Complete Warlock Overview for Diablo II Resurrected

Last updated Today at 16:00 by MrLlamaSC

The Warlock is the newest class in Diablo 2, boasting a powerful variety of skills including Magic chains and Binding Demons. One of the truly impressive things with this newest class is the ability to play him in almost any way you desire. From a caster to a summoner to an all out melee tank, the Warlock has a build for every player.

1.

Warlock Overview

The Warlock is a very unique class, blending a variety of playstyles of various characters and offering many interesting ways to play. You can play him as a variety of melee characters, a summoner of demons, or a caster of fire and magic.

He uses his mind to control many things including his weapon, allowing for super unique skills like Blade Warp and Mirrored Blades to exist, which we will chat about later.

2.

Class Specifics

He has the ability to wield any two handed weapon with his mind while still using a shield, bringing in interesting and powerful item combinations no other class has seen before. Staves or Mauls with shields are now possible and thanks to Levitation Mastery the requirements to use these items can be dropped significantly.

His class specific item is a Tome he holds and a few new uniques have been added for these. Additionally, these will drop and roll Warlock skills for fun new Runeword bases.

Daggers now possess Warlock Skills starting from level 1.

3.

Chaos Tree

Starting off with the simplest we have the Chaos tree. This is your true Caster Tree containing a path for Fire, a Path for Magic, and a path for Sigils.

3.1.

Sigils

  • Lethargy – Slows enemies that enter the Ring.
  • Rancor – Monsters in the Sigil have a chance to get confused and attack other enemies. Additionally, can increase their Attack Speed and Damage.
  • Death – Monsters below a certain amount of life will explode in the ring, dealing AOE damage.
3.2.

Fire Skills

  • Ring of Fire – Releases a volley of fireballs in a circle around you, gaining damage the further away they are when they hit.
  • Flame Wave – Unleashes a wave of rolling fire after a short period, burning everything in its path.
  • Apocalypse – A throwback to Diablo 1, which draws a large pentagram on the ground and burst for massive fire damage after a short while.

While it may take a couple of levels, this Fire build packs quite a punch and has very large area of effect making it fantastic for large areas with lots of mobs like The Secret Cow Level.

3.3.

Magic Skills

  • Miasma Bolt – A simple bolt of magic damage that releases a cloud with damage over time on impact. A super powerful level 1 skill and a great starter choice.
  • Miasma Chain – Creates a chain that moves with you between you and a specific target or anywhere on the ground, creating clouds that deal damage over time that you can drag into enemies.
  • Enhanced Entropy – A Passive skill used to increased the Miasma Cloud Radius and Duration
  • Abyss – Creates a tear in the ground pulling enemies towards it while dealing Magic damage.

With the lack of Magic immunes in the game this is a great starter choice to fulfill any caster fantasy.

4.

Demon Tree

For all the Necro and Druid Summoner fans, we now have the Warlock Demon Tree! And this isn't any basic summoning tree either, it comes packed with skills allowing more control than ever before.

4.1.

Summon Skills

  • Goatman – A great melee tank that gains skills like Frenzy as they level up.
  • Tainted – Ranged Fireball shooters to pick enemies apart.
  • Defilers – Soul binders that share damage between targets for maximum pain.
  • Bind Demon – Bind ANY Demon that isn't an Act Boss. From a random Archer all the way to Lister the Tormentor.
4.2.

Summon Control Skills

  • Death Mark – Teleport your demons to an enemy target to attack.
  • Blood Boil – Erupt your demons, reducing their life while dealing an explosive blast around them.
  • Engorge – Feed corpses to your demons for healing and defensive bonuses.
4.3.

Summon Passives

  • Demon Mastery – A way to boost the speed and damage of your mobs, while also giving an extra demon summon at level 10 and 20 to increase your party size.
  • Blood Oath – Increase the defenses of you and your demons, providing life, damage reduction, resists, and sharing your damage taken with your demons to help stay alive.
  • Consume – Sacrifice your demons for boosts to life, run walk speed, and unique bonuses based on whichever demon you consume.
5.

Eldritch Tree

5.1.

Hex Skills

  • Hex: Bane – Adds magic damage to your weapon while reducing enemy attack rating and defense.
  • Hex: Purge – Provides a chance for enemies to erupt on hit, causing an explosion around them.
  • Hex: Siphon – Reduces enemy damage and gives large amounts of mana and life per kill.

You can only have one Hex active at a time so choose wisely or alternate them based on different scenarios

5.2.

Fighting Skills

  • Cleave – A melee Area of Effect skill! Every level increase the cleave Arc until eventually you can kill in an entire circle around yourself.
  • Echoing Strike – Create up to 5 Echoes of your weapon that get thrown and come back to you, damaging monsters both ways.
  • Mirrored Blades – An attack that hits with multiple duplicates of your weapon all at once. Great for single target bursts on bosses and ubers.
5.3.

Fighting Support Skills

  • Levitation mastery – A passive bonus to increase damage and attack rating while reducing weapon requirements, providing a much easier path to some of those high requirement 2 handed weapons.
  • Blade Warp – A New teleport style skill that allows you to throw an astral weapon and teleport where it lands.
  • Psychic Ward – Powerful mental armor used for absorbing damage that can also stun melee attackers for when you dive in too close.
  • Eldritch Blast – A pulsing Magical damage that hits hexed monsters, refreshing their hex duration while stealing back life and mana.
6.

Conclusion

Between all of these skills are tons of combinations for players to choose. What hex you choose, how you want to attack enemies, and what amount of survivability vs damage to focus on are all great considerations to have. Also, remember Consume is useful for every build that is not going to use a Summon.