Jump to content
FORUMS
Sign in to follow this  
Starym

N'Zoth Bug Sees Entire Region's Bosses Despawn, 25% for Limit

Recommended Posts

xJ01MKL.jpg
 

Well, we certainly can't say N'Zoth is a boring boss. After discovering the secret Mythic phase Complexity Limit kept pushing and it was unclear what exactly they were supposed to do, as nothing really happened in the phase to make the bosses crazy high HP any more doable. Then came the fateful pull.

Limit were going about their regular progress, trying to get the boss down to 60% before entering the gate to the Chamber of Heart, and when the gate spawned they decided to keep DPSing the boss. On this particular pull the boss was  just doing some relatively weak Eternal Torment Eternal Torment AoE damage which was easily healable, didn't have his Psychic Shell Psychic Shell and they proceeded to just damage the boss down to 25% at which point he activated his Psychic Shell Psychic Shell. They then went to the chamber, finished that encounter as normal and then...

The next-level crazy thing is that when Limit's N'Zoth despawned, EVERY N'Zoth on US servers despawned, regardless of difficulty. After the despawn, the next pull that they arrived at the same point, N'Zoth was doing massive damage to the raid with the same AoE as before if they don't go into the gate when it spawns. Whether this is the intended mechanic or just some protection while Blizzard fix whatever the issue with the boss is is unclear.

Now, obviously the bug happened somewhere in that first part of the fight, before 60%, and the boss simply wasn't doing what he was supposed to when the gate spawned. The likely thing is that Blizzard actually despawned him after Limit returned from the gate, so they didn't have to deal with a bugged out easy World First and potentially having to revive N'Zoth afterwards. The fact that they also despawned him for everyone else in the region is just additional hilarity. In any case, Limit's best try is still around 60% and not really the 25% one, and they keep pushing the fight.

Here's a replay of the pull with more details and analysis from the commentator team, as well as the same pull with the guild's comms throughout:

 

Complexity Limit continue to try the boss, are now at 109 pulls overall and still not quite sure what's happening with the fight - whether the boss is still bugged with not triggering some change after they clear the Chamber of Heart, or if it's just hugely overtuned etc, as the regular way the fight is going now seems completely impossible to do. They still have things to try out and at the very least get better at the first three phases, so they're definitely not out of ideas yet, so head on over to their stream to follow their progress.

 

mxCw4BE.jpg?1

World First race related articles

Share this post


Link to post
Share on other sites

It seems Highly unlikely to me that Limit's attempts magically affected everyone's like that.

I'd say it's far more likely Blizzard was quietly watching their progress and tried to hotfix change something, and then something went snap.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Migol said:

It seems Highly unlikely to me that Limit's attempts magically affected everyone's like that.

I'd say it's far more likely Blizzard was quietly watching their progress and tried to hotfix change something, and then something went snap.

Yep. I mean Blizz definitely pulled the despawn plug on N'Zoth, the question is why it bugged out in the first place, and your theory is most likely.

  • Like 1

Share this post


Link to post
Share on other sites

I was watching this and watching his HP go down and them eat the AOE and it was absolutely hilarious.

I don't think they were exploiting though as there's really no "guide" on how to do the fight.

  • Like 1

Share this post


Link to post
Share on other sites
8 hours ago, Migol said:

It seems Highly unlikely to me that Limit's attempts magically affected everyone's like that.

I'd say it's far more likely Blizzard was quietly watching their progress and tried to hotfix change something, and then something went snap.

They definitely despawned him b/c of limit hitting 25% and not going down but still being able to eat the AOE.

  • Like 1

Share this post


Link to post
Share on other sites
47 minutes ago, Prophet001 said:

I was watching this and watching his HP go down and them eat the AOE and it was absolutely hilarious.

I don't think they were exploiting though as there's really no "guide" on how to do the fight.

I wouldn't call it exploiting, because they didn't do anything except keep hitting him. The mechanic clearly bugged though and I wouldn't have called it a "worthy" world first if they got it that way.

  • Like 1

Share this post


Link to post
Share on other sites

This issue caused one wasted pull, maybe two of they tried it again.  At the very least it has already caused the number of attempts on this boss to be inflated. I would have been fine if this was the first kill, bugs happen, its part of the games lore and guilds get lucky from time to time.

Share this post


Link to post
Share on other sites
1 hour ago, breck said:

This issue caused one wasted pull, maybe two of they tried it again.  At the very least it has already caused the number of attempts on this boss to be inflated. I would have been fine if this was the first kill, bugs happen, its part of the games lore and guilds get lucky from time to time.

Nah but Limit would be pissed. Their kill would be completely discredited, and unless Blizz revived the boss and removed loot, they couldnt even re-kill it. Not to even mention the infinite drama around it (as if we dont already get enough of the annoying cringy Method vs Limit fanboy action).

Share this post


Link to post
Share on other sites
1 hour ago, Laragon said:

I wouldn't call it exploiting, because they didn't do anything except keep hitting him. The mechanic clearly bugged though and I wouldn't have called it a "worthy" world first if they got it that way.

Yea I honestly didn't even think people would think this is an exploit, since it's so obviously not, but there's a LOT of them saying exactly that. Whether they're all Method fans I don't know but it's worrying. There is something to the fact that they did progress for 45% on a clearly bugged boss, but I honestly can't fault them on that, as the first x% they legitimately had no clue what was going on and if this was just a hotfix or something similar.

  • Like 1

Share this post


Link to post
Share on other sites

I do not think they would be upset at all. They would have not tried the strategy that they did if that was the case.  It would just be an oddity that occurred.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Image courtesy of WoWDB.
      Another year, another (few) hundred attempts at the Love Rocket/X-45 Heartbreaker mount for a lot of players. Love Is in the Air ended a while ago, and players have been comparing how they did in THE most arduous mount grind available in WoW today (yes, move over Invincible, you’re just a common drop in comparison).
      We have players that have been going at it for FIFTEEN years now, with no luck, running the dungeon for the mount on many different characters - but some managed to strike gold this year! So, let’s take a look at some player reactions at getting the mount, or, more likely, not.
      First we have the eternals as I call them, who have been going at it for a LONG time. Bob claims to have been trying for 20 years and still didn’t get one (but seeing as the event has only been around for 15 years, he's exaggerating a little - but it definitely feels like 2 decades), but that hasn’t stopped him from he will trying again next year.
      “Honestly - 20 years and still no drop? That’s insane. I can respect rare drops, but fuck this shit.They talk about ‘higher chance on first character’ and ‘bad luck protection’ - but it’s BS for the Love Rocket (or the new name).Edit: I’m a bit less pissed knowing there are others out there. Good luck to you all next year.“ - ItsFuckinBob
      “I've had every other holiday mount for 10+ years and yet the love rocket still eludes me. I run it on about 10 toons every day for the duration of the event for the past 15 years” - Forsaken-Let8739

      But that’s not all when it comes to rarity, as plenty of players have not only not gotten the mount, they’ve never even seen anyone get it in the many, many groups they’ve run the dungeon with! Now that’s partly due to the mount not dropping as loot directly, but it’s still pretty demotivating.
      "That's the crazy thing. In all my years running to get it, I've never seen it drop for anyone." - JayIT
      Even looking at just the current year, players are putting an insane amount of time for the mount, with no luck:
      "750 kills, 30 hours in the dungeon, no mount or saddle drop. Guess I'll just have to get it next year ?" - DeeRez

      There actually are those that do get it, and here are some that have ended their suffering this year:
      "15 years I got mine this year… 30 toons a day I did about 400 runs this year it will drop!" - jvaughn95
      "I've done it since the event was introduced into game and finally got it this year (there is hope!). I just stared blankly at the screen and very calmly said "I got it..." and my husband whirled around and was like what? the mount? YOU GOT IT! - he sounded more excited than me lol. I was just numb after years of trying. So glad!
      Now the saddle won't drop but oh well XD" - NeoSakurie

      And then, of course, there are the (much disliked) lucky ones:
      "Got mine on 2nd run.." - shittysituationz
      "I was away for work for all but 2 days of the event I have 2 max lvl toons got it day 2 ?" - sueybro
      "Ran it for years now but this year I went HARD. 14+ characters per day and I leveled 2 of them during the event! My WIFE walks in one time this event and gets it. Once. I'm not angry I love that she has it but ooooooh my goooooooood blizzard can we please just have a 500 run achievement for it or something at this point. I'm sure I'm close." - PolyWolyDoodal
      "My wife just dropped it after 3rd attempt. I am fuming." - xdCms

      And then there are people like roughschematics, who have a pretty good argument on the whole thing, trying to break the cycle of people getting more and more annoyed chasing the mount:
       
      So, how did you fare this year? How long have you been at the hunt, and when exactly did it start to annoy you? Or have you just been ignoring it entirely?
    • By Stan
      It's that time of the week again where we check the most popular specs for Mythic+!

      DISCLAIMER
      The following post is based on data taken from u.gg, which has combined thousands of parses from live servers.
      The Most Popular Specializations for Mythic+ in Season 3 Week 16
      This week's affixes are Tyrannical, Incorporeal, and Spiteful.
      The Most Popular DPS Specializations
      Retribution Paladin - 17.7% Fire Mage - 8.8% Augmentation Evoker - 7.9% Havoc Demon Hunter - 7.5% Shadow Priest - 7.3% Outlaw Rogue 6.3% Demonology Warlock - 4.8% Beast Mastery Hunter - 4.5% Fury Warrior - 4.0% Balance Druid - 2.9% Windwalker Monk - 2.7% Destruction Warlock - 2.2% Arms Warrior - 2.1% Enhancement Shaman - 2.0% Frost Mage - 2.0% Elemental Shaman - 1.9% Unholy Death Knight - 1.8% Survival Hunter - 1.6% Marksmanship Hunter - 1.5% Arcane Mage - 1.5% Frost Death Knight - 1.5% Subtlety Rogue - 1.5% Assassination Rogue - 1.5% Affliction Warlock - 1.5% Feral Druid - 1.4% Devastation Evoker - 1.4%
      The Most Popular Tanks
      Vengeance Demon Hunter - 55.2% Protection Paladin - 18.0% Blood Death Knight - 9.1% Guardian Druid - 6.8% Protection Warrior - 5.7% Brewmaster Monk 5.2%
      The Most Popular Healers
      Mistweaver Monk - 29.8% Restoration Druid - 20.8% Discipline Priest 16.4% Restoration Shaman - 11.9% Holy Priest - 9.3% Holy Paladin - 7.0% Preservation Evoker - 4.8%
    • By Staff
      A Hunter player had their account suspended because of their pet's default name.
      For some reason, the account was reported and suspended because the pet was named "Carrion Bird". What's both hilarious and unfortunate is that the player didn't even choose the name; it's the default name given in the game when you tame the pet.
      Hopefully, the ban will get overturned, since it's probably automated and unintended.
    • By Staff
      Ash'adar, Harbinger of Dawn previously available in the Trading Post, is now available for purchase through the in-game shop for $25.
      (Source)
      Herald in the heavens astride the ethereal, color-shifting Ash'adar, Harbinger of the Dawn* now available for a limited time** through the in-game shop.
      Add Ash'adar, Harbinger of the Dawn, to your collection of mounts before it leaves for otherworldly adventures on March 31. And, for the fashion-forward, this mount also pairs well with the color-shifting Burden of Unrelenting Justice Transmog Set.
    • By Staff
      The Dreadlord's Regalia Pack is now available for purchase in the store for $20.
      The pack contains two sets Dreadlord's Venombane Set and Dreadlord's Shadowbane Set.


      Click here to buy the Dreadlord's Regalia Pack.
×
×
  • Create New...