Burnice White Guide and Best Builds
Burnice White Guide & Best Builds
Welcome to our Burnice White build guide for Zenless Zone Zero. Burnice White is a powerful S-Rank Fire Sub DPS Agent known for burning enemies and dealing Fire Anomaly. In our guide, we'll cover everything you need to know to get the most out of your Burnice, from building the best Drive Discs and W-Engines to important stat priorities and combos.
Burnice White's Best W-Engines
Listed below are Burnice's best W-Engines. While W-Engines are listed in a priority order, what's best to build on your Burnice can change depending on the resources you plan to invest.
Flamemaker Shaker
While off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5/4.4/5.2/6.1/7%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50/62/75/87/100. This Anomaly Proficiency increase does not stack and lasts for 6s.
Electro-Lip Gloss
When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10/11.5/13/14.5/16% and they deal an additional 15/17.5/20/22.5/25% more DMG to the target.
Flight of Fancy
Increases Anomaly Buildup Rate by 40/46/52/58/64%. When the equipper deals Ether DMG, their Anomaly Proficiency increases by 20/23/26/29/32 for 5s, stacking up to 6 times. This effect can trigger once every 0.5s, and repeated triggers reset the duration.
Practiced Perfection
The equipper's Anomaly Mastery increases by 60/69/78/87/96. When inflicting Assault, the equipper's Physical DMG increases by 20/23/26/29/32% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.
Weeping Gemini
Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30/34/38/42/48, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.
Fusion Compiler
Increases ATK by 12/15/18/21/24%.
When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25/31/37/43/50 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.
Best Drive Discs for Burnice White
Chaos Jazz
4-Piece Set: Fire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.
2-Piece Recommendations include:
- Puffer Electro
- Freedom Blues
- Inferno Metal
- Branch & Blade Song
- Astral Voice
- Phaethon's Melody
- Moonlight Lullaby
Burnice White's Stat Priority
As an Anomaly Agent, Burnice's main stat focus is generally on Anomaly Proficiency and Anomaly Mastery. ATK % can result in being slightly better on more specific team compositions however this is not recommended as Burnice is an Agent you may want to place in a range of anomaly-centric teams.
Burnice White's Skill Priority
Burnice's most important skills to level are her Core Skill, EX Special Attack and her Ultimate, neither Dodge or Basic is worth investing much into when building Burnice.
How to Play Burnice White
Burnice's main resource is called Heat, this is a meter show under her character icon in the top right of the screen. Heat normally has a maximum of 100 points but the limit can be increased to 140 if you have her at M1.
Burnice can gain Heat in the following ways:
- Gain 50 Heat when using Ultimate: Glorious Inferno.
- Gain 1.4 Heat for every 1 Energy Used.
- Upon entering the battlefield, Burnice instantly accumulates 100 Heat. 140 at M1.
This Heat can be spent on a held Basic Attack but the main use is related to her Core passive. After 50 Heat, Burnice is in the Nitro-Fuel Cocktail state which causes her hits to apply a Scorched effect to enemies. Scorched enemies trigger the Afterburn effect, dealing Fire DMG when hit by other squad members. This allows Burnice to deal damage and apply Anomaly while not on-field.
Burnice has a secondary resource called Emberflow, this is the small orange dot next to her Heat Gauge meter. Emberflow only ever has one charge, and another cannot be gained until used.
Burnice can gain one Emberflow charge by triggering Afterburn trigger 12 times. She can also use Mixed Flame Blend, which counts as two Afterburn triggers.
Emberflow is spent when switching to Burnice while she has an active charge, consuming it, triggering Intense Heat Tossing Method. Burnice will perform a unique animation and deal Fire DMG to enemies in the radius, also triggering a single instance of Abloom damage if an Anomaly is active.
During combat your main combo is to swap to Burnice via a Defensive Assist, perform an Assist Follow-Up and then an EX Special to use energy and gain Heat. Tap into a Hold of EX Special allows you to get to a held EX special faster, but costs a little more energy. With Emberflow, swap to Burnice when an enemy has Anomaly active, then Hold EX Special to instantly access Double Shot.
Additionally, Burnice has access to significant i-frames that allow her more easily survive in combat. These i-frames are attached to a few different points in her abilities, particularly when she starts or stops most of her flamethrower-related attacks.
Burnice's has i-frames active during these abilities:
- The ending of Mixed Flame Blend
- The beginning and ending of Intense Heat String Method
- The beginning and ending of Intense Heat String Method - Double Shot
Because Burnice can string these abilities together freely, alongside standard , she is highly evasive on-field, useful for dealing with highly aggressive enemies.
Burnice White's Best Mindscapes
Burnice's best Mindscapes are Kindred Flames (M1) and Extra at No Additional Charge (M2) these provide significant upgrades and are good stopping points. Burning Invitation (M6) is the only other good Mindscape for Burnice. That being said Ultimate Fuel Supply (M4) can be a powerful Mindscape in CRIT builds.
Burnice White's Best Teams
To learn all about Burnice's synergies and best team compositions, check our dedicated Burnice team page below:
Changelog
- 02 Jul. 2026: Updated with 3.0.
- 25 Nov. 2025: Reviewed with 2.4.
- 17 Nov. 2025: Overhauled with 2.3.
- 16 Sep. 2025: Reviewed for 2.2.
- 16 Jul. 2025: Reviewed and updated for Yuzuha in 2.1.
- 05 Jun. 2025: Reviewed for 2.0.
- 22 May 2025: Reviewed and updated for 1.7.
- 05 Dec. 2024: Reviewed and updated for 1.3.
- 10 Oct. 2024: Full guide released.
- 14 Sep. 2024: Translated Skill information added.
- 12 Aug. 2024: Page added.
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Darrus Myles is a Narrative Designer and games writer specializing in RPGs, live-service games, and gameplay systems. A longtime HoYoverse fan, he spends most of his time in Zenless Zone Zero while keeping up with Honkai: Star Rail, though he'll never pass up an excuse to revisit Elden Ring or Baldur's Gate 3.
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