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Valeera the Hollow (Death Knight) Reveal: Knights of the Frozen Throne

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The fourth Death Knight has been revealed, Valeera the Hollow. 

Popular streamer Savjz has revealed Valeera the Hollow, the Rogue Death Knight card.

As you can see from the video, Valeera the Hollow has a lot going on. 

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Valeera seems to be the strongest of the Death Knights revealed so far. The Stealth effect can act a lot like a 1-Turn Ice Block, in a class that can make use of the Tempo gain. The Shadow Reflection can help with card advantage in a class that traditionally burns itself out of cards unless it plays. It has been clarified by Mike Donais that the Shadow Reflection leaves your hand at the end of turn.

Blizzard LogoMike Donais

Shadow reflection leaves your hand at the end of your turn, so it only works on 5 mana cards or less.

(Source)

This card should see a lot of play, and definitely will see a lot of testing. One other thought that comes from it for me is that it is giving Rogue more resources to play with. I wonder if this means that Gadgetzan Auctioneer's days before taking a trip to the Hall of Fame are numbered.

For a full list of previously revealed cards, as well as all of the information about the new expansion, check out our Knights of the Frozen Throne expansion hub.

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Here's a disgusting thought...mill rogue using this, cast vanish at the start of each turn?    Vanish on the turn immediately following this card's cast clears the board after your stealth turn, then you're basically free to mill+weapon attack, barring the opponent having a lot of charge/weapons/direct burn.

Edit: was told the video states it has to be used on the same turn it was created, true?     Can't watch videos at work here :/

Edited by Migol

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I like the depth of choices one will have to make with the new legendary. Needless to say, if this card ends up being strong in practice, we will see rope more often.

32 minutes ago, Migol said:

Edit: was told the video states it has to be used on the same turn it was created, true?

Well, Mike Donais said so.

Just now, Dustintime said:

what if the rogue copies ice block and can use ice block every turn?

The Ice Block copied by Shadow Reflection leaves at the end of the turn, so no need to worry about that.

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You can copy only cards that 5 or less mana and the copy have to be played in the same turn it is made.

The only way to play a card that cost 5 mana doubled is use Preparation play a card that cost 6 like Thistle Tea that become 3 mana and get a 6 mana copy of thistle tea that you can play that turn for a total of 9 mana.

A 7 mana card with preparation become 4 mana but you can't play a 7 mana card + a 4 mana card in the same turn, you can't play coins after spending mana because you'll copy the coin otherwise

So you either copy a 5 mana card or less or Prep > 6 mana > copy of 6 mana

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I was on the fence until I watched the video and saw the interaction with Arcane Giant.  Now I'm a little more excited about this one. It opens the door for a lot of craziness that we haven't seen before. 

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23 hours ago, KingMe said:

I was on the fence until I watched the video and saw the interaction with Arcane Giant.  Now I'm a little more excited about this one. It opens the door for a lot of craziness that we haven't seen before. 

Giant Rogue could be fun, for sure! Maybe throw in some Gang Up! action too.

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I. Am. So. Excited.  This card looks to be amazing.  The amount of shenanigans you can do with this card are just disgusting and degenerate and amazing.  Getting even an extra coin for auctioneer is huge, or another eviscerate to let you close out a game, works nicely with maly miracle rogue who often runs low on burn near the end of the game having to use some of it on minions and such.  Being able to double up easily on edwin is great, same goes for another vilespine.  Also while this card doesn't copy the cost reduction from things like prep, I wonder if it copies things like the 1/1 shadows from shadow caster?  That just opens up all kinds of different broken applications if it does.  Hell, just a second shadow caster can set some pretty funny things up, especially when combined with a shadow step, since 3 + 5 + 1 + 1 = 10 (that is to say you can play your discount caster, your copied caster and both shadows in 1 turn).  On top of that, auctioneer gives you a pretty reliable way to shift through your deck for this, so it is a fairly reliable card to actually get.  Also, while a lot of people are proponents of auctioneer getting HoFed, I think it has been a very healthy card in miracle rogue of late, miracle grow has been a very interactive deck and a very fair one.  It has been jade druid that has really been abusing auctioneer and it is possible with the new cards being released, ultimate infestation and the geist that destroys all the 1 drops, that auctioneer is on its way out of jade druid.  Any who, I am hype for this card.

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2 hours ago, Blainie said:

Giant Rogue could be fun, for sure! Maybe throw in some Gang Up! action too.

Exactly.

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On 8/3/2017 at 10:47 PM, VaraTreledees said:

Any who, I am hype for this card.

I was waiting for your comment on this, honestly :p

I remember in your earlier days of commenting on the forums you were a big-time Rogue player, always commenting on Rogue decks and such. Glad to see that you're happy with it!

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