Guide to Terror Zones in Diablo II Resurrected

Last updated on Dec 14, 2022 at 11:03 by Neviriah 1 comment

This page covers Terror Zones in Diablo 2 and provides information about what they are, how to unlock them, and general information about the Zones and the rewards you can obtain.

1.

Diablo 2 Terror Zones

With Patch 2.5, Terror Zones have been added to Diablo 2: Resurrected. Affected zones are supposed to provide more variety as you encounter high level monster mobs on your way to character Level 99.

1.1.

What are Terror Zones

Terror Zones are kind of an invasion mode that will turn existing areas into hell invaded zones full of terrifying monsters that you will have to kill. Terror Zones are good farming spots with high level enemies and add some more challenge, as well as variety to the game. Respectively, loot and experience that you can get inside these zones will be better too. Terror Zones are optional however, so players who do not want to activate this new feature can simply stick to the old system.

The level of monsters in Terror Zones will be at least two levels higher than your current level, up to a maximum per difficulty (see below), but never lower. This means that if a Level 45 player creates a game in Nightmare difficulty, in which a Level 55 zone becomes a Terror Zone, Standard Monsters will still be Level 55, not Level 47. Terror Zones will never scale lower than the base level of the original zone.

Normal Nightmare Hell
Standard Monsters: +2 player level up to 45 +2 player level up to 71 +2 player level up to 96
Champion: +4 player level up to 47 +4 player level up to 73 +4 player level up to 98
Unique: +5 player level up to 48 +5 player level up to 74 +5 player level up to 99

To summarize: if you encounter a monster inside the Terror Zone, it will get +2 levels depending on your own character level. If your level is currently 40, the monster will be 42. If it is a champion monster, it will get +4, and if it is a unique monster it will be +5 levels higher.

1.2.

How to Unlock Terror Zones

To unlock Terror Zones for the first time, you will have to defeat Baal on the character and difficulty you want to play in Terror Zones. This means that if you want to be able to enter a Terror Zone on normal difficulty on your Barbarian, you will have to first play on your Barb, on normal, until you reach and defeat Baal. The same goes for each difficulty.

Afterwards, you can then activate Terror Zones by enabling them for your game or join a game in multiplayer where the host has enabled Terror Zones. Every hour, another specific area will be the focus of the Burning Hells and be terrorized! You will then see a purple message in your chat window that tells you which zone is affected.

Characters that have already progressed up to this point will automatically have this feature unlocked. Furthermore, waypoints and area names will also show when a zone has become a Terror Zone. Additionally, if you already are in a Terror Zone, terrorized monsters will have unique icons, and there will be on screen messages, special audio, and visual effects that will make you understand you entered a Terror Zone.

2.

Terror Zones Areas

Act I Act II Act III Act IV Act V
Blood Moor and Den of Evil Sewers Spider Forest and Spider Cavern Outer Steppes and Plains of Despair Bloody Foothills
Cold Plains and The Cave Rocky Waste and Stony Tomb Flayer Jungle and Flayer Dungeon River of Flame / City of the Damned Frigid Highlands
Burial Grounds, The Crypt, and the Mausoleum Dry Hills and Halls of the Dead Kurast Bazaar, Ruined Temple, and Disused Fane Chaos Sanctuary Glacial Trail
Stony Field Far Oasis Kurast Sewers Crystalline Passage and Frozen River
Dark Wood Lost City, Valley of Snakes, and Claw Viper Temple Travincal Arreat Plateau
The Forgotten Tower Arcane Sanctuary Durance of Hate Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught
Jail Tal Rasha's Tombs Ancient's Way and Icy Cellar
Cathedral and Catacombs Worldstone Keep, Throne of Destruction, and Worldstone Chamber
The Pit
Tristram
Moo Moo Farm
3.

Unique Rewards

Participating in Terror Zones not only offers greater experience gain, but will also give you the chance to get Sundered Charms, new unique loot, only available within Terror Zones. Sundered Charms will give you the possibility to break through monster immunities. However, they can only drop from Champion difficulty monsters or higher.

Keep in mind that Sundered Charms can cause various negative effects on yourself, the enemy, and even your pets & summons.

  • Black Cleft
    • Monster Magic Immunity is Sundered
    • Player Magic Resistance Lowered
  • Bone Break
    • Monster Physical Immunity is Sundered
    • Player Physical Damage Received Increased
  • Cold Rupture
    • Monster Cold Immunity is Sundered
    • Player Cold Resistance Lowered
  • Crack of the Heavens
    • Monster Lightning Immunity is Sundered
    • Player Lightning Resistance Lowered
  • Flame Rift
    • Monster Fire Immunity is Sundered
    • Player Fire Resistance Lowered
  • Rotting Fissure
    • Monster Poison Immunity is Sundered
    • Player Poison Resistance Lowered
4.

Changelog

  • 14 Dec. 2022: Guide created.
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