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Fully updated each week after the release of each chapter!
With the Adventure having launched last week with two chapters available and the third chapter to be released this week, we figured it's the right time to showcase our brand new Dalaran Heist guide.
With the Adventure not being released fully, the guide is obviously a work-in-progress. For now, you can see some pretty solid information on the first two chapters, as well as general info on the Dalaran Heist itself.
For example, you can find which bosses you can face at each level and a full list of all available treasures and card buckets per class.
We'll keep updating our guide and we'll be sure to let you know when it's complete.
Rogue is taking a big hit this week with three of its cards getting nerfed. Archivist Elysiana's mana cost will also be increased by one.
Almost two months after Rise of Shadows' release, Team 5 decided it was time to tone down Rogue a little bit. EVIL Miscreant is losing one health, dropping to 4, while Raiding Party will have its mana cost increased by 1. Moreover, Preparation is going to lose some of its power, as it will now decrease your next spell's cost by 2 instead of 3.
Archivist Elysiana has also been a problematic card from week 1, since it made matches quite longer than expected. In their previous communication(s) about it, Hearthstone devs had said that they were considering nerfing the card only in tournaments, but it seems they decided to take a more standard approach.
The patch with the nerfs will be applied this Wednesday, May 22.
After evaluating game data and working through internal and external feedback on the most popular decks currently in the meta, we’re looking to address the power level and overall pervasiveness of Rogue decks, alongside a specific interaction with Archivist Elysiana. Look for these changes in an update slated for May 22.
We chose to focus primarily on Rogue in this update due to seeing the meta stabilize around the class’s most popular decks. Currently, if you want to build a deck that is strong against Rogue, you have just one reasonable option: Warrior. If you compare Rogue to Warrior, however, you’ll find that the latter class has a wide variety of good and bad matchups, which makes it unlikely that it’ll overtake Rogue in popularity in the current meta.
While we recognize that there are other powerful and popular decks (like Token Druid, Conjurer Mage, and Mech Hunter), we decided to not address them in this update because they all have varied matchups. If any of these decks were to emerge as the new prominent strategy, there are plenty of decks available to combat them, which would allow the meta to continue shifting.
As always, we’ll be evaluating the results of these changes over the coming weeks and look forward to your feedback. Read on for details on these changes, our thought process around them, and our goals for each of the cards we adjusted.
Upcoming Card Changes:
EVIL Miscreant - Now has 4 Health. (Down from 5) EVIL Miscreant is meant to be a value-generating card that creates future swing turns, but having 5 Health on this minion means Rogue players sacrifice very little to set up those turns. We expect that EVIL Miscreant will continue to be a great option for Rogue decks, just at a power level that is more in line with other available cards.
Raiding Party – Now costs 4 mana. (Up from 3) Rogue already excels at drawing cards, so having another powerful option that offers consistent results has resulted in Rogue games that play out a little too similarly than we think is fun. We’re making this change to better represent the power level of drawing from a very specific subset of cards.
Preparation – Now reads: The next spell you cast this turn costs (2) less. All changes we make to the Basic and Classic sets are aimed at ensuring Hearthstone’s long-term health. Preparation is currently seen as such a powerful card that it appears in nearly all Rogue deck archetypes. That said, the change we’ve landed on is a small one. While we do want the card’s power to decrease, we also think it’s important for Preparation to remain a reasonable option, since it fits the Rogue class fantasy so well. Preparation is regularly used to reduce the cost of cards like Sap or Eviscerate, and those interactions will remain unchanged. Reducing the cost of your next spell by 2 as opposed to 3 opens our design options up a little more to create higher cost Rogue spells without having to balance so closely around the assumption that they’ll be cast alongside Preparation.
Archivist Elysiana – Now costs 9 mana. (Up from 8 ) Our goal here was to preserve the feeling and power level of Archivist Elysiana when it comes to general use, while making much more difficult to play her multiple times in the same game. Shaman will still be able to replay Elysiana through Shudderwock, but this is not as common or problematic as what we’ve seen in control Warrior decks. Now, playing Elysiana alongside cards like Baleful Banker or Youthful Brewmaster should be a less consistent strategy.
As with previous card changes, once these changes are live, players will be able to disenchant the updated cards for their full Arcane Dust value for two weeks.
Team 5 has released a round of hotfixes specifically targeted to the newly released Adventure.
Issues related to Duplatransmogrifier and Elixir of Vigor have been fixed. There is also a list of currently known issues that are under scrutiny and should be fixed soon.
We’ve just released a hotfix to address a few issues with The Dalaran Heist.
Fixed an issue that caused Duplatransmogrifier to delete all minions in your deck if you select a minion that was buffed by a Friendly Encounter card. Fixed an issue that caused Duplatransmogrifier to modify your deck when played by the AI. Fixed an unintended interaction with Elixir of Vigor and the “next” effects caused by cards like Electra Stormsurge. Fixed an issue that could cause poor performance under certain conditions. The following are current known issues that are still being researched and scheduled for a fix.
Some players may be brought to a blank screen when attempting to play The Dalaran Heist. Bartender Bob may sometimes display an empty dialog bubble when leaving a Friendly Encounter. When using the “Gangs All Here” effect on a buffed minion in a Friendly Encounter, the animation improperly shows increased stats. (source)