4th-make Cúchulainn Dalriada Guide in FFXIV
Learn everything about 4th-make Cúchulainn, the second boss in The Dalriada. Read on to learn about boss mechanics, rewards and more!
4th-make Cúchulainn Guide for The Dalriada
Cúchulainn is a boss that is weak to physical damage. Most physical jobs will innately deal more damage, while magical jobs and those with mixed damage such as Ninja will benefit from having Lost Steelsting cast on them for the fight.
The core mechanic of this boss is the four puddles on the floor that will temporarily transform players into Slimes when stepped on. These should be avoided for the majority of mechanics, but are intended to be used defensively for others.
Boss Ability Quick-Guide
- Putrified Soul: Raidwide.
- Might of Malice: Tankbuster.
- Burgeoning Dread: Inflicts the Forced March debuff on players, forcing them to move in the direction indicated by the debuff when it expires.
- Fleshy Necromass: Jumps around the arena, hitting seven times. Players will be stunned when hit, and will take significantly more damage if they are not transformed into a Slime.
- Necrotic Billow: Three sets of circle AoEs under random players.
- Ambient Pulsation: Three sets of circle AoEs. The first will always target the central line of the arena, while the other two will target the sides.
- Ghastly Aura: Inflicts the Temporary Misdirection debuff on players.
- Fell Flow: A cone-shaped AoE in front of the boss, alongside three Earthshaker markers. Casts twice in a row.
Boss Rotation Quick-Guide
- Putrified Soul
- Burgeoning Dread
- Putrified Soul
- Fleshy Necromass
- Necrotic Billow
- Ambient Pulsation
- Might of Malice
- Necrotic Billow
- Burgeoning Dread
- Ambient Pulsation
- Putrified Soul
- Ghastly Aura + Necrotic Billow
- Fell Flow x2
- No new mechanics from here onwards
Tips and Tricks
- Players seeking to greed damage here should be aware that the boss jumps semi-randomly during Fleshy Necromass, alongside sometimes jumping to the same location multiple times, making it difficult to predict where potential safe spots can be. Players may choose to not turn into a Slime during this mechanic in a small group where players get a significant HP increase due to the Echo, but this can lead to death in more populated runs.
- While a two-to-one dodge is possible for Ambient Pulsation, the timing is tight and players with high ping may need to move 'before' the first set of AoEs go off on their screen. There is plenty of time to move to the third set of AoEs before the first set goes off, no matter where you are on the arena.
Rewards
Clearing the second boss of Dalriada will reward players with a personal treasure coffer that only they can see, which can be found at the north side of the boss arena.
The next section is Dynamic Systems.
Changelog
- 29 Oct. 2026: Guide Added.
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Stella is a long-time FFXIV player who started in 2018, and has become a Mentor for The Balance in the years since. She enjoys large-scale content such as Eureka and Save the Queen areas and raids, and can be found on Twitter, Youtube and Twitch, as well as Discord (EshEhdAfah). After several previous tiers of raiding casually, she has cleared Anabaseios Savage week 1, completed four out of five Ultimate raids, and taken to challenging herself by using unorthodox, high-speed builds for certain jobs in older ultimates in Party Finder.
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