Blainie

Mage Dungeon Run

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This thread is for comments about our Mage Dungeon Run guide.

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I found the following combination of cards to the most useful in defeating the 8 bosses in the dungeon run with the mage

1.Double Deathrattle + Wax Rager
2.Horn Of Cenarius
3.Crystal Gem
Minimize getting spells until after deafeating 6 bosses
Try to get Frost Lich Jaina, elementals and large minions
Mulligan hard for the Horn Of Cenarius

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In the defence bucket, there sometimes is a 4 mana elemental that reduces the damage your hero takes. Can`t recall the name of it at this moment. But in combination with the cloak of invisibility it provides amazing defence! Unless a boss kills it by aoe you hardly take any damage at all! 

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This is by far the most rapiest of all dungeon runs, having beaten over 130 bosses, never managed to beat the 8th. Either i fuck up against trap room or the devourer will screw me over. so fucking done with this game now.

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