 60 Train Log for the first 15 Seals; 80 Train Log for the second 15 Seals. This comes to a total of 1,600 Annulith and 700 Train Log.
  • The first 24 seals in the Special Route gives you 75 Annulith every 3 seals. The 27th and 30th seal milestones grant you 50 Annulith. In total, you can obtain 700 Annulith per reset.
  • The Special route grants a total of 840 Train Log.

Train Log are used as currency in the Mode Shop Otherworld Salvage Station.

Additionally in the Special route, after earning 18 seals and continuing with every 3rd seal, you will earn auto-progress in the next Special route. This allows you to skip stations. Earning all 30 seals lets you start the next Special Route at Stop 6.

2.

All-Day Route Stops 1 to 10

The All-Day routes are the first half of Beyond the Rails, consisting of 10 stops that do not reset. These stops all receive the Law of Stacking Blades bonus on every floor.

Fractured Circle Platform Seal Clear Conditions Enemies Weaknesses
01 Starting Station
  • Defeat All Enemies
  • Over 300 Seconds Remaining
  • 420s+ Remaining
Decomposter Level 43 Cosmos
Incantation
02 Second Stop
  • Defeat All Enemies
  • Over 300 Seconds Remaining
  • 420s+ Remaining
Tin Soldier Level 46 Cosmos
Lakshana
03 Third Stop
  • Defeat All Enemies
  • Over 300 Seconds Remaining
  • 420s+ Remaining
Ghostly Kite Level 49
Eternal Lamp Level 49
Cosmos
Incantation
Psyche
04 Fourth Stop
  • Defeat All Enemies
  • Over 300 Seconds Remaining
  • 420s+ Remaining
Rainman Level 52 Incantation
05 Fifth Stop
  • Defeat All Enemies
  • Over 300 Seconds Remaining
  • 420s+ Remaining
Decomposer Level 55
Haunted Record Level 55
Cosmos
06 Sixth Stop
  • Defeat All Enemies
  • 120s+ Remaining
  • 240s+ Remaining
Inbound
Rainman Level 58
Outbound
Film-Manish Level 58
Inbound
Cosmos
Anima
Outbound
Anima
Lakshana
07 Seventh Stop
  • Defeat All Enemies
  • 120s+ Remaining
  • 240s+ Remaining
Inbound
Tin Soldier Level 60
Saddy Teddy Level 60
Outbound
Imaginadough Level 60
Inbound
Anima
Lakshana
Outbound
Cosmos
Chaos
08 Eighth Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Rock Spawn Level 62
Leach Spawn Level 62
Lost Spawn Level 62
Outbound
Octowpus Level 62
Inbound
Incantation
Psyche
Outbound
Cosmos
Anima
09 Ninth Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Noros Level 63
Empty Shell Level 63
Decomposer Level 63
Outbound
Serenetti Level 63
Inbound
Chaos
Psyche
Outbound
Cosmos
Anima
10 Terminal Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Fluffy Level 65
Haunted Vending Machine Level 65
Decomposer Level 65
Outbound
Morphix Level 65
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
3.

Special Route Stops 1 to 10

The Special Routes are the second half of Beyond the Rails, consisting of 10 stops that do reset. These stops all receive a bonus that changes with every reset. Current bonus:

Fractured Circle Platform Seal Clear Conditions Enemies Weaknesses
01 Starting Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Tin Soldier Level 65
Tin Soldier Level 65
Tin Soldier Level 65
Tin Soldier Level 65
Outbound
Garuda Level 65
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
02 Second Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Rainman Level 67
Outbound
Decomposer Level 67
Inbound
Anima
Incantation
Outbound
Anima
Incantation
03 Third Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Whisper Spawn Level 69
Wind Spawn Level 69
Rock Spawn Level 69
Outbound
Noros Level 69
Scarlet Phantom Level 69
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
04 Fourth Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Tin Soldier Level 71
Tin Soldier Level 71
Outbound
Haunted Vending Machine Level 71
Haunted Records Level 71
Inbound
Anima
Lakshana
Outbound
Anima
Lakshana
05 Fifth Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Scarlet Phantom Level 73
Empty Shell Level 73
Outbound
Dream Spawn Level 73
Noros Level 73
Inbound
Anima
Incantation
Outbound
Anima
Incantation
06 Sixth Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Saddy Teddy Level 75
Tin Soldier Level 75
Tin Soldier Level 75
Outbound
Haunted Vending Machine Level 75
Decomposer Level 75
Inbound
Anima
Chaos
Outbound
Anima
Chaos
07 Seventh Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Rock Spawn Level 77
Leach Spawn Level 77
Octowpus Level 77
Outbound
Fluffy Level 77
Spider Knowledge Collector Level 77
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
08 Eighth Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Skyfish Banner Level 79
Skyfish Banner Level 79
Skyfish Banner Level 79
Outbound
Garuda Level 79
Garuda Level 79
Garuda Level 79
Inbound
Anima
Incantation
Outbound
Anima
Incantation
09 Ninth Stop
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Tomato Devil Level 80
Outbound
Imaginadough Level 80
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
10 Terminal Station
  • Defeat All Enemies
  • 180s+ Remaining
  • Over 300 Seconds Remaining
Inbound
Black Tome Level 82
Outbound
Mammon Level 82
Inbound
Cosmos
Anima
Outbound
Cosmos
Anima
ChAkira
ChAkira
Guide Author
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This guide is written by Written by ChAkira, an avid gamer having spent countless hours playing colony and factory simulator games, as well as having a love for gacha games. He particularly enjoys team building and clearing endgame content.

4.

Changelog

  • 13 May 2026: Page created.
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