Mists of Pandaria Classic Guardian Druid Stat Priority
On this page, you will find out the optimal PvE stat priority for your Guardian Druid in Mists of Pandaria Classic. We first present the stat priority, before delving into more complex explanations.
Stat Priority for Guardian Druid
The stat priority for Guardian Druid is as follows:
- Stamina
- Hit Rating to cap (7.5%)
- Expertise Rating to cap (15%)
- Critical Strike
- Agility
- Haste
- Mastery
- Dodge
Stamina
Stamina is the main stat for Tanks, as it grants extra health which will allow for more time for healers to heal you or yourself to react with defensives. Because of how items are configured in Mists of Pandaria, you will never have to specifically pick Stamina on gear as it increases proportionally to item level.
Stamina also increases damage through Vengeance which causes you
to gain 1.8% of the unmitigated damage taken while in
Bear Form as attack
power for 20 sec, up to a total of 10% of your total health.
Hit and Expertise
Hit and Expertise are critical to ensure you land your attacks and special abilities, as missing attacks wastes both resources and precious time, lowering your Rage generation which could make you die because you lack resources to press your active defenses.
Hitting 7.5% Hit ensures your attacks cannot miss, 7.5% Expertise ensures your attacks cannot be dodged, and 15% Expertise removes parries, allowing your attacks to always hit their (raid boss) target.
Critical Strike
Due to Bear Form granting 50% higher Crit scaling and
Primal Fury
generating 15 Rage on crits, Critical Strike is one of the best secondaries available,
and will be gemmed once Hit / Expertise caps are done.
Agility
Agility is your primary damage stat, and also grants extra Dodge. Because of how items are configured in Mists of Pandaria, you will never have to chase Agility as it increases proportionally to item level.
While it is a powerful stat on an individual basis, you will generally always be getting twice the amount of secondary stats for each point of Agility, making it a weak stat to stack.
Haste Rating
Haste rating increases your attack rate, creating more Rage generation opportunities,
damage, and Tooth and Claw procs. This allows it to be a decent stat but
the rate at which it increases Rage generation is not particularly strong.
Mastery
Guardian Mastery is Mastery: Nature's Guardian, which increases
your armor. This is a decent stat for stabilizing incoming physical damage, but
does nothing against magic and is thus generally weaker than other stats for defensive
purposes while doing nothing offensively.
Dodge
Dodge provides a chance to entirely avoid an incoming enemy attack, and is similar in nature to Mastery as a purely defensive talent, making it also not that strong to stack, overall.