Amber Guide and Best Builds

Amber Guide and Best Builds for Genshin Impact

Amber is a 4-star Pyro character that is one of the first major characters you meet in the main storyline of Genshin Impact. She is a bow user with a basic toolkit that includes a taunting bunny puppet and an AoE Pyro burst ability. Amber struggles to find a preferred role in the majority of teams, but can function as a decent support for some creative Pyro teams.

Last updated on Dec 14, 2023 at 15:40 by Tectonix
D Rating
Pyro Element
Bow Weapon
Rarity
Kelly Baskin EN Voice Actor
Manaka Iwami JP Voice Actor
1.

Strengths and Weaknesses

V Strengths
  • +Decent Charged Shot
  • +Has taunt ability
X Weaknesses
  • -Has very long cooldowns
  • -Extremely high investment with mediocre results
  • -Low HP pool
  • -Lackluster personal damage
2.

Amber Pyro Support Build

Amber struggles to find a well defined role within the majority of teams in Genshin. While she can perform as an on-field DPS with some extreme investment, typically players ignore her or leave her in a support role. Overall, her elemental power is somewhat lack luster for Pyro, even after you start to get into her constellations, which are relatively decent. Her C1 grants two arrows per aimed charge shot with the second arrow doing 20% more damage. C2 allows you to detonate your Baron Bunny for 200% Pyro damage, which can trigger some decent Melt damage. Her C4 grants you two charges for your Baron Bunny and lowers the cooldown for it by 20%. This can make her quite an attractive trigger for some Pyro driven reactions, however, the damage will only be okay. Her C6, which makes her Elemental burst trigger a party wide buff for increased Attack and Movement Speed by 15% for 10s, puts her firmly into the Support role.

BiS Weapon
  • The First Great Magic — Pyro teams only.
  • Elegy for the End — Support role.
Alternate Weapons
  1. Favonius Warbow
  2. Ibis Piercer — Event bow.
  3. Mitternachts Waltz
Best Artifacts
  • 4-piece Options
    1. Noblesse Oblige
    2. Crimson Witch of Flames
    3. Instructor
  • 2-piece Option
    • Noblesse Oblige — Elemental Burst DMG +20%
    • Emblem of Severed Fate — Energy Recharge +20%
Main Stats
  • Sand Stats: Elemental Mastery / ATK %
  • Goblet Stats: Pyro DMG
  • Circlet Stats: CRIT Rate / CRIT DMG
Substat Priority
  1. Energy Recharge
  2. CRIT Rate
  3. CRIT DMG
  4. Elemental Mastery
Talent Priority
  1. Elemental Skill
  2. Normal Attack
  3. Elemental Burst

Amber's weapon selection is challenging as support, Indeed, the best bow depends on what team composition she is paired up with. The two top choices we recommend are the The First Great Magic and Elegy for the End. These bows both serve somewhat the same purpose, by focusing more on her team than what either bow actually does for Amber.

  • The The First Great Magic offers a flat ATK increase based upon your team's elemental composition. This bonus only helps if you use additional Pyro characters. This can work amazingly well in Pyro stacked team, pushing the bonus up with each Pyro member added to a maximum of 24% ATK.
  • The other choice is the Elegy for the End, which has a powerful weapon skill for team support and can work with having her on the field in short bursts with her abilities.

The next best choice for her would be the Favonius Warbow or Ibis Piercer if you do not have either of the 5-star bow options. Due to the fact that Amber is not used for her personal DPS, we can focus on team synergy choices like the two listed above. The last bow on the list, Mitternachts Waltz, is aimed towards amplifying Amber's Skill for Bunny Explode teams.

For Amber's Artifact choice, we recommend Noblesse Oblige, this set offers a party wide buff for her Elemental Burst turning it into a decent support skill for your team. The second choice, Crimson Witch of Flames is more focused on reaction damage and can assist her damage as a Pyro trigger. While she still scales poorly with it, it does offer her some damage gains. We have included some alternative sets to round her out, but ultimately for a support role, Noblesse Oblige is the best choice.

3.

Combos and How to Play Amber

We suggest Amber be played as a support role, due to the massive investment involved in trying to push her into a Sub DPS or Main DPS role. While some players have certainly taken this on as a personal quest, it is absolutely not recommended. This is especially true for any F2P as your resources are precious and are better invested in a different character. As a support Amber is still only going to be mediocre compared to many other support options in the character roster. Amber can do a decent job as a Pyro driver for some Elemental Reactions, like using the ability to shoot her Baron Bunny for an explosion (C2). However, for the most part Amber's taunting Elemental Skill, Explosive Puppet, is quite weak and her Elemental Burst, Fiery Rain, is at best used as a pseudo-buff mechanic (C6) rather than for its base damage.

4.

Amber's Best Team Comps

4.1.

Amber Double Pyro Team

Support Hydro Spreader Sub DPS Main DPS
Amber Xingqiu Sucrose Hu Tao

Amber plays as support role in this double Pyro and having her C6 constellation to add a buffing component to her Fiery Rain is ideal, although not required. First, Sucrose can use her Elemental Skill to group up the enemies for Xingqiu to spread Hydro on them with his Elemental Burst. Next, we can switch to Amber to continue the Hydro spread with some rapid shots of her normal attacks, do not use charged attacks. Time will be of the essence so as soon as you finished with spreading the Hydro, drop her Elemental Burst to buff the team and then get Sucrose back out onto the field for her Elemental Burst. Lastly, Hu Tao will take the field and use her abilities to clean up.

4.2.

Amber Melt/Reverse Melt Team

Support Pyro Sub DPS Buffer Main DPS
Amber Rosaria Kaedehara Kazuha Ganyu

This Melt team uses Amber as a simple Pyro spreader using her Elemental Burst and charged attacks to strike enemies. This build will work without constellations and is just simply about timing. We first setup the rotation with Kazuha, using his abilities to group up your opponents and buff the team. Next, comes Amber to use her Elemental Skill to toss down her taunting bunny. While the enemies are focusing on the bunny, hit them with charged attacks for Pyro until they destroy your bunny and unleash an explosion of Pyro damage. At this moment, get Rosaria on the field and dumps her skills, boosting the team's CRIT Rate and triggering a Melt reaction. Now, we can pull Amber out again and use her Elemental Burst on top of the group to spread Pyro over them again. Finally, Ganyu can use her Elemental Burst and then clean up with charged attacks. This is a simple rotation that you just need to time properly.

5.

Amber Exploding Bunny Team

Support Buffer Shielder/Healer/Cryo Buffer
Amber Sucrose Diona Bennett

This team requires Amber's C2 to make her bunny blow up when a charged shot hits the bunny's foot and C4 for two charges of Explosive Puppet. This build is set up with Sucrose using both her abilities on your opponents. Then we swap to Amber and activate Explosive Puppet and detonate it with a charged attack to the foot. This is bunny explosion number 1. Next we use Diona's shield skill, hitting as many enemies as we can for maximum effect. We then swap to Bennett and prepare the area for your second bunny with his Elemental Burst. A quick swap back to Amber to throw out her second bunny, then aim and fire. This is bunny explosion number 2. We end with Amber dumping her Elemental Burst on to the field and swap back to Diona to use her Elemental Burst. This will top off our team's HP and slowly chill all remaining enemies on the field while we get set up to repeat the rotation. Overall, this build works better with more damage choices on Amber's gear and decent damage bow.

6.

Amber's Ascensions, Talents, and Constellations

Amber Ascensions Amber Talents Amber Constellations
6.1.

Amber Ascension Passives and Materials

Unlock Ascension Passive Explanation
With Character Gliding Champion Decreases gliding Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.
1st Ascension Every Arrow Finds Its Target Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%.
4th Ascension Precise Shot Aimed Shot hits on weak spots increase ATK by 15% for 10s.

Amber requires a range of materials to ascend to the 6th ascension. Starting from the second ascension she gains additional ATK as she gains levels, giving a total of 24% ATK at the final ascension. The total cost to upgrade all ascensions is:

Source Quantity
Mora 420,000 Mora
Boss Material 46x Everflame Seed
Ascension Material
Local Specialty 168x Small Lamp Grass
Enhancement Material
  • 18x Firm Arrowhead
  • 30x Sharp Arrowhead
  • 36x Weathered Arrowhead
6.2.

Amber's Talents

Listed below is each talent and a brief explanation of how they work.

Type Talent Name Brief Explanation
Normal Normal Attack: Sharpshooter Standard normal attack deals 5 bow attacks. Charged attack will add Pyro DMG to our arrows. Plunging attacks strike the ground below with an AoE Damage circle.
Elemental Skill Explosive Puppet Amber puts a bunny out on the field that taunts the enemies and explodes once its duration is over or it is damaged enough.
Elemental Burst Fiery Rain Amber shoots an arrow up into the air and a shower of Pyro arrows fall back down dealing AoE Pyro DMG.

To upgrade a single talent to level 10, it costs:

Source Quantity
Mora 1,625,500 Mora
Special Material 1x Crown of Insight
Boss Material 6x Dvalin's Sigh
Domain Material
  • 3x Teachings of Freedom
  • 21x Guide to Freedom
  • 38x Philosophies of Freedom
Enhancement Material
  • 6x Firm Arrowhead
  • 22x Sharp Arrowhead
  • 31x Weathered Arrowhead
6.3.

Amber's Constellations

All of Amber's constellation are helpful, right up to her C6. However, Amber is not worth chasing and spending your premium currency on.

# Name Explanation
C1 One Arrow to Rule Them All Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.
C2 Bunny Triggered Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it. Explosion via manual detonation deals 200% additional DMG.
C3 It Burns!
  • Increases the Level of Fiery Rain by 3.
  • Maximum upgrade level is 15.
C4 It's Not Just Any Doll... Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge.
C5 It's Baron Bunny!
  • Increases the Level of Explosive Puppet by 3.
  • Maximum upgrade level is 15.
C6 Wildfire Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s.
6.4.

Changelog

  • 14 Dec. 2023: Guide added.
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