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Seeping Oozeling Reveal: Kobolds & Catacombs

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It's rare, it's slimy, and it's latest card to be spoiled from Kobolds and Catacombs.

It wouldn't be a proper dungeon crawl without an encounter against a giant ooze, and it wouldn't be a proper Hearthstone set without a Hunter card with Deathrattle synergy. Say hello to Seeping Oozeling:

seeping-oozeling.png

Despite the random nature of this card's Battlecry, it actually doesn't seem too difficult to construct a deck with nothing but hard-hitting Deathrattles. As a mere 5/4 for 6 mana I doubt that Seeping Oozeling will see play on the back of its stats alone, but there are plenty of powerful Deathrattle cards for this ooze to gobble up from your deck. Deathwing, DragonlordCairne Bloodhoof, and Rat Pack come to mind as potential friends for the Oozeling.

Do you think that Seeping Oozeling will find its way into standard decks this December? Let us know what you think about the card in the comment section, and remember to check our news forum and the Kobolds & Catacombs hub for more new cards from K&C!

Card image courtesy of Hearthpwn.com

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No matter if this card will be playable or not, what is it with all the random stuff? Are they trying hard to make HS a real joke?

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This card isn't unfair enough compared to the Highmane for example. However, synergy might still be possible. Perhaps a hunter class version of Brann Bronzebeard, that would certainly make it a bit more competitive, but again, even more RNG based and arguably still worse than Highmane because Highmane just isn't dependant on either a secondary card or a good RNG deathrattle.

 

That said, if there will be enough non-deathrattle cards in a competitive deck, then having a specific deathrattle enabler can make this really powerful. Similar to, say, Barnes into double Yshaarj.

 

I mean, if you could always use Seeping oozeling and get an Anub'arak deathrattle then obviously the Seeping oozeling would be miles ahead of Highmane; but you still have to deal with the fact that 1. you weaken your deck simply by putting Anub'arak in it and 2. if you draw Anub'arak before you get to play your Seeping oozeling, you're a sad boi.

 

 

I'm thinking though:

1. Play Seeping oozeling, get Carnivorous Cube deathrattle.

2. Play Carnivorous Cube and target it on Seeping oozeling

3. Divide by 0.

 

Reminder of the cube: carnivorous-cube-1-300x429.png

 

Question is, do you copy the deathrattle in the "summon 2 copies of it" effect?

Edited by Yridaa
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1 hour ago, Yridaa said:

Question is, do you copy the deathrattle in the "summon 2 copies of it" effect?

I don't think so, because the card won't know what it's supposed to summon. It can't know unless it destroyed something in the first place.

And Anub'arak is a rogue card, not seeing it that often might have confused you lol.

Honestly I don't think this card would be good enough unless it hits sylvanas, sneeds old shredder, pack rat, cairne... I might be missing a couple, but the list doesn't really look viable for hunter. Again and again they keep printing cards that would be very interesting and potentially actually playable in any class capable of going into the late game, but instead make it be in hunter.

Edited by Kuster

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1 hour ago, Yridaa said:

I'm thinking though:

1. Play Seeping oozeling, get Carnivorous Cube deathrattle.

2. Play Carnivorous Cube and target it on Seeping oozeling

3. Divide by 0.

 

Reminder of the cube: carnivorous-cube-1-300x429.png

 

Question is, do you copy the deathrattle in the "summon 2 copies of it" effect?

You'd summon 2 copies of nothing since the battlecry never triggered, so, nothing would happen.

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If this card copies cairne, arguably one of the strongest death rattle effects in standard, it is a worse cairne.  And cairne sees very little play.

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1 hour ago, Zereye said:

I wish they wouldnt flood the front page with a post for every single card every time a new set comes out.......

Personally I like it, can quickly see if there’s any new cards since I last looked.

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6 hours ago, VaraTreledees said:

If this card copies cairne, arguably one of the strongest death rattle effects in standard, it is a worse cairne.  And cairne sees very little play.

You can always sort new posts according to your personal fields of interest.

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