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Two Priest Cards Revealed in Loa & Lore Hearthside Chat with Dave Kosak

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Dave Kosak is here in the latest Hearthside Chat video to talk about the lore of Rastakhan's Rumble. He also revealed two Priest cards: the Loa of Death, Bwonsamdi, and his Spirit!

If you haven't played Battle for Azeroth, the latest WoW expansion, then this video is going to be helpful in understanding the backstory of Rastakhan's Rumble:

The two Priest cards revealed in the video synergise very well with each other:

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As Peter Whalen and Liv Breeden mentioned in their r/Hearthstone interview, Spirits are meant to be build-around cards and this is pretty apparent with Spirit of the Dead. Apart from the obvious synergy with Bwonsamdi, the Priest Spirit can work wonders in a Clone Priest deck along with Zerek's Cloning Gallery. Spirit of the Dead can also find a spot in other archetypes like Resurrect, Big and Deathrattle Priest. The card itself is quite slow and requires some setting-up, but it looks very versatile.

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Bwonsamdi, the Loa of Death, can be used simiply to draw Spirit of the Dead, then you can kill him while the Spirit is up and shuffle him back to your deck. It's easy to see the Spirit work without Bwonsamdi, but the opposite - Bwonsamdi working without his Spirit - looks like a slim possibility. Given that all Class cards in this expansion are designed to work as a "team", we might see a card (apart from the Spirit) that can make Bwonsamdi more viable. Otherwise, the Hunter Quest never really caught on, so why would it work in a traditionally anti-aggro class like Priest?

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Abit disappointed with Bwonsamdi, seems like a key piece in a still non-existent combo deck. Im hoping we get some more 1 Mana value minions so we can play this Loa

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Actually, those combos are insane, since you can trade your own minions knowing they will be shuffled into your deck again (i mean, a cost 1 velen reshufled can do some serious miracle plays, same as other cards)

 

And knowing that you can force the draw with Bwosandi makes it actually really easy to get max value of it.

 

i'm pretty sure both cards are going to be nuts both standart and wild.

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3 minutes ago, Elfomal said:

Actually, those combos are insane, since you can trade your own minions knowing they will be shuffled into your deck again (i mean, a cost 1 velen reshufled can do some serious miracle plays, same as other cards)

 

And knowing that you can force the draw with Bwosandi makes it actually really easy to get max value of it.

 

i'm pretty sure both cards are going to be nuts both standart and wild.

Well, it seems very strong on paper but the set up is rather slow. I do agree however that this can create some very unique combos. But I am seeing this fit more into a control priest deck,

 

 

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Judging class cards in this set seems difficult because of all the internal synergies present and the lack of revealed cards.  That being said, the spirit looks pretty good, especially in control mirrors, can provide great, but slow, value and fatigue.  Probably some combo applications as well.  Bwonsamdi looks a lot worse.  Obviously going to be some kind of combo enabler.  I don't see you playing this and the spirit fairly, too slow to matter against decks that aren't control and you don't really want to draw your cards there anyways.  Which leaves some combos, and it just seems too slow and too jank to actually work.  Although a funny thought would be using the spirit to put a bunch of 1 cost minions in your deck, then use surrender to madness + bwonsamdi to pull them.  On a side note, both cards are odd, which has some potential if odd priest becomes a thing.

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7 hours ago, Hoods said:

Abit disappointed with Bwonsamdi, seems like a key piece in a still non-existent combo deck. Im hoping we get some more 1 Mana value minions so we can play this Loa

Eh, tbh this seems like a decent slot into resurrect priest

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11 hours ago, VaraTreledees said:

On a side note, both cards are odd, which has some potential if odd priest becomes a thing.

Odd priest will never be a thing, because the hero power is not that usefull. Healing 4 is very different from gaining 4 armor, for example.

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14 hours ago, Synesthesy said:

Odd priest will never be a thing, because the hero power is not that usefull. Healing 4 is very different from gaining 4 armor, for example.

Old school control priest was one of the few decks that ran Justicar Trueheart, healing 4 is very strong and provides an insane amount of value with a lot of high health minions, Ysera comes to mind, that more traditional control decks favor (traditional as in old school).  Team 5 has stated that they want to reduce the overall power level of standard, which could signal a return to the more traditional control decks after rotation, based more on incremental advantages and resource exhaustion, rather then the current trend of big burst combos (Or just combo finishers in general but guldan + doomguards etc), infinite value engines (Think a lot of the death knights like Rexar or Jaina), or just absolutely bonkers value cards (Remember the how many N'zoth's or Kazakus potions you could make meta).  While I don't think it is likely, the deck building restrictions are very harsh and priest has a lot of staple even cards, I do think it is a possibility, especially after rotation, and just something that is worth keeping in mind.  

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